ROM Hack Cheat Codes AMS and Sx Os, Add and Request

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ACA NEOGEO METAL SLUG

tid:0100C2D00981E000
bid:5B2E5BD36B0A27BA
ver:1.0.2

rom game
minus pad on

[hitanywhere - pad on]
80000800
021f0000 0166c5fc 00004ef9
021f0000 0166c5fe 00000000
021f0000 0166c600 00000200
021f0000 01644200 0000B3FC
021f0000 01644202 00000010
021f0000 01644204 00000440
021f0000 01644206 0000670C
021f0000 01644208 0000D1FC
021f0000 0164420A 00000000
021f0000 0164420C 0000000A
021f0000 0164420E 00004EF9
021f0000 01644210 00000002
021f0000 01644212 00008618
021f0000 01644214 0000D1FC
021f0000 01644216 00000000
021f0000 01644218 0000000A
021f0000 0164421A 00004EF9
021f0000 0164421C 00000002
021f0000 0164421E 00008602
20000000
Not sure, but the TitleID and BuildID are incorrect for Metal Slug.
Metal Slug
TitleID - 0100EBE002B3E000
BuildID - 859b8a3313fb2057 (1.0.2)
 
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ACA NEOGEO METAL SLUG

tid:0100C2D00981E000
bid:5B2E5BD36B0A27BA
ver:1.0.2

rom game
minus pad on

[hitanywhere - pad on]
80000800
021f0000 0166c5fc 00004ef9
021f0000 0166c5fe 00000000
021f0000 0166c600 00000200
021f0000 01644200 0000B3FC
021f0000 01644202 00000010
021f0000 01644204 00000440
021f0000 01644206 0000670C
021f0000 01644208 0000D1FC
021f0000 0164420A 00000000
021f0000 0164420C 0000000A
021f0000 0164420E 00004EF9
021f0000 01644210 00000002
021f0000 01644212 00008618
021f0000 01644214 0000D1FC
021f0000 01644216 00000000
021f0000 01644218 0000000A
021f0000 0164421A 00004EF9
021f0000 0164421C 00000002
021f0000 0164421E 00008602
20000000
title id 0100C2D00981E000 is Rygar
 
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LASTFIGHT
TID:01009E100BDD6000
BID:184cd27602cef34d
Code:
[Inf HP (1P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000020
580F1000 00000038
780F0000 00000018
680F0000 44898000 44898000

[Inf SP (1P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000020
580F1000 00000040
780F0000 00000060
680F0000 43960000 43960000

[0 HP (2P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000028
580F1000 00000038
780F0000 00000018
680F0000 00000001 00000000

[0 SP (2P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000028
580F1000 00000040
780F0000 00000060
680F0000 00000000 00000000

[0 HP (3P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000030
580F1000 00000038
780F0000 00000018
680F0000 00000001 00000000

[0 SP (3P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000030
580F1000 00000040
780F0000 00000060
680F0000 00000000 00000000

[0 HP (4P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000038
580F1000 00000038
780F0000 00000018
680F0000 00000001 00000000

[0 SP (4P)]
580F0000 02592870
580F1000 000000A0
580F1000 00000008
580F1000 00000038
580F1000 00000040
780F0000 00000060
680F0000 00000000 00000000

 
RollerCoaster Tycoon
TID: 01004900113F8000
BID: d44dc01dff9fa2f2
[money]
540F0000 02E9949C
540F1000 00000000
540F1000 0000000C
780F0000 0000000C
640F0000 00000000 00989680

Ironically 32bit game need 64bit version of tools to handle.
It is not surprising as 64bit pointer is quite unique so less chance of getting candidate that actually isn't a pointer.
This search consumes 7Gbyte of memory.
View attachment 226504
View attachment 226503
View attachment 226502
Nice to see new player on the switch that has a different aprouch in finding cheats.
To bad that this code does not work for me and even crashes my game.
only Works for the first level
 
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Nice to see new player on the switch that has a different aprouch in finding cheats.
To bad that this code does not work for me and even crashes my game.
only Works for the first level
The code was made with memory location found on first level. Didn't do much testing. Was more to show that the tool actually produce something. I expect these 32bit games to give more problem than the usual 64 bit ones as far as memory hack goes. In the end it may well be that asm hack is the only way to do it properly.
 
Last edited by TomSwitch,
you are rigth,another game with 32 bit in main. thanks

--------------------- MERGED ---------------------------


Yes, that's how the cheat will be, until you take a heart again or when you finish the mission and they make you drink to regain energy. It will go back to the normal Hp you carry.
Yes i gave up..
 
Last edited by SveinParty,
CAPCOM BEAT 'EM UP BUNDLE
tid:010094E00B52E000
bid:fde56d0d80cf091d
ver:1.0.1

[The King of Dragons hitanywhere]
02000000 00EF00C2 00006002
02000000 00EF00FA 00006002
02000000 00EF011E 00006002

[final fighter Hit Anywhere When Enemies Are Close]
04000000 00EF06D4 00046000

[Captain Commando hitanywhere]
02000000 00EF18CE 00006000
02000000 00EF18D0 000000B4
02000000 00EF2168 00006000
02000000 00EF216A 000000A2
02000000 00EF35D4 00006000
02000000 00EF35D6 0000008C
02000000 00EF3D10 00006000
02000000 00EF3D12 00000074

[Knights of the Round hitanywhere]
02000000 00EF18C6 00006002
04000000 00EF18C8 60000006
 
The Legend of Heroes Trails of Cold Steel III I might be blind, but is there are item cheat (u-material mostly) that wont crash the game?

98 items after sale

04000000 004533E8 52800C2A

And code for bonding points.

[6 Bonding point For Event]
010F0000 00B97594 00000006

[1 Bonding point For Event]
010F0000 00B97594 00000001

[0 Bonding point For Event]
010F0000 00B97594 00000000

i dont know if the code works , just try it out
if you still early in the game , i recomend use ng+ save data on download section
 
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SKY JAGUAR 2
TID: 0100E0C010AB8000
BID: 2f7f83f5fc76d702

[ZR Energy 79 level use at level 1]
80000200
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F0000 00000070
640F0000 00000000 429E0000
20000000

[ZL Energy 119 level use at level 2]
80000100
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F0000 00000070
640F0000 00000000 42EE0000
20000000

[ZL Shield 100]
80000100
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F1000 0000104C
640F0000 00000000 42C80000
20000000
 
Last edited by TomSwitch,
Reflex Unit 2
TID:010014901201E000
BID:fdea726242b49448
Code:
[Inf SP]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000050
780F0000 00000018
640F0000 00000000 50000000

[Inf Ammo]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000048
580F1000 00000020
780F0000 00000028
640F0000 00000000 50000000

[Invincible]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000018
780F0000 00000068
640F0000 00000000 00000001

 
Reflex Unit 2
TID:010014901201E000
BID:fdea726242b49448
Code:
[Inf SP]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000050
780F0000 00000018
640F0000 00000000 50000000

[Inf Ammo]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000048
580F1000 00000020
780F0000 00000028
640F0000 00000000 50000000

[Invincible]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000018
780F0000 00000068
640F0000 00000000 00000001



Thanks once again ZiT! :bow:

EDIT: why does your code have a different BID than the one i requested? Mine is BID: 139ABE52F6FA0748 using update 4.3. Are you only using BASE NSPs with no updates?
 
Last edited by M34TH34D,
Today I encounter a very interesting case that I had no awareness before. In this example it is sonic's life count. The assumption would be this memory location stays the same for at least the duration of the stage. I found two address that take turns to be valid. Poking one will change the life count and the other won't but you can't tell before hand which one!
The pointer will switch between the two. See the two screen shot below. Make a dump and happen to choose the wrong memory address -- nothing can be found! There is no significant game transition. Sonic is just standing around.

2020092921172700-CCFA659F4857F96DDA29AFEDB2E166E6.jpg
2020092921401900-CCFA659F4857F96DDA29AFEDB2E166E6.jpg
 
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Reflex Unit 2
TID:010014901201E000
BID:fdea726242b49448
Code:
[Speed UP]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
780F0000 00000058
680F0000 41C00000 42400000

[Inf HP]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 000000C8
780F0000 00000020
680F0000 000003E7 000003E7

[Inf SP]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000050
780F0000 00000018
640F0000 00000000 50000000

[Inf Ammo]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000048
580F1000 00000020
780F0000 00000028
640F0000 00000000 50000000

[Invincible]
580F0000 030154D0
580F1000 000000B8
580F1000 00000000
580F1000 000000C8
580F1000 00000018
780F0000 00000068
640F0000 00000000 00000001
※ The Invincible code will cause the mission to fail.

 
SKY JAGUAR 2
TID: 0100E0C010AB8000
BID: 2f7f83f5fc76d702

[ZR Energy 79 level use at level 1]
80000200
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F0000 00000070
640F0000 00000000 429E0000
20000000

[ZL Energy 119 level use at level 2]
80000100
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F0000 00000070
640F0000 00000000 42EE0000
20000000

[ZL Shield 100]
80000100
540F0000 0056E900
540F1000 00000010
540F1000 00000048
540F1000 00000018
540F1000 00000028
780F1000 0000104C
640F0000 00000000 42C80000
20000000
new pointer works good, tested 2 stages and a few exits and reload stage
 

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