Nintendo leaks continue, this time featuring N64 development repositories and source codes

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Someone clearly left the faucet on, because we've got even more leaks. Yesterday's "Gigaleak", which contained in-development betas and source codes for Super Nintendo games has been added upon in a "Gigaleak II". Supposedly, a new file being distributed contains source codes for Nintendo 64 titles, including Super Mario 64, a corrupted version of The Legend of Zelda: Ocarina of Time, Animal Forest, and much more, which is yet to be fully discovered.

A direct source/download link to the contents of this leak cannot be shared, as they are warez.
 

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Pokemon_Tea_Sea_Jee

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I guess we no longer need the SM64 decompilation...
I thought about that... I was going to post that it was a waste of time. But I realized thats wrong.

I prefer the decompilation still. It is very good work, very well presented and they have learnt a lot from it I am sure and allowed the world to learn a lot too.
 

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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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