PPSSPP Switch Beta Release

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PPSSPP/Libretro Switch Public Beta by m4xw
==========================================

After a lot of work, I am very happy to share this with all of you.
Audio & Video support works, many core options cause Issues tho.

It is mandatory to "Close Content" after changing any Core option and restarting RetroArch, else it will potentially crash, don't close the RetroArch menu!

Special thanks to hrydgard for everything he has done for the PPSSPP Project.
If you want to support his work, consider buying PPSSPP Gold https://central.ppsspp.org/buygold even if you don't use it!

I will PR it once the libretro port is finished, also implemented half of what's needed for a Standalone port ;)
Source is on my Github, but it's highly WIP and needs a custom RA and a custom ffmpeg, so you should just wait if you want to build it yourself ;)

Libretro Docs (important informations for this core):
https://docs.libretro.com/library/ppsspp/
Official Game Compatibility Tracker (your mileage might vary): https://report.ppsspp.org/games

GitHub (WIP Switch): https://github.com/m4xw/ppsspp/
GitHub (Official): https://github.com/hrydgard/ppsspp

Installation Instructions
==========================================

Drag & Drop the "retroarch" folder to the root of your SD, overwriting any file (it will not touch any options).
Assets are bundled, so you don't have to bother with that.

Notes
==========================================

If you are using ANY method of loading RetroArch OTHER than Atmosphere's title redirection feature, DO NOT report issues that you encounter.
These issues can skew testing and could very well be caused by loading through an unsupported method.

Video slowdowns are related to missing hardware accelerated decoding (nvdec), it's not a libretro/PPSSPP Issue.
FMV cut-scenes will be fine.

Updates
==========================================

Added JIT and JIT Vertex Decoder Support
- When loading Savestates with JIT, make sure to instantly open the RetroArch Menu again and wait for it to complete loading
- This is a libretro specific bug (not switch port related) and will be fixed later on


==========================================

-Added Vertex JIT Core option (turning it off fixes some games currently)
-Added Disable slow Framebuffer effects Core option (Speedhack)
-Increased Savestate Chunk size to 4MB (speeds up savestate load, ~2sec)
-Band-Aid for Savestate load + Save (no more opening menu for them to work)
-Renamed "IR JIT" to "IR Interpreter"
-Removed Threaded IO Core option (non-functional)
-Removed Non-Buffered Rendering Core option (non-functional)
-General system stability improvements to enhance the user's experience.

Download Link: <Please use the RetroArch Core updater>
 
Last edited by m4xw,

Arithmatics

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Here is the Daxter HD texture pack by Sekkei over at the PPSSPP.org forums
I've added the Switch face buttons with matching colors to their respective PS controller placement.


Extract everything to ":\retroarch\savefiles\PSP\TEXTURES\UCUS98618"
Make sure your using a USA version of Daxter and to set your confirm button to "O" with in the quick menu option
I highly suggest setting you conformation button to "O" within the quick menu options.

I think I may do more.

Enjoy!
Great Work!

Would it be possible for you to writeup a tutorial? i'd be interested to do this for other games. specifically Kingdom Hearts and so.
 

spotanjo3

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I've been working on changing the textures in Daxter to match the switch face buttons heres a screen shot from my pc
w3sdyDE.jpg

EkqSGg7.jpg

Seriously ? You cannot play this game with Switch ? Not sure what is the problem. My bestfriend will loved this game I bet. I have this game.
 

Hiipswerf

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If anyone is wondering, GTA stutter isn't present on the dirty build of L4T Lakka so use that if you want stutter free GTA. Although you can't upscale the res so wait for an official release for that
 
D

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For some reason the main character model flickers rapidly in the game Castlevania Dracula X Chronicles. Do I have to tweak any settings to fix this? I'm using the RA and PPSSPP build from 5/9/2019, AMS 0.8.7, 7.0.1
 
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Broduskii

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Still working on adding Switch face buttons to PSP texture packs.

I have finished Persona 3 biased on a pack made by hououin_kyouma over at the PPSSPP forums.
Here is the post there.
I remapped the game to switch the X and O buttons with in the quick menu in RA.
Meaning that this texture pack reflects that, with A acting as the confirm button and B to return. So I suggest you remap as well if you use this pack.

I've also updated the Daxter pack with reworked textures for the health HUD.

After I finish a few more Ill open up a thread with with them all.


The Persona pack is too big to host here, so I've uploaded it here
 

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  • DaxterSwitchUIUpdate.zip
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pandavova

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Yeah, Secret Agent Clank is playable with the IR Interpreter, but its not the good kind of playable. It lags pretty hardly. (Any suggestions to speed it up?)

Would love to play Secret Agent Clank without hard lags on my Switch!
 

reflash

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Hey guys,

is there by chance any new fix regarding the Metal gear solid: Peace Walker item-bug which prevents the game from proceeding in later missions? I'm stuck at the C4 plant but unfortunatly didn't find any news.

greetings
reflaSh
 

Bluer

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Is there any way to force 666 MHz CPU clock in PPSSPP?
Games like Flatout Head On could benefit from it.
 

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