ROM Hack RELEASE Dio Vento's Pokémon Let's Go Pikachu and Let's Go Eevee Mods!

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need to make where you can fight**--( wild/random/ and or ANY ENCOUNTER).. like normal core pokemon games , then this be gravy for sure! :P
 
we need a mod where pikachu vocie is replaced with ryan reynolds from the movie
 
Any chance you could add an early Eevee to the mod? The base game only allows catching it at level 33 which is after its evolutions learn their moves. Big oversight.
 
How did you manage to randomize the wild encounters? Using pkNX just asks for a .json file lol.
 
I am going to comment this here too science here is also relevant:

I made a web application in html5+js+scss that allows you to customize the percentage of the Reduced EXP Yield mod(basically allows you to make a file that gives the % of xp that you want 12%, 240%, 99%, 0%, whatever), this application works by you uploading 2 different personal_total.bin files, which can be the ones provided in this mods(the 60%, 35% or 200% ones), or the original personal_total.bin extracted from the game, or the one in the enhanced eevee/polished pikachu(the 75% one), it does not matter which, just 2 different personal_total.bin whit different percentages.

This tool been tested ingame and it appears to work alright, but i'm not 100% sure is not going to cause problems with some pokemon xp because to change the percentage this tool do this:
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1-Put the hex strings in 2 arrays(one for each file), each value of the arrays contain from 0 to 255, or the same from 00 to FF, and create a empty array, array3.
2-Transform all the data in the arrays from hex(00-FF) to decimal(0-255)
3-Create the variable i and set it to 0
4-Compare if the decimal data in of array1 and array2 is equal
4.true-if is equal i convert the data of array1 from decimal to hexadecimal and save the result to a array3
4.false-if is not equal i execute this formula "Math.floor((array1 / original percentage) * new percentage)", if the result is greater than 255 i set it to 255, then convert the result to hexadecimal and save it to array3
5-I add +1 to variable "i"
6-if variable "i" is not equal to array1.length
6.true-if variable "i" is not equal then return to step 4
6.false-if variable "i" is equal, then convert array3 to a hex string and put the string in the third text box
__________
So if some pokemon xp is using more than FF(255) of data to store its value then that pokemon xp would be set wrong whit this tool, but for the moment it does not appear to be a problem, and even if it happens it would be just 1 pokemon that has not the xp correctly set to the percentage you wanted, but it would not be that far off, for example if it was A1F(2591) and you set the percentage to 50% this tool would convert that value to 515(1301) that is not far off the 50% of A1F(2591) that would be 50F(1295)(I put between "()" the numbers in decimal).

I STRONGLY SUGGEST TO READ THE GITHUB PAGE FIRST AS I PUT CLEAR INSTRUCTIONS ON HOW TO USE THE TOOL ON IT, STEP BY STEP, THE LINK TO THE TOOL IS INSIDE THE GITHUB PAGE

Github: https://github.com/takashi1kun/hex-poke-xp-edit/tree/master

Yes, this is a tool for modding a mod, is metamodding.
 
Does it need to install anything on the switch previously? Or just put the files in the folder and start the XCI game?
As long as you have SXOS already installed, take the titles folder out of the atmosphere folder and place it in the sxos folder on your SD root. That's all the installation you need. When you boot up the XCI, it will load up the mod automatically.
 
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I've sat in route 15 for hours and never seen a Scyther in Eevee version. Somebody in a different thread regarding this patch had a similar issue. Either we're both very unlucky, or there's a bug here.
 
I've sat in route 15 for hours and never seen a Scyther in Eevee version. Somebody in a different thread regarding this patch had a similar issue. Either we're both very unlucky, or there's a bug here.

clearly there was no bug in route 15.











har har
 
I just checked the modded files and for people who are having problems finding specific pokemon

Kabuto: It is in the waters at Seafoam Island, it has a 1% chance to spawn. If you see an Omanyte it won't spawn there. Kabuto spawn in 2 places in the water at Seafoam Island and Omanyte spawns in 2 places in the water at Seafoam Island. If you see one of them you won't see the other.

Scyther: Should spawn at Route 15, has a 1% chance to spawn
 
Is there anyway to mod a Shiny Mew without the Cinnabar Mansion flag? I'd be willing to pay for this ability!
 
Question, I was browsing around and saw people trading pokemon. Offering any pokemon perfect stats etc.. Are they using some kind of mod like this to make whatever pokemon they want, perfect and shiny then trading them off?

I kinda figured it was it but was wondering exactly how people are getting any pokemon at anytime with any stats
 
Is there any way to add metan to the spawn list?

@ easyy - They're probably using pkhex, but I would strongly recommend NOT going on line with a hacked console until they're hacked better then they currently are. You're likely to get yourself flagged and mac ID banned.
 
Does anyone know what information is sent to pokemon go if you transfer pokemon from pokemon go to lets go eevee? I want to transfer, but i don't want to risk my switch getting hacked.
 
I just checked the modded files and for people who are having problems finding specific pokemon

Kabuto: It is in the waters at Seafoam Island, it has a 1% chance to spawn. If you see an Omanyte it won't spawn there. Kabuto spawn in 2 places in the water at Seafoam Island and Omanyte spawns in 2 places in the water at Seafoam Island. If you see one of them you won't see the other.

Scyther: Should spawn at Route 15, has a 1% chance to spawn
Do you know which parts of Seafoam island have Kabuto? I’ve checked every bit of water I can access but no luck.
 
I just checked the modded files and for people who are having problems finding specific pokemon

Kabuto: It is in the waters at Seafoam Island, it has a 1% chance to spawn. If you see an Omanyte it won't spawn there. Kabuto spawn in 2 places in the water at Seafoam Island and Omanyte spawns in 2 places in the water at Seafoam Island. If you see one of them you won't see the other.

Scyther: Should spawn at Route 15, has a 1% chance to spawn
I've sat in every body of water in the cave and seen an Omanyte in all of them.
 
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