Homebrew RELEASE ReiNX Toolkit

xx_

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Ok but no message to show if you active or deactivate this function.... just only the same message...
Because programmatically, disabling and enabling AutoRCM is the exact same logical process, the program doesn't know if what it currently did disabled or enabled AutoRCM. I can put in additional checks, though, so the user is informed.
 
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chronoss

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Because programmatically, disabling and enabling AutoRCM is the exact same logical process, the program doesn't know if what it currently did disabled or enabled AutoRCM. I can put in additional checks, though, so the user is informed.
Thanks !
 

XaneTenshi

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is the splash screen just a jpg with .bin instead of .jpg or is there a method to make splash screens?

I'm not gonna pretend I know how it is done, but if the above is true, there wouldn't really be a need for the Splash Converter in the Toolkit now would there...
 

Kioku

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Because programmatically, disabling and enabling AutoRCM is the exact same logical process, the program doesn't know if what it currently did disabled or enabled AutoRCM. I can put in additional checks, though, so the user is informed.

Actually, last night, I attempted to "disable" AutoRCM, and it wouldn't. I'd get the "success" error. Probably doesn't mean much, especially since I'm on a brand new, clean Switch now. :x
 

xx_

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Actually, last night, I attempted to "disable" AutoRCM, and it wouldn't. I'd get the "success" error. Probably doesn't mean much, especially since I'm on a brand new, clean Switch now. :x
Sorry, what do you mean "Success" error?
 

babyjoe00069

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Ok I have a possible request or question, depending how you take it. The info on the toolkity says you havve the ability to enable and disable kip files???? WHERE? Or can someone possibly tell me, I cant seem to get the mod working to allow more nes games to work on nes-online. Works on sxos but not my reinx switch. Any help would be appreciated.
 

chronoss

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Ok I have a possible request or question, depending how you take it. The info on the toolkity says you havve the ability to enable and disable kip files???? WHERE? Or can someone possibly tell me, I cant seem to get the mod working to allow more nes games to work on nes-online. Works on sxos but not my reinx switch. Any help would be appreciated.
Toggle Kip Manager
toolkit-reinx.jpg
 
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XaneTenshi

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By the way, you should also update your Toolkit nro (judging from the screenshot) - quote a few improvements, including your recommendation to display AutoRCM status when toggling.

Would you mind labeling these releases with a version number or making a new post in this thread when a new release is ready? My Toolkit looks exactly like that and I thought I was on the latest version

EDIT: So I forgot that we can see the version number when looking at the app in the HomeBrew Menu. But it would still be nice to be able to know which is the latest release by checking here.
 
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xx_

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Would you mind labeling these releases with a version number or making a new post in this thread when a new release is ready? My Toolkit looks exactly like that and I thought I was on the latest version
I'm working on it. It's more complicated since we're doing a build after each commit. But I'm looking into getting automatic update notifications going.
 

XaneTenshi

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I'm working on it. It's more complicated since we're doing a build after each commit. But I'm looking into getting automatic update notifications going.

You posted just as I made an edit to my own post XD. But yeah, if yo are working on it, that's very much appreciated. I know that I could theoretically just try to update the toolkit from within the Toolkit using thee built-in update options, but my Hacked Switch is 100% offline. I don't even mess with 90DNS or anything, so I can't check for updates this way.
 

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