Because item id is in the first 4 bytes, and the genetics of the flower is on the second 4 bytes. Use something like this:
https://gbatemp.net/threads/animal-...-bugs-etc-thread.560199/page-201#post-9032646
But overall, avoid using 4 bytes cheats (starts with 041) that put items on the invetory, they must be 8 bytes
--------------------- MERGED ---------------------------
Suppose you have the pink colorful fishing road:
00002118
00000003
And you copy only 4 bytes to get the blue rose (0F24), you will end up with this:
00000F24
00000003
03 will be the genetics (2-0-0-0) (but it was the pink color of the colorful fishing road) and thats an invalid genetic for a blue rose, the only valid genotype is 3F for a blue rose (2-2-2-0)
https://docs.google.com/spreadsheet...lview?pru=AAABcimo0HY*eZ7SI1Auz5FW262KgDkAIA#