I just tried it and it didn't have any effect. Good idea, though.Regarding all user control in 1.9.0, is there any chance RA would still parse the all_user_control_menu = true if it was manually added in the config?
Which directory do I place the audio sample in? (Donkey Kong/MAME 2003 Core)
Not work for me, maybe is a ROM or audio files.I just tried it and it didn't have any effect. Good idea, though.
I wonder why it was removed anyway? It's maybe not a big issue on PC since you can navigate the menus with the keyboard either way, but on the console ports it seems pretty important.
sd:\retroarch\cores\system\mame2003\samples\dkong.zip
In other words:
system\[corename]\samples\*.zip
I'm pretty sure the other arcade cores use similar sample paths on all ports, with the only difference being where the system folder is located.
I just tested it and it works for me. Make sure your samples are for the MAME 2003 set (which is actually MAME 0.78).Not work for me, maybe is a ROM or audio files.
Direct downloads from the Wii U have never been great so far. Do it directly from the site and avoid it at all costs unless it’s a small simple task like updating 1 core at a time.
A made a new retroarch configuration file and work now. Thanks.I just tested it and it works for me. Make sure your samples are for the MAME 2003 set (which is actually MAME 0.78).
For Donkey Kong specifically, the dkong.zip sample file should have these files:
effect00.wav
effect01.wav
effect02.wav
I don't think checksum values are important with samples. They just have to have the right filenames for the set you're using. Using samples from other MAME versions might not work.
Direct downloads from the Wii U have never been great so far. Do it directly from the site and avoid it at all costs unless it’s a small simple task like updating 1 core at a time.
Very sorry if this has already been asked...
1. Is there any way to turn on achievements without the game slowing down?
2. Also wondering if there is any way to change the order of controllers.. The gamepad seems to always take player 1.
3. Is it possible to use a wiimote as the lightgun/pointer? I have been fiddling with the settings and nothing seems to work.
I am fairly new to wii u modding and am using 1.9.0.. Are all of the above known issues or can this be solved by perhaps using an older version?
Thanks!
Another option is to download them on desktop RetroArch and then copy the thumbnails folder to your SD card. I don't know what the default thumbnails path is on Wii U, but after manually pointing to it in settings they showed up.I mean, it worked fine prior to 1.9, I know it is just png files but doing this manually for each game isn't as simple as updating the front-end itself.
1. No idea. The slowdown started a few versions back. I don't think using an older version is an option since they seem to require the latest cheevos updates. Hopefully this gets a fix or at least an explanation so we know whether to expect it in the future or not.Very sorry if this has already been asked...
1. Is there any way to turn on achievements without the game slowing down?
2. Also wondering if there is any way to change the order of controllers.. The gamepad seems to always take player 1.
3. Is it possible to use a wiimote as the lightgun/pointer? I have been fiddling with the settings and nothing seems to work.
I am fairly new to wii u modding and am using 1.9.0.. Are all of the above known issues or can this be solved by perhaps using an older version?
Thanks!
Another option is to download them on desktop RetroArch and then copy the thumbnails folder to your SD card. I don't know what the default thumbnails path is on Wii U, but after manually pointing to it in settings they showed up.
1. No idea. The slowdown started a few versions back. I don't think using an older version is an option since they seem to require the latest cheevos updates. Hopefully this gets a fix or at least an explanation so we know whether to expect it in the future or not.
3. Not yet. The next stable release is supposed to have touchscreen support, though. There's a version of RetroArch for Wii floating around with lightgun support as well.
Although the slowdown stops if you wait a while (you don't even need to go back to the menus) it still doesn't seem to register any achievements. It seems like it just stops trying after a certain point and that's why the slowdown ends.Thanks for the replies. Just wanted to add quickly that I may have found an ok work around for the achievements issue.. I found that if I bring up the retroarch menu and then close it, the game starts to run fine again with achievements on.
The Wii U doesn't get as much attention from developers these days as some of the other ports so I wouldn't expect it anytime soon. But considering that touchscreen support was just added there's probably still a chance.Respectfully, is it known whether or not implementing the wiimotes as light guns might be something that could be on the horizon? Everything else about retroarch for wii u has been great.
Which core and game? I tried Sonic 2 with Genesis Plus GX but had no luck. My Rich Presence status on retroachivements.org even showed strange and incorrect stats.I unlocked 2 achievements while playing... it seems to work
Yeah this is pretty weird, I'll guess we need to find what commit made this change, was this made during the 1.8.9 release?I just tried it and it didn't have any effect. Good idea, though.
I wonder why it was removed anyway? It's maybe not a big issue on PC since you can navigate the menus with the keyboard either way, but on the console ports it seems pretty important.
Yes, it seems so. 1.8.8 was the last version to have the option.Yeah this is pretty weird, I'll guess we need to find what commit made this change, was this made during the 1.8.9 release?
You need to unzip the assets in the correct folder.I am so confused I have updated to 1.9.0 and the assets downloaded is still broken. I have put the assets master zip I found on here in the RetroArch folder calling it assets and it still doesn’t work and says missing assets. Could anyone tell me how to fix this and provide me with the latest assets.