Hacking DeadSkullzJr's NDS(i) Cheat Databases

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Idk if i'm doing this right, but whenever i activate the "game enhancer" code at pokemon HGSS on my AK2i i can only play for about 5 minutes before getting a black screen while entering a new room/route. Anybody facing similar issues?
Yea I have no idea why it does that after five minutes, they do work however I think some other codes tend to collide with it. I didn’t make these specific codes unlike my other ones I did a little while ago so I’m not sure how the original creator of those codes did that.

--------------------- MERGED ---------------------------

Hallelujah!
I’m basically adding codes to some random games now to pass the time for a game I’m waiting to add.
 
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Idk if i'm doing this right, but whenever i activate the "game enhancer" code at pokemon HGSS on my AK2i i can only play for about 5 minutes before getting a black screen while entering a new room/route. Anybody facing similar issues?

I will test these real quick.

I have the same issue (and even the same Acekard 2i), I tried disabling one by one, and the "High Speed Processing" seems to cause most of the issues. Enabling EVERY option under game enhancer and saving the game very often seems to mitigate the problem. Encounters like Lugia require "High Speed Processing" to be disabled, 100%.

I use StormSilver modified ROM, fwiw. "Encounter Wild Shiny Pokemon v2" freezes at white boot up screen 100% of the time and is a confirmed issue, you should remove it from next database update (only for StormSilver, on clean ROM the code works fine). Do you have any other pending updates for HGSS codes in next db revision? If so, can you PM me a usrcheat.dat with just the Pokemon games?
 
Yea I have no idea why it does that after five minutes, they do work however I think some other codes tend to collide with it. I didn’t make these specific codes unlike my other ones I did a little while ago so I’m not sure how the original creator of those codes did that.

--------------------- MERGED ---------------------------


I’m basically adding codes to some random games now to pass the time for a game I’m waiting to add.
how do i know if i have your latest update?
edit: nvm i see you last updated in march. thanks.
 
Last edited by comput3rus3r,
Yea I have no idea why it does that after five minutes, they do work however I think some other codes tend to collide with it. I didn’t make these specific codes unlike my other ones I did a little while ago so I’m not sure how the original creator of those codes did that.

Hey, thank you for the quick answer, and for explaining what do you think that is causing the issue. I hope that in the near future we can solve this compatibility problems in between the cheats. Count on me if i can provide any help with the project :)

I have the same issue (and even the same Acekard 2i), I tried disabling one by one, and the "High Speed Processing" seems to cause most of the issues. Enabling EVERY option under game enhancer and saving the game very often seems to mitigate the problem. Encounters like Lugia require "High Speed Processing" to be disabled, 100%.

I'm sorry to hear that you have been facing the same problemas as i do, but a little bit more relieved because now i know that i'm not the only one. I think that for now i will just keep playing with this option disabled and if i have some extra time maybe check out on this romhack of yours.
 
Hey, thank you for the quick answer, and for explaining what do you think that is causing the issue. I hope that in the near future we can solve this compatibility problems in between the cheats. Count on me if i can provide any help with the project :)



I'm sorry to hear that you have been facing the same problemas as i do, but a little bit more relieved because now i know that i'm not the only one. I think that for now i will just keep playing with this option disabled and if i have some extra time maybe check out on this romhack of yours.
Well as I said, finding the issue isn’t easy, in my opinion the codes need reworked entirely, doing that though is troublesome.
 

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the only thing you have to add www mediafire. com besides the / otherwise I could not send it:O
 
Last edited by Denizk15,
Hey man, the original author of the codes for High Speed Processing, Gauge animation + PKMN Center animation cut had made an improved version of High Speed Processing that I have been using for days now. Virtually 100% stable, you should completely replace the code for all supported HGSS roms honestly. It doesn't break cut scenes or speed up the starting screen, it only makes battles and party interactions speed up (and again, way more stable)

Code:
::High Speed Processing
B21D1594 00000000
DA000000 00000004
D3000000 00000000
D6000000 02000200
D3000000 00000000
92000200 0000071C
12000E1E 000046F0
12000E20 000046F0
D2000000 00000000
92000200 00001C07
12000E1E 0000F0D0
12000E20 0000E826
D2000000 00000000
92000200 00001C1C
94000130 FDFF0000
12000E1E 000046C0
12000E20 000046C0
D2000000 00000000

Credit: Baka_Kyuubi84 @ ProjectPokemon
projectpokemon.org/home/forums/topic/7797-ultimate-soul-silver-and-heart-gold-codes-v10/?do=findComment&comment=74510

(from that same post you might consider adding "No Recharge From Attacks" and "Fly Animation Cut")
EDIT: Fly Animation Cut causes black screen when choosing saved game

Code:
::No Recharge From Attacks
:::E.g. Hyper Beam, Hydro Cannon can be used 2 times or more in a row without a recharge
5223D770 DBEB42AE
62111880 00000000
B2111880 00000000
20049E86 00000000
D2000000 00000000


Fly Anywhere code by Anonamous @ Kodewerx
kodewerx.org/forum/viewtopic.php?f=19&t=7219&start=120#p78217
Code:
::Fly Anywhere (credit: Anonamous)
::*Press L+R+X. Then select your destination*

94000130 FCFF0000
927FFFA8 FBFF0000
6211186C 00000000
B211186C 00000000
00050FF4 00010109
D2000000 00000000
 
Last edited by jester_,
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Hey man, the original author of the codes for High Speed Processing, Gauge animation + PKMN Center animation cut had made an improved version of High Speed Processing that I have been using for days now. Virtually 100% stable, you should completely replace the code for all supported HGSS roms honestly. It doesn't break cut scenes or speed up the starting screen, it only makes battles and party interactions speed up (and again, way more stable)

Code:
::High Speed Processing
B21D1594 00000000
DA000000 00000004
D3000000 00000000
D6000000 02000200
D3000000 00000000
92000200 0000071C
12000E1E 000046F0
12000E20 000046F0
D2000000 00000000
92000200 00001C07
12000E1E 0000F0D0
12000E20 0000E826
D2000000 00000000
92000200 00001C1C
94000130 FDFF0000
12000E1E 000046C0
12000E20 000046C0
D2000000 00000000

Credit: Baka_Kyuubi84 @ ProjectPokemon
projectpokemon.org/home/forums/topic/7797-ultimate-soul-silver-and-heart-gold-codes-v10/?do=findComment&comment=74510

(from that same post you might consider adding "No Recharge From Attacks" and "Fly Animation Cut")
EDIT: Fly Animation Cut causes black screen when choosing saved game

Code:
::No Recharge From Attacks
:::E.g. Hyper Beam, Hydro Cannon can be used 2 times or more in a row without a recharge
5223D770 DBEB42AE
62111880 00000000
B2111880 00000000
20049E86 00000000
D2000000 00000000


Fly Anywhere code by Anonamous @ Kodewerx
kodewerx.org/forum/viewtopic.php?f=19&t=7219&start=120#p78217
Code:
::Fly Anywhere (credit: Anonamous)
::*Press L+R+X. Then select your destination*

94000130 FCFF0000
927FFFA8 FBFF0000
6211186C 00000000
B211186C 00000000
00050FF4 00010109
D2000000 00000000
NO WAY!!! Dude I actually made my own High Speed Processing code a little while ago and it looks exactly like that one! I never posted it though because I wasn’t sure it was stable yet. Guess I won’t need to test it now lmao. I will add these right away. I still prefer the original though regardless of how weird and buggy it is, I liked the concept of zooming through the game fairly quick without having to hold buttons to make it work. This improved version requires you to hold the L button to make it work which is a bit uncomfortable. I will just remove the button activation code, then it will stay on 24/7.

Nevermind on the additions, I just remembered I added these already, hence why the High Speed code looked familiar for me.
 
Last edited by DeadSkullzJr,
This improved version requires you to hold the L button to make it work which is a bit uncomfortable.
no it doesn't, try it out :P

press L once and it will fire off and work indefinitely. Ignore my suggestions about other codes to include: they are either buggy on StormSilver or already exist in your database. But for HGSS, you should 100% update the high speed processing because it is just as fast as current code but 99% stable!
 
no it doesn't, try it out :P

press L once and it will fire off and work indefinitely. Ignore my suggestions about other codes to include: they are either buggy on StormSilver or already exist in your database. But for HGSS, you should 100% update the high speed processing because it is just as fast as current code but 99% stable!
Yea it wouldn’t stay on indefinitely for me, I tested on both my Acekard 2i and my R4i Gold 3DS Plus. I removed the button activation code to it so it will turn/stay on upon/after game boot up. Also, I had some issues with it already, at least on flashcarts. When used on a flashcart the game still has a random crash chance. Activating the code, viewing your party Pokémon, leaving the party menu, then going back shows the code deactivated. This also happens when you view the Pokémon summary as well. The only thing that actually works is the battle speed up. Funny thing about that is it is automatically sped up without holding L. Using it on DeSmuMe though it works flawlessly. In my opinion, an ASM version of the code should be made as ASM codes are well suited for these types of things.

--------------------- MERGED ---------------------------

and did you succeed I hope so
I haven’t gotten to it yet as I’m still working on a list for another game, I will start right on it when I get the list finished.
 
Last edited by DeadSkullzJr,
The only thing that actually works is the battle speed up. Funny thing about that is it is automatically sped up without holding L.
Which is the main reason I use it personally. Sick of slow battles. Everything else if you hold L is not super necessary when combined with Quick Screen Change, etc. I say it's a fire-once code because if you leave the game on the 3D Lugia start screen (Press Start to Continue) and tap L, it locks in the high speed animation. It does not require you to hold L. So a tap should suffice, even outside of battle.

I use an AK2i and you should at least include the code as a "v2" because it's infinitely more stable, truly. I have over 65 hours in the last couple weeks using StormSilver romhack and high speed processing the entire time. I used to have to save the game every 2-3 minutes in case the cart locked up, but now with this new code the battles go very quick and I don't find myself waiting around. Maybe your preference is different, but the previous AK2i user in this thread had the same issues with the same code with the same cart, and surely would appreciate having that "v2" code in your database ;)
 
Last edited by jester_,
Which is the main reason I use it personally. Sick of slow battles. Everything else if you hold L is not super necessary when combined with Quick Screen Change, etc. I say it's a fire-once code because if you leave the game on the 3D Lugia start screen (Press Start to Continue) and tap L, it locks in the high speed animation. It does not require you to hold L. So a tap should suffice, even outside of battle.

I use an AK2i and you should at least include the code as a "v2" because it's infinitely more stable, truly. I have over 65 hours in the last couple weeks using StormSilver romhack and high speed processing the entire time. I used to have to save the game every 2-3 minutes in case the cart locked up, but now with this new code the battles go very quick and I don't find myself waiting around. Maybe your preference is different, but the previous AK2i user in this thread had the same issues with the same code with the same cart, and surely would appreciate having that "v2" code in your database ;)
I already added it as a v2. I wasn’t going to keep it from being added lol. Also if you were wondering, removing the button activation code does NOT harm the code in any way, with or without it the code will work equally the same, it’s just one is on at all times rather then when you press a button.

--------------------- MERGED ---------------------------

can't wait for your new update.
I’m glad you are excited for it!
 
Also if you were wondering, removing the button activation code does NOT harm the code in any way, with or without it the code will work equally the same
Cool! I only suggested a L-only version since the battles are always sped up, and, in your own words when using the always-on version: you "had some issues with it already, at least on flashcarts. When used on a flashcart the game still has a random crash chance."

I use an AK2i with the original L-activated code and I've crashed just once in the last 4 days (and I had some extra codes on I don't usually use when I crashed).

Thank you for taking my feedback and adding the code! But if you still have issues with it, maybe leave in the original code requiring L and name it v3 (Hold L), similar to how you have Rebattle Trainers v1 (no button), v2 (hold R), and v3 (hold L)
 

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