Homebrew melonDS 0.7 released!

Arisotura

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melonDS 0.7 is out!

This release adds savestates and some other things.

Next up we'll work on some OpenGL rendering and upscalez0ring, I guess.

The full changelog is below.


• fix possible crashes when exiting
• wifi: add basic access point melonAP (very beta)
• fix SMULWx/SMLAWx opcodes, fixes Sims 2 music
• add support for loading BIOS/firmware files and config file from AppData or ~/.config/melonds or from the executable directory (hcorion)
• add 32-bit IPCSYNC reads/writes (Dirbaio)
• add savestates
• 3D: (hopefully) fix bug in shadow/AA interaction (visible in the MKDS character select preview, bottom border of the platform thing)


pile of copypasta

get.php


How to use

melonDS requires BIOS/firmware dumps from a DS. You can dump them with the following dumper.

The files must be placed in the same directory as the melonDS executable, as follows:

* bios7.bin -- ARM7 BIOS, 16KB
* bios9.bin -- ARM9 BIOS, 4KB
* firmware.bin -- firmware, 128KB, 256KB or 512KB

Note: the DS-mode firmwares in the 3DS and DSi aren't bootable. They only contain the bare minimum required to run DS games. Be sure to enable direct game boot when using such firmware dumps.

Settings

Emulation: settings related to emulation. For now it lets you enable direct game boot (directly runs the game instead of going through the firmware) and the threaded 3D renderer.

There's also a wifi-related setting (which only ended up there because I'm lazy and I need to redo the UI). You should try toggling it if you have trouble getting multiplayer working.

Input: allows you to configure keyboard and joystick input. You can change a mapping by clicking the corresponding entry, then pressing a keyboard key or joystick button. For now, joystick input uses the first joystick available if multiple joysticks are plugged.

Savestate settings: for now, whether to save to a separate savefile after loading a savestate.

Screen rotation: lets you rotate the screens, for games that ask you to hold your DS sideways.

Screen gap: sets a gap between the screens.

Screen layout: natural (screens always stacked on top of eachother), vertical (screens always laid out vertically), horizontal (always laid out horizontally).

Screen sizing: even (both screens get the same size), emphasize top (bottom screen is kept at native resolution), emphasize bottom, auto (tries to determine which screen to emphasize)

Screen filtering: enables linear filtering when the screens are scaled.

If your game fails to save

Check the size of the savefile. melonDS can, in some circumstances, misdetect the save memory type.

Save memory type detection is done only when no existing savefile is present.

If you provide an existing savefile with the correct size, melonDS will use the correct save memory type and saving should work properly.


Downloads

* Windows 64-bit
* Linux 64-bit


If you feel generous

melonDS Patreon


Have fun! :D
 

Zinx

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Hello.
This is a pack i made that uses a custom MelonDS version made for playing online Wi-Fi games on custom servers.
It changes which adapter MelonDS uses so it now uses the first one.
It contains everything you need besides the firmware + bios (You will need an Ethernet connection for now).
Have fun and lets us all revive the DS Wi-Fi service anew.
 

Attachments

  • melonds for online play Ver2.rar
    2.9 MB · Views: 259
Last edited by Zinx,
D

Deleted User

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Hello.
This is a pack i made that uses a custom MelonDS version made for playing online Wi-Fi games on custom servers.
It changes which adapter MelonDS uses so it now uses the first one.
It contains everything you need besides the firmware + bios (You will need an Ethernet connection for now).
Have fun and lets us all revive the DS Wi-Fi service anew.
I download your file several times and can´t unzip the rar file with 7-zip. It says it cannot be opened as a archive. Is it incomplete?
 

AsPika2219

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