ROM Hack Question How i can open .gfpak files?

pbrady5

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Not sure, either. I've been looking for a way to start extracting the models and textures, but no luck yet.
 

KillzXGaming

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Use this script. Run quickbms with it and select the file. bnt = bntx (textures), bns = bnsh (shader). .dat is unkown format (could be models, config files, etc). Atm model format is new and cannot be ripped atm afaik.
 
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pbrady5

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Thanks for the information! I'll take a crack at it and see what I can come up with. I appreciate the information!
 

Cruizeez96

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quickbms script works flawlessly. I've gotten tons of textures from the game and I can't wait until someone (much smarter than me) figures out how to extract models!
 

HelloThere123

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@KillzXGaming How do i edit the .bnt texture files? Also is there any way to repack it into a gfpak file? Mods have been made that changes textures, is this the method they used to edit the textures?
 

h448

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I'm also interested in how to edit bnt files (do you just rename to bntx and open in bntx editor?) and how to repack everything into gfpak.
 

xXDungeon_CrawlerXx

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@xXDungeon_CrawlerXx Yeah, its cool and i really wanna try to make my own but how did you edit the textures?
Extract gfpak with quickBMS Script => rename bnt to bntx => extract as DDS with BNTX Editor => find a Tool to edit DX10 (BC7 SRGB) DDS Textures => replace file in bntx with you edited one => Repack with quickbms script

The GFPak-Tool I'm working on isn't finished yet
 
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HelloThere123

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@xXDungeon_CrawlerXx Sorry for bugging you, but i cant find a dds editor that works. All of the ones i have tried have crashed. I have tried paint.net, gimp (both with dds plugins), ddsviewer, and a bunch of others, all saying that the file isnt a supported dds format. Also which file should i try to be opening? pm0001_00_BodyA_amb.dds?
 

xXDungeon_CrawlerXx

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@xXDungeon_CrawlerXx Sorry for bugging you, but i cant find a dds editor that works. All of the ones i have tried have crashed. I have tried paint.net, gimp (both with dds plugins), ddsviewer, and a bunch of others, all saying that the file isnt a supported dds format. Also which file should i try to be opening? pm0001_00_BodyA_amb.dds?
well, there's a plugin I worked on for Paint.net.
this one isn't finished either
 

HelloThere123

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@xXDungeon_CrawlerXx This one: https://forums.getpaint.net/topic/111731-dds-filetype-plus-2018-11-17/?

It just gives me this error:
Application version: paint.net 4.1.4
System.FormatException: File is not a supported DDS format
at PaintDotNet.Data.Dds.DdsFile.Load(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFile.cs:line 469
at PaintDotNet.Data.Dds.DdsFileType.OnLoad(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFileType.cs:line 225
at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 496
at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158
 

xXDungeon_CrawlerXx

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@xXDungeon_CrawlerXx This one: https://forums.getpaint.net/topic/111731-dds-filetype-plus-2018-11-17/?

It just gives me this error:
Application version: paint.net 4.1.4
System.FormatException: File is not a supported DDS format
at PaintDotNet.Data.Dds.DdsFile.Load(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFile.cs:line 469
at PaintDotNet.Data.Dds.DdsFileType.OnLoad(Stream input) in D:\src\pdn\src\PaintDotNet\Data\Dds\DdsFileType.cs:line 225
at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 496
at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158
Don't know this one :shrug:
I've made my own one
 

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