Homebrew 3DS OpenGL

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I was wondering if you can use OpenGL with 3ds Homebrew is this true and if so how? thanks
 

elhobbs

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Okay thank you for the help:yay:

--------------------- MERGED ---------------------------

You can try the following link. It is used in the quake 3 port by the same developer.
https://github.com/masterfeizz/picaGL
However if you are creating something new then it would probably be easier and better to just use citro3d.

Okay thank you:yay:
 

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