Hacking Atmosphere-NX - Custom Firmware in development by SciresM

  • Thread starter Thread starter Waze0613
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If you use
fss0=atmosphere/package3
in hekate_ipl insted, you won't run into the tsec error
Thanks will try that.
If you use
fss0=atmosphere/package3
in hekate_ipl insted, you won't run into the tsec error
It didn't fix it for me when using sxos to load hekate to load fusee.bin.
I don't get the error if I use rekado to load hekate.

My config file in hekate has:

{------Atmosphere Emu------}
[Atmosphere 111 (emuMMC) with fss set]
fss0=atmosphere/package3
payload=bootloader/payloads/fusee.bin
kip1patch=nosigchk
{}
 
Thanks will try that.

It didn't fix it for me when using sxos to load hekate to load fusee.bin.
I don't get the error if I use rekado to load hekate.

My config file in hekate has:

{------Atmosphere Emu------}
[Atmosphere 111 (emuMMC) with fss set]
fss0=atmosphere/package3
payload=bootloader/payloads/fusee.bin
kip1patch=nosigchk
{}
You need to remove this line
payload=bootloader/payloads/fusee.bin
 
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Thanks will try that.

It didn't fix it for me when using sxos to load hekate to load fusee.bin.
I don't get the error if I use rekado to load hekate.

My config file in hekate has:

{------Atmosphere Emu------}
[Atmosphere 111 (emuMMC) with fss set]
fss0=atmosphere/package3
payload=bootloader/payloads/fusee.bin
kip1patch=nosigchk
{}
Try to remove the payload line
 
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Did anything in the latest releases change something related to games and their booting speed?

If you read the change logs with atmos 1.0 and up and hekate 5.6.0 and up. atmos has been rewritten with modern code and hekate has been optimised better and will also benefit with atmos update
 
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Was there a change do the way mods / patches work? I was playing the Higurashi translation, all files are in the contents folder as before but the game is back to being in japanese.
 
I just updated to Atmosphere 1.1.1 as well as FW 13.0, and hot damn!
A lot of my games are now booting super fast!
Like with some of the RE games, I barely see the Switch logo go by, a mere second on screen and I think it's a bit much when the game is already running.

Did anything in the latest releases change something related to games and their booting speed?

It was actually a nintendo thing but not a lot of people talked about it since it happens on specific games,the normal ones load faster but you can still see the switch logo so maybe not a lot of people noticed because they played these games
 
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do you use Mod Manager? https://github.com/Genwald/Generic-Mod-Manager/releases

You can try loading the game while press the R button, that toggle the Mods for that title:

fsmitm-png.149872
 
Updated using AIO from 12.1.0 to 13, restarted and didn't load.

Updated my files for Atmosphere and Hekate on the SD card but I'm getting Fusee Secondry Bin failed to stat stage 2 when I've run the terminal command on my Mac

What do I need to do? This is the way I've been injecting for around 18 months and from what I can see it's changed slightly?

Any ideas, especially Mac users!
 
Hey guys, quick question. Not new to hacking consoles but kinda still learning when it comes to the switch. How would I do it or what do I need to change to make tinfoil run with the newest atmosphere. I read further up that the payload line should be removed from the ini and I thought that was the pasrt needed to run the fusee.bin to make Tinfoil work.
 

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