TX Announces revolutionary update to SX OS v2.0 with 'EmuNAND' and more

Team-Xecuter has been quiet since v6.0.0 officially rolled out for the Nintendo Switch last week, but they are back with this time an amazing revolutionary update to their SX OS
SXOS20.jpg

And you may ask why is it 'revolutionary', well because for first time a CFW for the Switch contains 'EmuNAND', just like back in the days of the 3DS scene, so check out their official PR announcement below:
Hello friends! Team Xecuter is happy to bring you the official 2.0 release of your beloved SX OS.

A lot has happened since the initial release of SX OS a few months ago. This is far from a simple proof of concept custom firmware anymore. With this major update we bring some exciting new functionality to the table. We suggest you grab a beverage of your choice and read on to learn more!
  • EmuNAND
Lets start with the major new feature in 2.0: EmuNAND.

Those who have a background in the Nintendo 3DS hacking scene know what this is, but let's quickly elaborate for those of you who are new to the game:

The Switch uses a NAND Flash storage chip to store all of the system software, as well as your save games and other assets. With EmuNAND we create a shadow copy of this storage from which you can run SX OS. The benefits from doing this are that you keep your SX OS "world" separated from your original firmware. This also means you can keep your switch on an older firmware, while running the latest and greatest firmware inside of your EmuNAND. As we all know, older is better.. when it comes to defeating system security at least. And newer is better when it comes to enjoying the latest content! :)

Another upside of consolidating your SX OS usage from your original firmware usage is vastly reducing the risk of a network ban. You can run SX OS in EmuNAND, of course with our Stealth Mode enabled, and anything that is littered on the EmuNAND's filesystem is not visible to the switch in Original Firmware mode.

One thing to note is that SX OS EmuNAND works a bit differently compared to what some of you might think of as "traditional" EmuNAND where the entire NAND is copied to a separate partition on the MicroSD card. With SX OS EmuNAND your EmuNAND partition lives inside of your regular NAND. The primary reason for this is that occupying 32GB of a MicroSD card is a bit wasteful. The secondary reason is by utilizing the existing flash storage we can guarantee performance and reliability.

You can set up EmuNAND by booting into the SX OS boot menu (hold Volume + during boot) and going into the revamped "Options" menu. There you will find a section called EmuNAND which will guide you through the setup. By default SX OS will allocate 15GB for your EmuNAND partition. If you want to use a different size hit the "advanced" button before creating your EmuNAND.

SX OS will boot into EmuNAND by default if it finds a valid EmuNAND partition. If you don't want to boot into EmuNAND, there's a button in the SX OS Boot menu which will allow you to continue booting with EmuNAND disabled.
  • NAND Dumping, Restoring, GPT Repair
As mentioned in the previous section we have revamped our SX OS boot menu's option screen quite a bit. For the tinkerers and advanced users we introduced an easy method of dumping/restoring your NAND flash storage. Another neat addition for people who had an unhappy accident while playing with their NAND is the "GPT Repair" option. This will repair your NAND's partition table if you ever need to. Again, this functionality is for advanced users who know what they're doing only. Please be cautious when using this functionality.
  • LayeredFS working on 6.0
With our (early) support for 6.0 we introduced a regression where "LayeredFS" would no longer work. This has been corrected and you can now enjoy your game modifications/hacks again on the latest official firmware.
  • Homebrew NSP Compatibility
We got word that the community has started distributing homebrew titles as NSP files recently. These NSP files cut some corners in the way they are crafted, but we decided to introduce support to make them usable with SX OS anyway. So you can now enjoy your favorite homebrew titles that comes as installable NSP files and launch them directly from the home screen!
  • Closing Words
Whew, we're sorry for the wall of text. We tried to keep things as concise and easy to understand as possible. SX OS 2.0 is a big and important update, but certainly won't be the last. We know you're all waiting for even more functionality that is in high demand. Rest assured, we work as fast as we can to scrap these items off of the bucket list and bring them to you, the loyal end user, as fast as we can!

Enough chit-chat, you can update to SX OS 2.0 right *now* by using the built-in updater if you are running SX OS 1.9 or higher. Otherwise head to our website and grab a copy! Enjoy!

--< Team-Xecuter - Rocking the Switch in 2018 and beyond! >--​

:arrow: Source: MaxConsole
 

Ygolonac

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I just got a switch and SXOS pro, the switch is a compatible serial number and on FW6.00. I have linked a new nintendo account to it and downloaded a demo from eshop.

Can I get a rundown on what I should do with SXOS and what is not compatible with FW 6.0? (just heard about this, can I install xci and NSP games? is this devmenu thing needed for SXOS?) I don't plan on going online any time soon to play games but might in the future. Should I install this dual-nand thing? if I do a regular install on my nand will I fuck of my system in the future for a true emunand?
 

jakkal

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USER = one of the switch's system partitions. Specifically, it's the partition that has your games, saves, screenshots, all that shit.

SX OS resizes USER to make room for their own USER partition, which also contains the relatively smaller other NAND partitions. This means the reported size for USER is inaccurate to what it should be.

As to what is reported: use wireshark and analyze send traffic.
You need to answer his question or you're gonna embarrass yourself
 

marveldragon

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Maybe I'm being stupid but is it really "emuNAND" when its still running on the NAND?

Like TX said in the announcement. This is not emuNAND in the traditional sense. Nevertheless, this is emuNAND. EmuNAND has always just been a way to have a separate environment to do all your hackery without contaminating the official firmware workspace. TX made a virtual file system on the NAND because of performance. SD card read/write speeds are not as fast as internal memory.

Just to put it out there, an SD card implementation would not be great as people would think. When you are using the SD card for playing games, the data transfer speed takes a hit. Trying to run the OS and a game off the SD card would lead to tons of crashes. Not to mention how often SD cards have faulty sectors on them. With internal memory, they are of way higher quality and reliability.
 
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Ryu Kenshin

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I went online with emuNAND, download some games, play some nsp online. Big N hasn't banned me yet. Just annoyed that, the updated games on emuNAND cannot run on origNAND due to update nag :rofl2:
 

Spunky247

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For me sxos 2.0 isnt booting on 4.1 with hekate autorcm installed!

Now i am waiting for a new release or install 1.9 again.
 

alexj9626

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Asking again, would love to know this:

So would the EmuNAND be the exact same as my SysNAND, games, config and all? Then if i format my SysNAND, the EmuNAND would be the same as the one im using right now? Or does it creat a complete new one and start from 0.
 

xIce101x

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2.0 won’t boot on my 2.3.0 console but 1.9 does. It works if I update my 2.3.0 to 6.0 but not if I downgrade back to 2.3.0. Back to ReiNX for now.
 

jakkal

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USER = one of the switch's system partitions. Specifically, it's the partition that has your games, saves, screenshots, all that shit.

SX OS resizes USER to make room for their own USER partition, which also contains the relatively smaller other NAND partitions. This means the reported size for USER is inaccurate to what it should be.

As to what is reported: use wireshark and analyze send traffic.
Can you answer @json because you're making claims you can't backup. If you can't just admit that you were full of shit
 

Ev1l0rd

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Can you answer @json because you're making claims you can't backup. If you can't just admit that you were full of shit
Fine. I might have been mistaken there. Glad to hear it?

Regardless, this implementation is still incredibly shoddy and I wouldn't recommend anyone to use it (see the earlier warning about it being uncertain as to what happens when you go over the limit for sysNAND/emuNAND).
 

thaikhoa

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Warning
Before installing anything on eShop in "sysnand", Nintendo folder must be renamed or mSD card must be rejected to avoid SD wiping out all your data.
 

marveldragon

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Asking again, would love to know this:

So would the EmuNAND be the exact same as my SysNAND, games, config and all? Then if i format my SysNAND, the EmuNAND would be the same as the one im using right now? Or does it creat a complete new one and start from 0.

When you make an emuNAND image, it will be a slimed down copy of your sysNAND at the time you created it. I believe it does not copy your installed games, I do not put games into the internal memory but everything seems to be there for me when I made mine. I assume you mean, if you formate your sysNAND from OFW, I presume you will lose your emuNAND.
 
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Rune

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Like TX said in the announcement. This is not emuNAND in the traditional sense. Nevertheless, this is emuNAND. EmuNAND has always just been a way to have a separate environment to do all your hackery without contaminating the official firmware workspace. TX made a virtual file system on the NAND because of performance. SD card read/write speeds are not as fast as internal memory.

Just to put it out there, an SD card implementation would not be great as people would think. When you are using the SD card for playing games, the data transfer speed takes a hit. Trying to run the OS and a game off the SD card would lead to tons of crashes. Not to mention how often SD cards have faulty sectors on them. With internal memory, they are of way higher quality and reliability.
Or maybe they don't know how to use the SD card for this "emuNAND".
 

marveldragon

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Or maybe they don't know how to use the SD card for this "emuNAND".

Doubt they are not capable since it would be similar to how they mount carts for xci loading, but instead of mounting a game they would instead mount a partition for the NAND.
 

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