Atmosphère version 0.8.3 has been released

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@SciresM has just released version 0.8.3 of his Nintendo Switch custom firmware, thus marking its tenth official release. [prebreak]1[/prebreak]While the changelog itself is quite lenghty, one of the most noteworthy new features is being able to reboot from Atmosphère into Atmosphère without having to go through RCM. To put it briefly, if you're already into CFW and your Switch crashes you won't have to send your payload via RCM again as pressing one of the volume buttons will now reboot into your CFW automatically without having to send a payload once more. A simple NRO is also included in the update which will reboot the Switch into CFW when launched from the Homebrew Menu, however if the console gets shut down, either deliberately or if the battery runs out, or gets rebooted via the power menu you will still need to get into RCM to launch Atmosphère (this also applies to AutoRCM users). As such, even if this feature may prove useful to people who don't want to carry around a payload injector with them at all times, it should be noted that it isn't a coldboot solution.

Some other features include a new way to override system settings by editing an ini file in the atmosphere folder (used by default to disable error reporting and enabling USB 3.0 speeds whenever possible), a new custom warmboot firmware that doesn't perform anti-downgrade fuse checks (fixes sleep mode for users with a downgraded NAND), being able to override all apps with the Homebrew Menu rather than just a single title, bugfixes and a few other more developer-oriented features.

You can find the full changelog below:
0.8.3 is Atmosphère's tenth official release.

fusee-primary was last updated in: 0.8.3.

The following was changed since the last release:

  • A custom warmboot firmware was implemented, which does not perform anti-downgrade fuse checks.
    • This fixes sleep mode when using a downgraded NAND.
    • This also removes Atmosphère's final dependency on Nintendo's encrypted PK11 binary; all components are now re-implemented.
  • The ExternalContentSource API was changed to not clear on failure.
  • Content override now supports an "app" setting, that causes all applications to be overridden with HBL instead of a specific title.
    • Note: because override keys are system-wide, using this setting will prevent using mods in games (as every game will be HBL).
  • A bug was fixed causing incorrect fatal-error output when svcBreak was called on 5.0.0+.
  • An extension was added to set.mitm to support customization of system settings.
    • These are controlled by atmosphere/system_settings.ini, see here for documentation.
    • By default, this is used to disable error report uploading, and enable USB 3.0 superspeed when possible.
  • An extension was added to sm, adding a new sm:dmnt service.
    • This can be used by a debug monitor in order to debug the registration state of various other services.
  • A bug was fixed in the MitM API that could sometimes cause a system hang during boot.
  • A change was made to the MitM API: in cases where sm would have returned 0xE15 when installing a mitm service, it now defers the result (following GetService semantics).
  • Support for booting into maintenance mode by holding */- was added to PM.
  • An extension was added to exosphere, adding a custom SMC that allows for DMA to IRAM.
  • In addition, smcGetConfig was extended to reboot to a payload in IRAM at 0x40010000 when ConfigItem 65001 is set to 2.
    • Fatal will now use this to reboot to sdmc:/atmosphere/reboot_payload.bin if present, when a vol button is pressed.
    • An example homebrew ("reboot_to_payload") was also written and is now included with Atmosphère.
  • General system stability improvements to enhance the user's experience.
For information on the featureset supported by 0.8.0, please see the official release notes.


:download: Source: GitHub
:download: Releases
:arrow: Discussion Thread
 
Maybe i m stupid or blind , but why the release on github does not contains the full package with the kips and exosphere.bin ?
I know it is in Kosmos and other places but just wondering
 
Maybe i m stupid or blind , but why the release on github does not contains the full package with the kips and exosphere.bin ?
I know it is in Kosmos and other places but just wondering
Maybe to stop Nintendo getting all "triggered"... << Hate that word.

Maybe to stop all noob questions - "If you need to ask these questions, you shouldn`t be doing this" type of thing?
 
Maybe to stop Nintendo getting all "triggered"... << Hate that word.

Maybe to stop all noob questions - "If you need to ask these questions, you shouldn`t be doing this" type of thing?
Nope. Asking legitimate questions isn't an issue. Asking questions that are answered through the projects main page or Github applies to that.
 
Hey guess stupid question I know but can we implement this with SX OS? To my understanding it reboots back to CFW using and a renamed payload right?

I’ve seen this rumours mentioned a few times. Where did it come from? It’s not true!

You’re right. Only thing you have to do is hit the Henkaku bubble to repatch the system like psp hen
 
Last edited by metal921,
If your game crashes you won't need a payload injector anymore to get back into CFW, which is especially painful for AutoRCM users as if that happens and you don't have one at hand you won't be able to use your Switch at all.
Also if you need to reboot for whatever reason, you can reboot into CFW without going through RCM anymore by using the provided NRO.

If you have a modchip/carry around a dongle/have whatever injector with your Switch at all times then it's nothing major for you, but for people who don't want to it's a nice addition!
I'm excited to have this come to SX OS.
 
So can you take out your sd card, do whatever and reboot back to atmosphere without sending payload?
Sort of, what you can do is replace reboot_payload.bin with Hekate, Reboot to Payload, remove/reinsert SD card while on the Hekate menu, then boot to Atmosphere to accomplish basically the same thing.

I don't know how safe doing this is, though.
 
Last edited by SaffronXL,
Maybe i m stupid or blind , but why the release on github does not contains the full package with the kips and exosphere.bin ?
I know it is in Kosmos and other places but just wondering
The kips and exosphere.bin you're talking about are built into Fusee.

You can however build the kips and exosphere.bin from the source for usage with Hekate.
(Or wait for Kosmos to update, you do you)
 
Last edited by 8BitWonder,
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*insert original SX OS release is coming joke*
Besides that this is a good release. It has been in a month of testing and coding and it does show.
 

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