You can now easily load PS1 backups on your PlayStation Classic by using BleemSync

608495-sony-playstation-640x360.jpg

Those familiar with the PlayStation 1 and Dreamcast may recall bleem!, a PS1 emulator which has inspired the name of a recently released piece of software called BleemSync. While running backups of PS1 games on the PlayStation Classic has been possible in the past few days, BleemSync looks to simplify the process of adding new games to your PS Classic. To use it, you need a USB stick named SONY, and to make sure it's formatted to FAT32. Next, you'll want to copy the contents of BleemSync to the root of the USB, as well as create a folder called Games. The folder structure is specific and must be done precisely. A test folder is included in the download to give a better look at how things need to be named.

Games/
1/
GameData/
Game.ini
pcsx.cfg
SLUS-01066.bin
SLUS-01066.cue
SLUS-01066.png

You'll need an .ini and .cfg for each game, along with a legally dumped .bin and .cue of whichever title you want to play. Each .ini must point toward the correct .bin file, with a title, publisher, player number, and year of release. An example is below.

[Game]
Discs=SLUS-01066
Title=Tony Hawk's Pro Skater 2
Publisher=Activision
Players=2
Year=2000

The .png (226x226) represents a picture of the boxart. Once that's done, all that's left to do is run BleemSync, and put the USB drive in the PlayStation Classic, where your games should show up and be playable after a reboot.

:download: Source: GitHub
 

Veho

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Well that's neat.

Does the console run the backups off the USB stick, or does it copy them to the internal memory first?

(i.e. how much space do you have available?)
 

The Real Jdbye

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Is this a tutorial created by Sony themself, this can't be happening really, lol :P
It seems like they were using this to test games on the system before deciding on a final list, and forgot to remove it before release. Or maybe someone working at Sony "forgot" to remove it so that we could discover it.
Well that's neat.

Does the console run the backups off the USB stick, or does it copy them to the internal memory first?

(i.e. how much space do you have available?)
Seems like it runs them from the USB. Not as clean of a solution as having everything integrated like with the SNES and NES Classic, but a lot more useful.
 
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slaphappygamer

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from the readme

"On the root of your flash drive, create a Games folder. In this folder, create a folder for each game you would like to add to the system."

i think that means the games get installed to the PSC's memory. i guess someone will have to install one at a time, then when the console gets bricked, we will know the limit. is this a dsi?
 
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Arcadeguy

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Would be great if this would support PBP-Files like the first hack because

- they are smaller in size
- they only need one file per game (not .bin + .cue)
 
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DKB

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Since people say the Emulation hardware itself is shit, would be nice to just be able to order just the shell of the PS Classic, that way you can put a raspberry pi in there or something. But, on topic, this is awesome. The game selection was horseshit.
 

adam1290

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from the readme

"On the root of your flash drive, create a Games folder. In this folder, create a folder for each game you would like to add to the system."

i think that means the games get installed to the PSC's memory. i guess someone will have to install one at a time, then when the console gets bricked, we will know the limit. is this a dsi?

They don't get installed to the PSC's memory. They run directly from the USB. The PSC is tricked into thinking the USB is it's internal storage. There WAS a limit of 25 games in TOTAL as well.
 
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