it could be the it doesnt like the patched game as the normal pal one i have works fine
Why CAAaaAN'T you follow instructions?
How is complicated if using pegaswitch?? so could i use payload from android to switch using atmosphere ?Are you using atmosphere or pegaswitch on 3.0.0. If you’re using atmosphere you can use title replacement. If you’re using pegaswitch it’d be a bit more complicated
I saw it got fixed on v0.7.1 but it's still not fixed in the retroarch nightlys. Would you know how to compile the mgba core with the latest fix?I already filled out an issue on Github: https://github.com/mgba-emu/mgba/issues/1300
It'd requires with messing around with some shit. (And I don't know if it'd even work )How is complicated if using pegaswitch?? so could i use payload from android to switch using atmosphere ?
I believe the JIT patches need 4.x or above.I have a 3.0.0 updated atmos and heckate and using the Title ID route etc and I can see no improvement in speed.
Still have stuttering on Banjokazooie.
Am I expecting too much or is 3.0.0 an issue regarding extra ram.
It works without patches on 4.x, needs patches on >=5.0 and doesn’t work at all on <=3.0.2I believe the JIT patches need 4.x or above.
So whats the solution for 3.0.0? am I now stuffed due to sticking to 3.0.0?It works without patches on 4.x, needs patches on >=5.0 and doesn’t work at all on <=3.0.2
yes. It's just not possible.So whats the solution for 3.0.0? am I now stuffed due to sticking to 3.0.0?
I think your solution would be to:So whats the solution for 3.0.0? am I now stuffed due to sticking to 3.0.0?
Ah Ok. Thanks for replying. So whats the best thing to do ?yes. It's just not possible.
I think your solution would be to:
Simply remember to keep AutoRCM on with Choidujour alongside Atmosphere (Kosmos package), and you shall be good.
- Make a NAND dump of your 3.0.0 firmware.
- Update used Choidujour to either 6.2.0 or to the latest 7.0.1, latest firmware you want comes up to preference since I think so far no games require 7.X
- Once Choidujour is updated, keep AutoRCM on at all times, and install Atmosphere through Kosmos, latest Atmosphere should have a way to fully power off the Switch so that AutoRCM doesn't boot up again when you power off through Horizon OS.
- By updating with Choidujour, you can still flash back your 3.0.0 firmware when needed, since Choi doesn't blow the fuses from subsequent firmwares.
AutoRCM should never bugger up.Thanks that what I will do.
What happens if AutoRCM buggers up
will have to wait for MAME 2014. i have those on pc mame gui .158 and .167 running slow still through love those Cave games DeathSmilesHey guys, sorry if this is a stupid question. I searched and couldn't find anything on it on GBATemp or on Google for that matter.
Is it possible to emulate Cave SH3 games on the Nintendo Switch using RetroArch or MAME? I'm looking to run some of the cave shmups on my Switch for practice and portability if it's at all possible.
As far as I know, the inaccuracies when it comes to chip timings and clock cycles make it so that these games ran totally different in arcades than on MAME or even the console ports. Guess it's a waiting game at this point Thankswill have to wait for MAME 2014. i have those on pc mame gui .158 and .167 running slow still through love those Cave games DeathSmiles
1. The libretro core is still on 0.7.0 and not 0.7.1I saw it got fixed on v0.7.1 but it's still not fixed in the retroarch nightlys. Would you know how to compile the mgba core with the latest fix?