3DS OpenGL

Discussion in '3DS - Homebrew Development and Emulators' started by RyuShinobi500, Nov 27, 2019.

  1. RyuShinobi500
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    RyuShinobi500 Coder

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    Oct 25, 2019
    United States
    I was wondering if you can use OpenGL with 3ds Homebrew is this true and if so how? thanks
     
  2. BEEMOO

    BEEMOO Member

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    Nov 8, 2019
    Netherlands
    RyuShinobi500 likes this.
  3. elhobbs

    elhobbs GBAtemp Advanced Fan

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    Jul 28, 2008
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    You can try the following link. It is used in the quake 3 port by the same developer.
    https://github.com/masterfeizz/picaGL
    However if you are creating something new then it would probably be easier and better to just use citro3d.
     
    RyuShinobi500 likes this.
  4. RyuShinobi500
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    RyuShinobi500 Coder

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    Oct 25, 2019
    United States
    Okay thank you for the help:yay:

    — Posts automatically merged - Please don't double post! —

    Okay thank you:yay:
     
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