I managed to get HBG shop working and installed a couple of games. Keep getting 'the software was closed because an error occurred" message when opening games. Any fixes? Yes Sigpatches are updated.
Nope, I am using files on SD card.If you are using partition based, then they are stored in the partition.
Have you tried using reinx?.
Have you tried using ReiNX?I managed to get HBG shop working and installed a couple of games. Keep getting 'the software was closed because an error occurred" message when opening games. Any fixes? Yes Sigpatches are updated.
Then they are stored in the emuMMC file.Nope, I am using files on SD card.
It depends on where the games are installed. Games installed on the internal memory will be unaffected but any games installed on the SD card will no longer be there if you swap SD cards.I haven't but this was fine prior to battery depleting, I've tried that today and Fusee runs and says it ran in the terminal window, smashed but it doesn't get any further, switch is unresponsive on a blank screen. I'd say because my SD card has a combination of all the files currently it's causing issues.
I was going to try a fresh build on my SD card but what will happen with the games I've installed?
As I said before I don't want to lose 12 games as that's loads of download time to redownload them, moving forward I'm going to keep the NSP's on a external hard drive incase.
Thanks
If you mean risk by interfering with CFW then no.Any risk in using amiibo cards with CFW?
Saves are stored in the console not on the SD card.would anyone know what part of my nintendo folder (its the one you make a backup of your content of your sd card to start with before you hack your switch) might have your downloaded games files at?? i got 115gb on this and cant put it on the current card with all the backup and whatnot that the new hacked stuff has. its annoying. i dont want to lose my acnh save. its honestly the one i care for the most. well that and my pokemon shield save. if anyone knows pls lmk. im going nuts.
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nothing i seen. im in several discord groups and no one seems to have mentioned anything like that hun.
Have you tried using Reinx?
Have you tried using ReiNX?
Then they are stored in the emuMMC file.
It depends on where the games are installed. Games installed on the internal memory will be unaffected but any games installed on the SD card will no longer be there if you swap SD cards.
If you mean risk by interfering with CFW then no.
Saves are stored in the console not on the SD card.
Unfortunately SDSetup no longer pre-bundles the patches. You will have to download them separately from hereYeah they are installed on the SD card, I'm going to try a fresh install of it all and I still have the game cartridge of Pokemon Sword to try and rip, I'll test an update then.
If I put a new build from SD Setup onto my card do I need any new sig patches for any games (Paper Mario as an example) or will this be good to go?
While technically you can just boot up the console normally to avoid booting CFW, without a clean backup, you will be unable to remove the traces of CFW/homebrew that remain on your console.Hi
How can i unhack my switch?
I don't have the nand back up
Hmm... This is so sad indeed... The only reason i want to unhack is i want to play online with a purchased game... If this can't be done then I think I'd better sell it and buy a new one...Unfortunately SDSetup no longer pre-bundles the patches. You will have to download them separately from here
While technically you can just boot up the console normally to avoid booting CFW, without a clean backup, you will be unable to remove the traces of CFW/homebrew that remain on your console.
Unfortunately SDSetup no longer pre-bundles the patches. You will have to download them separately from here
While technically you can just boot up the console normally to avoid booting CFW, without a clean backup, you will be unable to remove the traces of CFW/homebrew that remain on your console.
YesMight be a dumb question but does that count if you exclusively booted from sd-card into cfw and never did anything with the sysNand?
Unfortunately SDSetup no longer pre-bundles the patches. You will have to download them separately from here
While technically you can just boot up the console normally to avoid booting CFW, without a clean backup, you will be unable to remove the traces of CFW/homebrew that remain on your console.
The order of placing your files on the SD card does not matter.Awesome, on it.
Is there a set order to do them in? Thank you
The order of placing your files on the SD card does not matter.
I don't know what all you've done, but the following steps work nearly 100% of the time:Sorry for the basic questions... But I've installed Paper Mario using Goldleaf and it appears in my list of games but just crashes and reverts back, So I assume I'm missing patches?
The issue I have with the link you sent is that there appears to be multiple folders in the files downloaded containing Atmosphere & Bootloader folders, If I try and add them all onto my SD card they just replace so I'm a little bit unsure what to do with them.
Sorry if that sounds stupid but I think I'm about 90% there now!
I don't know what all you've done, but the following steps work nearly 100% of the time:
- Make sure the SD card is FAT32.
- Remove all CFW files/folders from your SD card (that would be folders like /sept/ and /atmosphere/)
- Download the latest Atmosphere
- Download the latest fusee-primary (next to Atmosphere)
- Download these signature patches (for Atmosphere v0.13.0)
- Put Atmosphere and the signature patches onto your SD card
- Put the SD into your Switch
- Enter RCM
- Launch Atmosphere using fusee-primary