I found an error when i Dump gamecard content.
Nca found success but can not read header data
I'm very new to Switch hacking, so please tell me if I provide to little (or too much) information.
I tried dumping my Pokémon Shield Gamecard, and it worked just fine.
But when I try to include the Update/DLC (or really, if I try to dump any non-Gamecard content), I get the error,
retrieveNcaTikTitleKey: invalid public RSA exponent for eTicket data! Wrong keys?
Try running Lockpick_RCM to generate the keys file from scratch.
I saw that the same error has been described same pages ago already, but unfortunately, I still get it even after trying the suggestions there.
I'm using the latest versions of nxdumptool (v1.1.10) and Lockpick_RCM (v1.8.3).
It occurs no matter whether the data has been downloaded under EmuMMC or Sys, nor whether it's on the SD card or the internal memory.
I have also tried creating the prod.keys file from both SysNAND and EmuNAND (not at the same time, obviously)
Any ideas what I could be doing wrong?
Unfortunately, I can't yet send DMs here. I contacted you via DiscordPlease provide a screenshot of the problem.
Hmm, last time people were getting this error was because there are consoles with personalized eTicket device keys, and a newer Lockpick_RCM fixed the issue.
Could you please send me a DM or contact me via Discord? I would like to try some options.
Is there a way to change the default output directory? Would save time moving the files from one folder to another after dumping
It's only possible to change the output directory for ExeFS/RomFS dumps, in order to use Atmosphère's "contents" directory.No way to do this then?
Appreciate the responseIt's only possible to change the output directory for ExeFS/RomFS dumps, in order to use Atmosphère's "contents" directory.
Not possible to change the rest of the paths - they're all hardcoded.
Hi, thanks for this awesome tool.
I'm having a strange issue when dumping DLC, might be as designed, but I'm not quite sure.
I usually check my NSPs with NX Game Info, switch backup manager or any other tool to check the validity of the NSP files.
But all the DLCs I dump are not recognized as a valid NSP, is there a different setting I need to use for DLC?
I think you mean the title.keys instead of titles.txt?do u have your prod.keys and titles.txt in your switch folder? are they up to date? also what title is the dlc for?
I think you mean the title.keys instead of titles.txt?
If yes, then yes, the keys files are in the switch folder, I even recreated them for troubleshooting purposes.
I tried several DLCs i.e.a Hat in Time, Moving Out and several others. all with the same result.
I only have one switch, so then it should be the main oneok well is this the main switch mark on your account or secondary switch? if it's secondary then that's your issue since it doesn't save the titlekey cert on the secondary switch which is why it checks online when you launch the game