Hacking SWITCH NOOB PARADISE - Ask questions here

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What was that application called to install a nsp for lower firmware switch. Today I decided I wanted to install snes online and after installing it, the snes always has an error and closes. When I search for a patch for the most part, all I see are mods to add more games. My switch is 7.0.1 and I do have the latest sig patches from sd setup.
 
hey guys i just did a nand back up with sxos menu. Im told that this isnt a 'real' backup, is this true and if so should i use hektate to create backup?
 
hey guys
can you keep both reinx and atmos (kosmos) at the same time in the same card?
Only if your console's firmware is 6.2 or lower. If it is 7.0 or higher, you need Sept to boot and each CFW has their own Sept folder making it impossible to have both on one SD card unless you move the Sept folder before you boot each CFW.

What was that application called to install a nsp for lower firmware switch. Today I decided I wanted to install snes online and after installing it, the snes always has an error and closes. When I search for a patch for the most part, all I see are mods to add more games. My switch is 7.0.1 and I do have the latest sig patches from sd setup.
There is no application designed to specifically install .NSP files on lower firmware versions. All .NSP installers (except DevMenu) have an option for ignoring firmware version when installing however this does not work for ignoring the SDK it was built with.

hey guys i just did a nand back up with sxos menu. Im told that this isnt a 'real' backup, is this true and if so should i use hektate to create backup?
Hekate verifies NAND dumps unlike SX OS. It is not that its real but it may be corrupt and you won't know until you try restoring in which case it would be too late.
 
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Hi, I’m running 9.0.0 with latest atmosphere, used goldleaf and quark to install some NSP games to fat32 400gb microsd.

I had an pending update nag this morning which I fixed (using maintenance mode) and then used 90dns, but some of those NSP games I installed said they had failed updates.

I deleted the games and reinstalled them to try remove the nag, but now when I try to load them they have an error and eventually say “micro sd is corrupt” when trying to run them. Sd is not corrupt as other title work fine, it’s just those which had the updates failed.

Any idea how to fix them please?
 
I bought a switch on september 20th, it is not a mariko revision, neither a switch lite, checking the serial, says it is totally patched and unintentionally updated to 9.0.0, btw I don't know which was the initial firmware since when I went to settings it just said "update downloaded"

is there any hope I can install homebrew on a not too far future? I mean, if a mariko support ever comes out
 
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Only if your console's firmware is 6.2 or lower. If it is 7.0 or higher, you need Sept to boot and each CFW has their own Sept folder making it impossible to have both on one SD card unless you move the Sept folder before you boot each CFW.

There is no application designed to specifically install .NSP files on lower firmware versions. All .NSP installers (except DevMenu) have an option for ignoring firmware version when installing however this does not work for ignoring the SDK it was built with.

Hekate verifies NAND dumps unlike SX OS. It is not that its real but it may be corrupt and you won't know until you try restoring in which case it would be too late.

Oh right thank you for the clarification, and also if I update sysnand normally I won’t be able to restore that back up because fuses will be burned right?
 
Last edited by choudhury,
How do i enable autorcm for the latest hekate? And if i every change to Reinx when its updated do i need to remove the hekate autorcm or can i keep it?
 
I bought a switch on september 20th, it is not a mariko revision, neither a switch lite, checking the serial, says it is totally patched and unintentionally updated to 9.0.0, btw I don't know which was the initial firmware since when I went to settings it just said "update downloaded"

is there any hope I can install homebrew on a not too far future? I mean, if a mariko support ever comes out
You may never see CFW in your lifetime for that console. Even if CFW does come out, the next Nintendo console may have already come out (and also be hacked). Just buy a used unpatched tablet on eBay.
Oh right thank you for the clarification, and also if I update sysnand normally I won’t be able to restore that back up because fuses will be burned right?
No you can still restore it but you will only be able to boot up the console through RCM because custom bootloaders bypass the fuse check. You just will not be able to boot up the console normally.

How do i enable autorcm for the latest hekate? And if i every change to Reinx when its updated do i need to remove the hekate autorcm or can i keep it?
Its under Tools. Also AutoRCM is not tied to CFW, its actually tied to your NAND, namely BOOT0.
 
My unpatched switch will is arriving in the post shortly. While I'm very excited to get custom firmware on it, I do have a question or two.

I've read over the resources here and elsewhere, and can say that I am quite comfortable with the process of installing cfw on the switch. However, in my research I learned of the possibility to inject different payloads. The main one of interest to me is android.

My question is, is it possible to run inject the android payload while using the same sd card as atmosphere? Will I have to partition it or something, or no? I'd rather not have to switch sd cards every time I want to switch between the two if possible.

Which leads me to my next question. Will an RCMLoader allow me to inject an android payload? I plan to travel with my switch and, as I know the cfw exploit is "tethered", I believe that it is a smart idea to get an RCMLoader dongle to be able to inject payloads without having to plug into a computer each time. But I would just like some confirmation on that matter.

Thanks for any help offered!
 
I Iave recently tried to hack my Nintendo Switch (on firmware 8.1.0) following, step by step, the instructions listed on Github's NH server. I've been able to backup my keys and NAND, and I even installed "successfully" (no error message) the emuMMC. Nevertheless, I never got the option to select "SD RAW 1" in "Choose emuMMC" and, as I took out the SD card and put it back in the PC, I realized a lot of the contents inside the folders of the exFAT partition had been deleted. If I tried to launch the CFW, Hekate couldn't find any bootable image.

I have also tried to leave an unformated partition some Mibs larger than 29872 and started all over again, but still didn't work. Moreover, even when I tried to copy files again to the exFAT, launching emuMMC became possible but failed systematically, even after another "successful" install.

Any ideas? Thank you in advance.
 
Do I really need to update my switch from 7.x to play games now, I haven’t touched smash since the joker update and I updated the game about two weeks ago and now the software closes when I try to play the game, Zelda a links awaken does the same thing. I get a message the softwares was closed because an error occurred. If I need to update I guess I got to go to 8.x or even 9.x.
 
Do I really need to update my switch from 7.x to play games now, I haven’t touched smash since the joker update and I updated the game about two weeks ago and now the software closes when I try to play the game, Zelda a links awaken does the same thing. I get a message the softwares was closed because an error occurred. If I need to update I guess I got to go to 8.x or even 9.x.
For Zelda you need 8.X.
 
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Hi,
Is there a way to move games installed (nsp) from the emuMMC hidden partition to the other partition of the SD card ?
Thanks.
 
Hey guys, followed the NG git guide and got files from sdsetup to get everything working on emuMMC from my stock 3.0.2 system. Worked without a hitch until I updated my emuMMC to 9.0.0 via Choi.

Now when I launch into emuMMC from Hekate it flashes the error "failed to apply 'nogc'" and kicks me back to Hekate.

I've read both Hekate and AMS are meant to auto apply nogc as my GC is still from 3.0.2, but I wanted to be extra sure and so added the lines "kip1patch=nogc,nosigchk" to hekate_ipl.ini, and "nogc = 1" to BCT.ini to be extra sure it would be enabled. Is one of those lines screwing it up?
 
Hey guys, followed the NG git guide and got files from sdsetup to get everything working on emuMMC from my stock 3.0.2 system. Worked without a hitch until I updated my emuMMC to 9.0.0 via Choi.

Now when I launch into emuMMC from Hekate it flashes the error "failed to apply 'nogc'" and kicks me back to Hekate.

I've read both Hekate and AMS are meant to auto apply nogc as my GC is still from 3.0.2, but I wanted to be extra sure and so added the lines "kip1patch=nogc,nosigchk" to hekate_ipl.ini, and "nogc = 1" to BCT.ini to be extra sure it would be enabled. Is one of those lines screwing it up?
Delte "nogc" and only keep nosigchk. Be sure that autonogc is enabled in the hekate_ipl.ini.
 
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