Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

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@retrogamefan Another case of a translated ROM not working due to AP-measures. :P
@Robz8
Here are the .ips patches for the Spanish and Italian translations :). I have also attached the translation patches.
As always, copy to _nds/TwilightMenu/apfix.

Have been checking the nds-bootstrap compatibility list and looking at games not currently properly working. Could you please tell me using TwiLightMenu (as it may be able to help in maybe fixing a couple of games):
1. @ what location are games loaded in RAM?
2. @ what location are games saved in RAM?

Regards,
Retro
 

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Last edited by retrogamefan,
Sorry if I have many trivial questions lately because I last use TLMenu like one year ago and when I come back there's so many improvements... So back to the question, I have boxart for my DS ROM, it shows in the rom list but not show in DS Classic Menu, I thought the past release show it in the Classic Menu, is thah normal behavior?
 
Hello again Do you know what are those format DSI in digital show 8 numbers not rom or cia. Can it be installed on 3DS?? Thank you again
 
Have been checking the nds-bootstrap compatibility list and looking at games not currently properly working. Could you please tell me using TwiLightMenu (as it may be able to help in maybe fixing a couple of games):
1. @ what location are games loaded in RAM?
2. @ what location are games saved in RAM?
  1. <= 24MB (or 16MB for SDK5) ROMs are loaded to 0x0C800000 (or 0x0D000000 for SDK5).
    If "Extend ROM space in RAM" is enabled, then <= 28MB ROMs are loaded to 0x0C400000. The extended memory gets enabled when it wants to read the ROM, and then gets disabled to ensure no issues.
    If the ROM is bigger, then that RAM space is used as LRU cache.
  2. Game saves are written to the SD card.
 
v13.1.0

Check here on how to update TWiLight Menu++.

Includes nds-bootstrap v0.32.1, and a new GBARunner2 build (for DSi and 3DS)!

What's new?
  • The Atari 2600 comes to TWLMenu Virtual Console!
    ROMs are launched via StellaDS (by Alekmaul), and the filetype is .a26.
  • DSi: Added Unlaunch as a Slot-1 Launch method.
    With this method, you can now boot DSi-Enhanced cartridges (except for a few) in DSi mode, as well as DSi Exclusives!
  • More AP-fixes added!
    • Pokémon HeartGold & SoulSilver (USA/Europe) (Randomized)
    • Pokémon Black & White Version (USA/Europe/Korea) (Randomized)
    • Pokémon Black & White Version 2 (USA/Europe/Japan/Korea) (Randomized)
    • Nine Hours, Nine Persons, Nine Doors (Spanish and Italian translations) (from @retrogamefan)
  • (@Pk11) DSi/3DS/Saturn/R4 themes: Added deselect all cheats with L.
  • (malekairmaroc7) Added German translation of the DSi/3DS/Saturn themes.
Improvement
  • Improved TWLCFG check, for in case if it's overwritten in RAM.
Bug fixes
  • These games now work with auto heap shrink:
    • 007: Quantum of Solace
    • Transformers: War for Cybertron: Autobots
    • Transformers: War for Cybertron: Decepticons
  • Fixed Guru error when booted via Memory Pit.
  • Fixed DSiWare detection by checking unit code in the ROM as well.
    Fixes support for some New Super Mario Bros. ROM hacks.
  • Tried to fix Slot-1 launching code.
Known bug
  • When using Unlaunch as a Slot-1 Launch method, the game won't always boot, so keep trying if it fails.
 
Last edited by RocketRobz,
Hello.:)

Thank you for your (Easter ??) Update.:yay:

v13.1.0
Known bug
  • When using Unlaunch as a Slot-1 Launch method, the game won't always boot, so keep trying if it fails.

Will this "maybe" fixed in the next Update(s) ?
If not,you should maybe make it "visible" on the First Page/first Post´s Spoiler Section..:)
It maybe saves a lot of "try it again a few Times" Answers.
(Like "Turn off Heapshrink":rofl2:).

Thank you.:)
 
I can't play Jam with the Band and Warioware DIY, the nds_bootstrap screen says "An error has occured".
Make sure you're running the games in DS mode.
Jam with the Band shows an error message after the nds-bootstrap screen, so that still won't work.

EDIT: nvm. The issue persists with DS mode.
 
Last edited by RocketRobz,
v13.1.0

Check here on how to update TWiLight Menu++.

Includes nds-bootstrap v0.32.1, and a new GBARunner2 build (for DSi and 3DS)!

What's new?
  • The Atari 2600 comes to TWLMenu Virtual Console!
    ROMs are launched via StellaDS (by Alekmaul), and the filetype is .a26.
  • DSi: Added Unlaunch as a Slot-1 Launch method.
    With this method, you can now boot DSi-Enhanced cartridges in DSi mode, as well as DSi Exclusives!
  • More AP-fixes added!
    • Pokémon HeartGold & SoulSilver (USA/Europe) (Randomized)
    • Pokémon Black & White Version (USA/Europe/Korea) (Randomized)
    • Pokémon Black & White Version 2 (USA/Europe/Japan/Korea) (Randomized)
    • Nine Hours, Nine Persons, Nine Doors (Spanish and Italian translations) (from @retrogamefan)
  • (@Pk11) DSi/3DS/Saturn/R4 themes: Added deselect all cheats with L.
  • (malekairmaroc7) Added German translation of the DSi/3DS/Saturn themes.
Improvement
  • Improved TWLCFG check, for in case if it's overwritten in RAM.
Bug fixes
  • These games now work with auto heap shrink:
    • 007: Quantum of Solace
    • Transformers: War for Cybertron: Autobots
    • Transformers: War for Cybertron: Decepticons
  • Fixed Guru error when booted via Memory Pit.
  • Fixed DSiWare detection by checking unit code in the ROM as well.
    Fixes support for some New Super Mario Bros. ROM hacks.
  • Tried to fix Slot-1 launching code.
Known bug
  • When using Unlaunch as a Slot-1 Launch method, the game won't always boot, so keep trying if it fails.

Your loyal TWiLight (former DSiMenu ++) Fanclub want to say​

Thank you to all Developers and Helpers involved in this great Application.

P13606vhhhvv14.jpg

:)

 
Sorry if I have many trivial questions lately because I last use TLMenu like one year ago and when I come back there's so many improvements... So back to the question, I have boxart for my DS ROM, it shows in the rom list but not show in DS Classic Menu, I thought the past release show it in the Classic Menu, is thah normal behavior?
The DS Classic Menu now shows the box art for the game inserted into Slot-1.
 
So i have the same error here. I am using a NDS XL with the TWiLight Menu++ to start Mario Kart, and my brother is using the DS Download Play, and when he enter the game, it freezes

any fix?
 

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