i noticed that turning up the 3d slider double screen lines removing scan lines, is it possible to implement this effect in other titles, with a patch?
by title i mean game, and not emulators.What is a "title"?
All of Bubble's emulators have this feature as well as Retroarch, its just turning on the parallax barrier and sending identical output to each eye.
i noticed that turning up the 3d slider double screen lines removing scan lines, is it possible to implement this effect in other titles, with a patch?
Follow Retroarch development for the 3DS. Maybe they fix this someday.hey this is another request to be ignored by the OP but, i noticed that games that switch to 512*224 resolution are still rendered at 256*224, making text hard to read on games like Rudra no hihou and even invisible in games like Romancing saga 3, i hope you add the option in the next release to enable 512*224 fullscreen rendering. even if its getting squished to 400*240
Not a standalone emulator, but.....
I wish that you were someone else would make a standalone PlayStation emulator because the retroarch really sucks and crashes all the time
Try these settings.On an o3ds are there any tricks to fix audio crackle/sync with "Match 3ds refresh rate" enabled? With 60FPS enabled the sound is good but I get weird scrolling stutter
Romhack compatibility is rather hit or miss with Nintendo's official Canoe (SNES VC) emulator. You can try injection anyhow with NSUI.Also, somewhat off topic, will SMW hacks generally work with SNES VC injections on a NEW 3ds?
Just wondering... Could this be posible?
Because having 3d stereocopic would be amazing
I have recently run into an issue in Final Fantasy VI/III where I was multiple hours in and hadn't loaded an in-game save yet (though I'd hit plenty of save points) because I'd been using save states. The issue is that I saved in the middle of a fight just before dying, and when I died I realized the game hadn't saved at all so I'm stuck with my only non cheatcode option being to restart the game and get set back a few hours. I can probably use cheats to salvage the playthrough, but regardless the in-game save didn't seem to work. The .srm file (which I would assume is SRAM but correct me if I'm wrong) is there, but I don't know if it simply isn't being written to at all or if the issue is with reading it.