Hacking SWITCH NOOB PARADISE - Ask questions here

Neo Sonic

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Wondering if anyone can help me out? Just got an SX Pro & a Switch on 3.02... What's the best way to go about getting EmuNand running while keeping my SysNand clean?

I also read something about Booting SX OS skipping a security check & causing fuses to burn... Is that still the case? & Will that happen of I use the SX OS to launch another payload?

Any advice would be appreciated... Been reading for 5 hours or so & still not 100% on what I'm doing!

Kept my Switch in a cupboard for a year & I'd hate to mess it up now!

Thanks
 

Fuhba

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I just installed atmosphere on my Switch and retroarch. How can I do so that Retroarch shows up like a installed game? Without the need to go into my album to open it?
 

THCsGameChannel

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You did not indicate whether you were using Windows 10 or not.
Yes I use Windows 10, but the old card isnt working anymore too. I used external programs to format the card to Fat32 and it worked on the old card.

1. I made the hidden files visible on windows and copied everything into a folder on the desktop.
2. Formatted the new 200GB Micro SD with HP USB Disk Storage Format Tool.
3. Copied everything over from the desktop folder and inserted it in the Switch
4. Booted in RCM and tried to start CFW but it couldnt load the CFW or didnt recognize the card.

"Failed to load hekate_ipl.ini
Could not identify package 1 version
Could not load firmware"
 
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Draxzelex

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So am due to receive a switch that should be unpatched later today.

My main goal is to transfer a WiiU BOTW save to Switch. I'd prefer to use the save with OFW, if possible, and am trying to figure out if there's a reasonable way to do that. I also want to play various online games on OFW (smash, DQ builders 2, etc), so I'm looking for the most careful method. I know there are no guarantees, but I'm willing to take the long way around for the best odds.

On the WiiU side, I've managed to get homebrew running in the WiiU and have exported my save. The BOTW converter ran successfully.

On the switch side, to get a general sense of the basics, I've reviewed a few guides for the RCM boot + Hekate + Atmosphere on EmuMMC setup, including those linked upthread here. I've prepared a microSD card for the Switch, formatted in FAT32 with Checkpoint preinstalled.

Although I wonder if I should use ExFAT instead, since I suppose I will have to let the console update (perhaps using the method described above to preserve fuses) to play online, even if booting OFW through Hekate to avoid the fuse check.

And I expect I also need to update the BOTW version to read the transferred save — which I am trying to figure out if I should do the normal way at the outset...

My impression is that the first thing I should do is make a complete backup of the Switch when it arrives, the Sysnand and the boot partitions, etc.

What I am trying to figure out is the proper sequence to do things in after that.

My tentative plan is:

-Receive switch, take modem offline, power on to check installed versions, verify functionality etc
-Perform RCM exploit test, verify unpatched
-Following guides, boot via RCM into Hekate, create an EmuMMC at the current version level and perform complete dump of system files. Archive as a ZIP.
-Still offline, Reboot normally into OFW, run BOTW from cartridge at whatever version it shipped as to create save folder structure in sysnand.
-Turn off switch. Take modem back online.
-Boot via RCM into Hekate and run OFW. Enable WiFi, permit Switch to download system updates, but do not to install them. Go offline again.
- Boot via RCM into Hekate, and create another archived dump with the system update files downloaded and the stock BOTW install and save present.
-Then use Hekate to install the system update. (Method 2 from the previous post upthread). All reboots from here will use RCM to avoid fuses being burned.
-Dump and archive again after the system update.
-Reboot into Hekate and run OFW, go back online and let BOTW update. Overwrite the save to bring it up to version level.
-Go back offline reboot and dump again.
-Now we can boot into either CFW or OFW and we have a clean backup NAND with updated firmware, game and placeholder save at current versions.

I know the above may involve more dumps than necessary but it's out of caution. Is there anything I'm missing there?

After that, the question is how to get the converted save into the game under OFW with the least risk.

After reading some other threads, is this the best way to go (adapted from a thread here called "how-can-i-move-saves-from-emunand-to-sysnand" that I can't link):

-Go offline, delete wifi etc.
-Boot into CFW, use Checkpoint to inject the WiiU save into BOTW's Sysnand storage.
-Presuming it loads successfully, update the save (wait for a blood moon and manually re-save?).
-Reboot into Hekate, make another dump.
-Using hacdiskmount, open the backup with the converted BOTW save and copy the save files
-Using hacdiskmount, open the clean backup at current version levels and overwrite the placeholder save with the converted save
-Restore the clean backup with the converted save files to sysnand
-Reboot back into OFW (via RCM as always), go online/enable wifi and play normally?!?

Is it correct that by doing the above there should be no evidence that CFW was ever run? Or is the ban risk no less than just running Checkpoint to inject the save just the once, and then running under OFW after that without the additional steps of copying the files to the older image offline and then restoring it?

Apologies if I've overlooked anything obvious, abused any terminology, or am mixing up older procedures with current advice.
It would be easier if you just did all of the updating and injecting in emuMMC. You can update your emuMMC firmware with ChoiDujourNX, the version of Breath of the Wild with a .NSP file, and inject the save with a homebrew application. Although I would recommend running Breath of the Wild on your Switch before you create emuMMC. You should still perform a complete NAND backup meaning BOOT0/BOOT1 as well as eMMC raw GPP. You can dump the eMMC raw GPP with an exFAT formatted SD card to keep it one piece but for CFW, format the SD card to FAT32. And if you want to play online on sysMMC without burning fuses, you can follow my second option from the previous reply.

I just installed atmosphere on my Switch and retroarch. How can I do so that Retroarch shows up like a installed game? Without the need to go into my album to open it?
You will need Retroarch as a .NSP file which is unfortunately not distributed anymore. You will have to make your own with nro2nsp

Yes I use Windows 10, but the old card isnt working anymore too. I used external programs to format the card to Fat32 and it worked on the old card.

1. I made the hidden files visible on windows and copied everything into a folder on the desktop.
2. Formatted the new 200GB Micro SD with HP USB Disk Storage Format Tool.
3. Copied everything over from the desktop folder and inserted it in the Switch
4. Booted in RCM and tried to start CFW but it couldnt load the CFW or didnt recognize the card.

"Failed to load hekate_ipl.ini
Could not identify package 1 version
Could not load firmware"
Use the fix SD files attributes option in Hekate to clear the archive bit on all of the folders and files on your SD card.

Besides tinfoil and goldtree are there any other ways to installing nsps to switch?
You can also install .NSP files with DevMenu but that is a copyrighted program so it cannot be linked on this forum.
 

jinn666

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I just bought a switch and unfortunately its patched, but the firmware is 5.1.0 Can I still hack my switch? Any progress on hacking patched Switch units? and Yes I'm a Noob.
 

Draxzelex

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I just bought a switch and unfortunately its patched, but the firmware is 5.1.0 Can I still hack my switch? Any progress on hacking patched Switch units? and Yes I'm a Noob.
There is currently no way to hack a 5.1 console and although there is an exploit in the works, you are much better off acquiring an unpatched unit. The exploit for unpatched units is far better than the one for patched consoles.
 
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RobinMeade

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I have Switch on 4.1.0 with serial number that is considered "a maybe". Maybe is patched or maybe not. Since there is some kind of mod for patched Switches does it matter if my Switch is patched or not, or is it more beneficial to check if its unpatched?
 

jinn666

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There is currently no way to hack a 5.1 console and although there is an exploit in the works, you are much better off acquiring an unpatched unit. The exploit for unpatched units is far better than the one for patched consoles.
Thanks for the advice Drax, much appreciated. Where best to buy an unpatched unit other than eBay. Do stores still hold older units
 

Lacius

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Thanks for the advice Drax, much appreciated. Where best to buy an unpatched unit other than eBay. Do stores still hold older units
It is possible to get an unpatched Switch new at a store, but it's rare, and you should look at the serial number before making any purchases.

--------------------- MERGED ---------------------------

I have Switch on 4.1.0 with serial number that is considered "a maybe". Maybe is patched or maybe not. Since there is some kind of mod for patched Switches does it matter if my Switch is patched or not, or is it more beneficial to check if its unpatched?
It's more beneficial if it's unpatched, since it's much harder to screw things up and you don't necessarily have to use an emuNAND. If you have a 4.1.0 patched system that has never connected to the internet, it is hackable. If you accidentally update a patched system, you might get locked out of hacks forever.
 
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RobinMeade

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It is possible to get an unpatched Switch new at a store, but it's rare, and you should look at the serial number before making any purchases.

--------------------- MERGED ---------------------------


It's more beneficial if it's unpatched, since it's much harder to screw things up and you don't necessarily have to use an emuNAND. If you have a 4.1.0 patched system that has never connected to the internet, it is hackable. If you accidentally update a patched system, you might get locked out of hacks forever.

Thank you for the reply. My system was never online. I guess I'll buy the cable to check if it's patched. Thanks!
 

Lacius

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Thank you for the reply. My system was never online. I guess I'll buy the cable to check if it's patched. Thanks!
If you're on 4.1.0, you should be able to check if it's patched by using Hekate with the warmboot exploit. You could also check the spreadsheet for more specific serial numbers to see the likelihood of it being patched or not.
 

Ozisis

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So I upgraded to 8.1.0 with choidujournx and added sig patches to my SD card, but now I'm having an issue where the newer games I have want to connect to the internet before starting. Is there a way to stop this check? Do I need to do another step?

Thanks, appreciate the help this thread has offered
 

Lacius

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I'm on emunand Atmosphere, went online with 90DNS to update the homebrew appstore. Will my switch be banned now ?
If you're using 90DNS and/or Incognito with your emuNAND, you will not be banned if you go online with your emuNAND.

So I upgraded to 8.1.0 with choidujournx and added sig patches to my SD card, but now I'm having an issue where the newer games I have want to connect to the internet before starting. Is there a way to stop this check? Do I need to do another step?

Thanks, appreciate the help this thread has offered
Which games, and what's the error specifically?

Which firmware does Dragon Quest Builders 2 require?
It should run fine on 7.0.0 and higher.
 
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Ozisis

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Games like Collection of Mana, Cadence of Hyrule, and Contra Collection Basically seems like newer games. I'm wondering if I should reinstall 8.1.0 and the sig patches.
 

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