ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

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I'm making a giveaway town. I'll post the item dump here when i'm done.

Here's what will be in it:


All DIYs*
Harvs Items
All wrapped bugs*
All wrapped fish*
All wrapped sea creatures*
All fossils*
All art*
Bridges & inclines kits
All Villager Photos
Gulliver & Gullivarr Items
All Bug & Fish Models
All DAL Items
Royal Crowns*
NMT*
All Materials
Already Crafted Seasonal Items
New 1.4 Update Items
* Done
 
are you sure an update is needed? for inventory stuff it probably didnt change
Even if none of the offsets did change the Save Editor still needs to have the one line added to it that reads as 1.4.1 or it just won't accept the save file you can add it yourself in like 2 seconds and it'll read your save file just fine
 
I had a bunch of stuff placed on my plaza in NHSE after moving the Resident Services building in 1.3, but it all disappeared after updating to 1.4 and doesn't let me place anything on it anymore. Is there anything I'm missing to get around this again?

It seems like the game used to check only the spots that NPCs would occupy when visiting and not allow items on those locations, but now it checks the entire plaza.
 
hi @SkyQueen the animation cheats prolly broke, i use that a lot

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I'm making a giveaway town. I'll post the item dump here when i'm done.

Here's what will be in it:


All DIYs*
Harvs Items
All wrapped bugs*
All wrapped fish*
All wrapped sea creatures*
All fossils*
All art*
Bridges & inclines kits
All Villager Photos
Gulliver & Gullivarr Items
All Bug & Fish Models
All DAL Items
Royal Crowns*
NMT*
All Materials
Already Crafted Seasonal Items
New 1.4 Update Items
* Done

ive seen hacked towns that giveaway hacked items online like harvs
 
I'm making a giveaway town. I'll post the item dump here when i'm done.

Here's what will be in it:


All DIYs*
Harvs Items
All wrapped bugs*
All wrapped fish*
All wrapped sea creatures*
All fossils*
All art*
Bridges & inclines kits
All Villager Photos
Gulliver & Gullivarr Items
All Bug & Fish Models
All DAL Items
Royal Crowns*
NMT*
All Materials
Already Crafted Seasonal Items
New 1.4 Update Items
* Done
How do the Bridges & inclines kits work?
Do you use the "Bridge construction kit" 1C2B and "Incline marker kit" 10D7 with the right custom/variation ID?
Or is it something else?
 
Last edited by Elsen,
Last edited by Xjackio,
no I woke up in the middle of the night realizing that I put the insect pointer into a fish cheat ahaha but I don't think It was going to work even with the right pointer.

Is there any hope for like increased rate of rare sea creatures ?
 
How do the Bridges & inclines kits work?
Do you use the "Bridge construction kit" 1C2B and "Incline marker kit" 10D7 with the right custom/variation ID?
Or is it something else?
exactly what you said. using those , people with unmodded switches can get 8+ bridges/inclines
 
exactly what you said. using those , people with unmodded switches can get 8+ bridges/inclines
Thanks for the Reply.
saw a bunch of people making wrapped incline/bridge kits to give to other players since it bypasses the 8 limit, so i made this guide


Bridges and Incline kits guide
If you spawn a bridge/incline kit, put these numbers in "count" to spawn the bridge/incline you wish.

**Bridges**
Brick Bridge (BridgeBricks): 11
Iron Bridge (BridgeIron): 6
Log Bridge (BridgeLog): 4
Red Zen Bridge (BridgeRed): 5
Stone Bridge (BridgeStone): 0
Suspension Bridge (BridgeSuspension): 1
Wooden Bridge (BridgeWood): 10
Zen Bridge (BridgeJapanese): 2
Under Construction Bridge (BridgeReserved): 7

**Slopes**
Blue Steel Staircase (SlopeIronStairBlue): 31
Blue-Plank Ramp (SlopeWoodBlue): 30
Brick Staircase (SlopeBrickStair): 4
Log Staircase (SlopeWoodStair): 3
Natural Ramp (SlopeNatural): 29
Red Steel Staircase (SlopeIronStair): 1
Stone Staircase (SlopeStoneStair): 0
White-Plank Ramp (SlopeWood): 2
Under Construction Slope (SlopeReserved): 5

Probably not a good idea to use the under construction ones, i don't know what they do
Are the Numbers already in Hex?
 
Last edited by Elsen,

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