ROM Hack Discussion Fire Emblem: Three Houses General Hacking

DEMONDICE

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Hence why I asked about it. This is my first Fire Emblem game, so I didn't know how stats work in the game/series. Plus, someone in previous page mentioned something about making HP 199 to 200 to keep 99 stats permanent, so yeah, was better to ask first while already having made 2 backups of my save.
So far I been playing with Byleth having 255 movement for the past 3 days and I'm in chapter 18. Haven't gotten a single crash at all.


Thanks for the links. but now I have another question.
How do you raise the Movement stat in the game itself?
It will change depending on certain classes or by using an item. Shoes of the Wind? I think.
 

Hayato213

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Ah I see. Makes sense when I noticed my armored students were barely moving much while the Wyvern riders could move across the battlefield in 2 turns.
Thanks for the answer.

It depends on Class that each character is in, Wyvern riders has higher movement and class like Fortress Knight has lower movement.
 

DEMONDICE

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Too late. He made the edit and lost the file. If someone has the cheat file BEFORE the file was replaced, send it my way.
I left those cheats in there. The only thing I removed was the long list of redundant Class EXP cheats. The semi-dangerous ones are still present.
 

SkittleDash

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I left those cheats in there. The only thing I removed was the long list of redundant Class EXP cheats. The semi-dangerous ones are still present.

Ah, I see. Never mind then. lol

Had a skim through the file, I see the warnings are already there. Perfect.
 
Last edited by SkittleDash,

Asia81

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No idea how did she get corrupted, I don't use any broken code (I don't even use stats codes at all).

I just use :
[Max Money]
[Max Action Points (Explore/Lecture/Battle)]
[Professor Level A+] 1 time then disabled it
[Infinite Motivation]
[Instant Kill (Press L+A)]
[Max Movement (Press L) - Effects Enemies Too]

I also noticed sometimes I got random crash.
I guess I will restart the game for the 5th time:rofl:
Maybe I should update to nightly Edizon and AMS.

1564434541-2019072923075700-0dc6ece91cf3f6f02bafc002e3ffbaad.jpg
 
Last edited by Asia81,

SkittleDash

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No idea how did she get corrupted, I don't use any broken code (I don't even use stats codes at all).

I just use :
[Max Money]
[Max Action Points (Explore/Lecture/Battle)]
[Professor Level A+] 1 time then disabled it
[Infinite Motivation]
[Instant Kill (Press L+A)]
[Max Movement (Press L) - Effects Enemies Too]

I also noticed sometimes I got random crash.
I guess I will restart the game for the 5th time:rofl:
Maybe I should update to nightly Edizon and AMS.

1564434541-2019072923075700-0dc6ece91cf3f6f02bafc002e3ffbaad.jpg

I've used all those codes EXCEPT the instant kill. This never happened to me. I played from start to finish with no issues.
 
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Asia81

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The problem is I love Fire Emblem but I really hate grinding/farming in RPG (Dragon Quest, Fire Emblem...),so I try to use codes that can give me a little boost, while avoiding broken codes...
I will just keep
[Max Money]
[Instant Kill (Press L+A)]
[Max Movement (Press L)]
[Default Movement (Press R)]

and see.
 
Last edited by Asia81,

DEMONDICE

K-K-Kureiji
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The problem is I love Fire Emblem but I really hate grinding/farming in RPG (Dragon Quest, Fire Emblem...),so I try to use codes that can give me a little boost, while avoiding broken codes...
I will just keep
[Max Money]
[Instant Kill (Press L+A)]
[Max Movement (Press L)]
[Default Movement (Press R)]

and see.
Thats how I am too. I mostly use multipliers and time savers in games. I don't have the time to dump into a long grindy RPG anymore. I actually just edited a character to have 5 copies of Aptitude, which should give a 100% chance of a stat on level. I hope it stacks and works, I'm testing it now.
 
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Khalyus

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Thats how I am too. I mostly use multipliers and time savers in games. I don't have the time to dump into a long grindy RPG anymore. I actually just edited a character to have 5 copies of Aptitude, which should give a 100% chance of a stat on level. I hope it stacks and works, I'm testing it now.
If It stacks, i think three is enough
 

cschene

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Sorry for the stupid question but can someone explain how and when to use the instant kill cheat? I can never get it to work
 

DEMONDICE

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If It stacks, i think three is enough
I see some Growth Rates as low as 15%, so using 5 is the only way to get a 100% chance. Using 5 of them on Byleth from level 1 Commoner to level 2, I got:
2 HP, 2 STR, 2 MAG, 2 DEX, 1 SPD, 2 LCK, 2 DEF, 2 RES and 1 CHA.
So it clearly works, but I'm not sure if the bonuses themselves are random or you can only get 1 SPD and CHA. Maybe a higher percentage gives a higher chance of +2 vs +1? I'll have to test some more, but its a good alternative to not having a perfect level cheat yet.
Sorry for the stupid question but can someone explain how and when to use the instant kill cheat? I can never get it to work
You have to Hold L when selecting your target, after choosing your weapon, then press and hold A to confirm it. Its a bit wonky if there are multiple enemies in range, as L cycles targets, but you can get it if you're fast enough and press L and A simultaneously when confirming the target.
 
Last edited by DEMONDICE,
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Tere Valentin

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Too late. He made the edit and lost the file. If someone has the cheat file BEFORE the file was replaced, send it my way.
If you mean the attachment in the first post in page 1, I did download it today after I saw the post mentioning it being edited with details. I'll share the file. Hopefully its the one that he needs.
 

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lol0909

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guys do we have any cheat for a certain amount of exp for level ups?i saw one that added like 999 xp for all so i wanted something like that!Thanks for all the help!
 

DEMONDICE

K-K-Kureiji
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guys do we have any cheat for a certain amount of exp for level ups?i saw one that added like 999 xp for all so i wanted something like that!Thanks for all the help!
You can always edit that cheat to whatever amount you want, it doesn't have to be 9999.
 

eserikto

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@Falo

character 0x48 is current class xp. this value gets taken into combat and not the value at 0x112. It gets written to when you change classes, and also overwrites whatever was in that job's value at 0x112. So the editor right now isn't able to change the class xp of a character's current class. It'll work for unequipped classes though, which might be what people are having an issue with.

skill levels are stored twice, just like skill exp. the second time starting at character 0x1c8. those need to get updated when changing skill levels, the first set seems to only be what's displayed in the character screen.
 
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JrpgAddict

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is it possible to make variant of the 9999 exp like:
500, 1k, 2k, 4k, 6k, 10k?

i asked this once but never got answer, this should work like a exp multiplier sort off giving u like 1 lv evry time depending what lv u are.

the 9999 exp is way too much.

@BlackwingAngelx
 
Last edited by JrpgAddict,

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