Hacking SWITCH NOOB PARADISE - Ask questions here

Hayato213

Newcomer
Member
Joined
Dec 26, 2015
Messages
19,938
Trophies
1
XP
20,935
Country
United States
thanks, I'm trying to find away around having to split bigger nsp files and putting them on the SD card, I have a mac and the nsp splitter I have found will split the NSP but lithium has a error installing them. ( if I split them on a PC lithuim installs them fine). is there another customfirmware I could use that would let me use a thumbstick?

You can do usb install with goldleaf 0.3 on a pc.
 
  • Like
Reactions: Wrig

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,378
Country
United States
Thanks a lot Draxzelex !
Very clear for me for question 1 and 2.

- About Question 3 : In which scenario it will be usefull for me to boot into CFW for Sysnand ?

If I understand correctly : EmuNand/EmuMMC are quite the same and emulates the version of the firmware we need. I was thinking that we could connect to Internet through EmuMMC but I read in another post of you that we must not connect to internet through EmuMMC ?

- About question 4, thank you for Adubbz Tinfoil to install NSP on the SD Card, is it the same as NSUSBLOADER ("https://switch.homebrew.guide/usingcfw/installnsps/installnsps-nsusbloader") ?
- I launched the official game card from firmware 7.0 installed with ChoiDuJouxNX & from EmuMMC. I was not connected to Internet. Can I connect ? I understand in your answer that I can connect to update the game (I also had a message to update the controller (and maybe I can also update the exfat drive). In a nutshell, not very clear for me to know what I can do or not if I connect the console to Internet and depending on the mode (EmuMMC, etc.)

Thank you again :)
Its just that some people use emuMMC as a ban shield meaning they use emuMMC for CFW and homebrew then keep it offline. However if you reverse the roles and use CFW and homebrew in sysMMC while playing online in emuMMC, then you have to connect to the Internet through emuMMC. This is something patched users must do because they cannot update their sysMMC to the latest firmware and thus play online with their sysMMC.

Adubbz Tinfoil is a homebrew program you run on the Switch to install .NSP files. NS-USBloader is a computer program that pushes .NSP files via USB but it must be used in tandem with a homebrew application on the Switch.

As stated before, some users do not let their emuMMC partition connect to the Internet but there is nothing inherently wrong with connecting emuMMC to the Internet unless you use a lot of CFW & homebrew in emuMMC.
 

Enlapse

Well-Known Member
Member
Joined
Dec 21, 2014
Messages
276
Trophies
0
XP
1,056
Country
Probably this has been answered, but I haven't found anything on Google:

Is it possible to autoload a payload upon entering RCM? Something like this:

Switch is off > Turn on > RCM loaded (from AutoRCM) > Load selected payload (in my case Hekate) from SD or internal storage or something like that

If it isn't clear, I mean without another device such as a PC.

Thank you for your help.
 

noctis90210

Well-Known Member
Member
Joined
Dec 24, 2013
Messages
969
Trophies
0
Age
37
XP
1,635
Country
im just curious about the "check for corrupted data" feature on switch...
is the system checking the main game only? or also on updates and dlcs?
thanks
 

CollegeBoard

Member
Newcomer
Joined
Mar 15, 2009
Messages
13
Trophies
0
XP
463
Country
United States
I'm just getting started with CFW. I have a stock unpatched switch on 4.1 still. If I set up emuMMC, should I update the emuMMC to 8.1 or 8.0.1? I read somewhere that 8.0.1 has better compatibility?

And I for my sysNAND, is there a way to update it to 8.1 to play online without burning fuses? I couldn't find this on my searches here (people said to just update normally and burn fuses...)

Thanks
 

Lacius

Well-Known Member
Member
Joined
May 11, 2008
Messages
18,099
Trophies
3
XP
18,338
Country
United States
I'm just getting started with CFW. I have a stock unpatched switch on 4.1 still. If I set up emuMMC, should I update the emuMMC to 8.1 or 8.0.1? I read somewhere that 8.0.1 has better compatibility?
There is no reason not to update to 8.1.0. This should be done with ChoiDujourNX on a dirty emuNAND that is kept offline (or has 90DNS and/or Incognito installed).

And I for my sysNAND, is there a way to update it to 8.1 to play online without burning fuses? I couldn't find this on my searches here (people said to just update normally and burn fuses...)
There are only two ways to accomplish this. Here are the steps for the less-risky way:
  1. Install AutoRCM using Hekate if you haven't already.
  2. Boot into the latest version of Atmosphere on your sysNAND (your NAND should stay relatively clean so long as you do nothing else).
  3. Update your system in the system settings.
  4. Reboot the system.
  5. Use Hekate to boot into OFW sysNAND whenever you want to play online.
 

CollegeBoard

Member
Newcomer
Joined
Mar 15, 2009
Messages
13
Trophies
0
XP
463
Country
United States
Got it thanks, I'll update to 8.1 for my emuMMC.

There are only two ways to accomplish this. Here are the steps for the less-risky way:
  1. Install AutoRCM using Hekate if you haven't already.
  2. Boot into the latest version of Atmosphere on your sysNAND (your NAND should stay relatively clean so long as you do nothing else).
  3. Update your system in the system settings.
  4. Reboot the system.
  5. Use Hekate to boot into OFW sysNAND whenever you want to play online.

I read that there are downsides and risks with autoRCM? Is there a different way without autoRCM? (or is it possible to remove autoRCM afterwards?)

I have a jig that should let me reliably enter RCM for reboots, can I just hold the buttons with the jig in during a normal system update to enter RCM?
 

Lacius

Well-Known Member
Member
Joined
May 11, 2008
Messages
18,099
Trophies
3
XP
18,338
Country
United States
I read that there are downsides and risks with autoRCM?
AutoRCM is relatively safe, so there aren't any substantive risks. As for downsides, AutoRCM causes the Switch to always coldboot into RCM after being fully powered off. That's convenient if you want an easy way to enter RCM, but it also means that you cannot power off your Switch fully unless you're near a computer where you can push an RCM payload like fusee-primary or Hekate. This isn't much of an issue if you leave your Switch in sleep mode whenever it's not being used.

Is there a different way without autoRCM?
There are only two ways to preserve your fuse count:
  1. Don't update your sysNAND.
  2. Install AutoRCM before or during the system update and keep it installed.
(or is it possible to remove autoRCM afterwards?)
You can remove AutoRCM at any time using Hekate, but the moment you boot your sysNAND normally without an RCM payload like Hekate, you will burn your fuses, and this will almost certainly happen at some point if you don't have AutoRCM installed.

I have a jig that should let me reliably enter RCM for reboots, can I just hold the buttons with the jig in during a normal system update to enter RCM?
That is the second way of updating without burning your fuses. It's risky because you might accidentally boot normally instead of booting RCM, and I don't recommend it for that reason. Plenty of people have burnt their fuses this way. This method has worked for a lot of people with reliable jigs, however, but unless your plan is to install AutoRCM as soon as you boot into RCM after the update, you will almost certainly burn your fuses at some point in the near future. See above for the only two ways to preserve your fuse count.
 
Last edited by Lacius,
  • Like
Reactions: CollegeBoard

regnad

Button Masher
Member
Joined
May 19, 2008
Messages
2,515
Trophies
1
Age
53
XP
3,679
Country
Japan
Thanks! I’m using Fat32. I have a couple more questions:

1) Should I just copy all of the files from my SD to the new partition?

2) And then the main partition should only have what the Switch creates plus Hekate?

3) What’s a good size for the main partition?

4) With this set up I can’t use RCM anymore, right? I have to use a jig to launch Hekate to go to emuNAND CFW each time I completely shut down, right?

Can anyone answer these questions regarding setting up an emuNAND? :(
 

Shaneus

Well-Known Member
Member
Joined
May 25, 2006
Messages
117
Trophies
1
XP
519
Country
Australia
I have a bunch of shortcuts for games on my emuNAND, but they all try and download the games from the Nintendo servers. Can I still use them for NRO redirects?
 

Draxzelex

Well-Known Member
Member
Joined
Aug 6, 2017
Messages
19,011
Trophies
2
Age
29
Location
New York City
XP
13,378
Country
United States
im just curious about the "check for corrupted data" feature on switch...
is the system checking the main game only? or also on updates and dlcs?
thanks
It checks for anything pertaining to the game.

I have a bunch of shortcuts for games on my emuNAND, but they all try and download the games from the Nintendo servers. Can I still use them for NRO redirects?
Just try it out.
 

Shaneus

Well-Known Member
Member
Joined
May 25, 2006
Messages
117
Trophies
1
XP
519
Country
Australia
More noobness: how can I delete icons for games I don't use? I cleared my NAND before using emuMMC and have no use for all the unused icons. Using Atmosphere/Kosmos.
 

Vcliex

Active Member
Newcomer
Joined
Mar 7, 2015
Messages
35
Trophies
0
Age
31
Website
www.playdesain.com
XP
821
Country
Indonesia
hi, how to install nsp game in atmos cfw
already download CTR game
there is Base Game, DCL, and Update File v1.0.3 , 1,0,4 and 1.0.5
First we have to install base game right
and then, what should we have install first, DLC or Update file after base game?
and should we install update first with v1.0.3 after that 1.0.4 and 1.0.5 or we can go 1.0.5 and skip update file 1.0.3 and 1.0.4?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Psionic Roshambo @ Psionic Roshambo: https://www.youtube.com/watch?v=BjK2lPBzGzo