Hacking Nintendo Switch Banning Hub & Warning

D-Jay

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But would that mean a legit brocken swicth won't be able to do a transfer? or they still will by phoning/emailing them?

What you think? What happens if a PS4 or an XBOX is broken? Do you think you could never use your Sony or Microsoft account again?
 

Draxzelex

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Hello,
I just want to use checkpoint to backup some saves (for deleting some games on the menu without loosing the saves) and eventually put them back in my console oneday. I'll dont do modifications on these saves.
Am I risking a ban for doing that ?
Yes however as long as you don't pirate any games nor clear error logs, your chances of being banned are quite low but not entirely zero.
 

Mushuuu

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Hello,

My 5.1.0 Switch is banned ans usb is not working (no more cfw for it) but my account is not banned, my New Switch is not banned ans IS 6.0.0.

Does Anyone know if i can transfer my profile, my online bought games and most importantly my savegames on the New switch ?

Also, if the old broken switch was to be updated to 6.0.0, would it change anything ?

Thanks
 
D

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Hello,

My 5.1.0 Switch is banned ans usb is not working (no more cfw for it) but my account is not banned, my New Switch is not banned ans IS 6.0.0.

Does Anyone know if i can transfer my profile, my online bought games and most importantly my savegames on the New switch ?

Also, if the old broken switch was to be updated to 6.0.0, would it change anything ?

Thanks
You should've unlink the account when you had the chance. Nintendo will not help those who want to transfer their accounts from a banned console. That account will be permanently stuck on that Switch. Say goodbye to your eShop purchases going on another Switch
 

Khim09

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Potentially yes. And uninstalling them won't remove all traces of the NSP files themselves being installed. Those can only be removed with a clean NAND backup made before any hacking whatsoever.

Hello. Question. Even reinitialize or factory reset the console won't remove all traces of NSPs?
 

Khim09

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No, for one thing, it doesn't remove any error codes generated by your console which could have been made when trying to install or launch .NSP files
For real? Please read this scenario.

*PURE OFFLINE*
• Bought a fresh Switch console.
1st: I followed ReiNX Guide and used ReiNX Tool to backup NAND.
• Installed some NSPs after backing up NAND.
• I checked error codes. I only see "disable airplane mode."
2nd: I backed up this dirty NAND to be sure using Hekate. (because I just recently learned Hekate can backup on bootloader)
• I restored the "1st" backup using Hekate just to check if I am banned. But my switch didn't boot. (maybe because I used ReiNX tool to backup and restored it using Hekate)
• So I restored the "2nd" dirty backup made by Hekate and it booted again.
--------------

• I reinitialized the switch using Vol - + and Power button just to clear all traces. (I thought it will delete traces, but I am wrong as you said it will not remove traces)
• Setup the Nintendo 1st time setup.
• Checked error logs and they are gone. (so I think I'm good.)
• Setup wifi and linked nintendo account. (not ban yet)
• Enabled airplane mode.
3rd: Created again a clean NAND backup using Hekate.
• after creating a backup, I started using ReiNX and install NSPs.

So you think the "3rd" NAND backup I made has already traces of NSPs even I reinitialized the console? T_T
 

kramdish

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Hey, I just received this email from Nintendo saying that form firmware 6 you will not be able to unlink your Nintendo account. What do you think?



Hello,

On 9/18, your Nintendo Switch will be receiving a system update, version 6.0.0. Afterwards, it will no longer be possible to unlink your Nintendo Account from your Nintendo Switch user profile. Prior to this change, you should verify that your Nintendo Account or your child’s Nintendo Account is linked to the correct user profile.

For example, please confirm that the parent’s or legal guardian’s Nintendo Switch user profile is linked to the parent’s or guardian’s Nintendo Account, and that the child’s Nintendo Switch user profile is linked to his or her child account.

By ensuring that your Nintendo Account is linked to the correct user profile, you will be able to appropriately manage your save data, Nintendo Switch Online membership, and Nintendo eShop content.
The thing is: should I update to v6 with my account linked?
I still haven’t hacked my switch, but I do intend to do it soon, but I can’t loose access to my digital games associated to my account.
 

bundat

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So you think the "3rd" NAND backup I made has already traces of NSPs even I reinitialized the console? T_T

AFAIK, once you install an NSP, the fake ticket (generated by the CDN downloader) with the needed titlekey is added to your ticketblob, and there is no known way to delete tickets whilst keeping your ticketblob valid other than restoring a clean backup. Tinfoil allows you to delete tickets, but the ticketblob is still invalid afterwards.

It's like "Switch herpes" :P. And a NAND backup is basically going back in time to before you caught it.
 
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Khim09

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AFAIK, once you install an NSP, the fake ticket (generated by the CDN downloader) with the needed titlekey is added to your ticketblob, and there is no known way to delete tickets whilst keeping your ticketblob valid other than restoring a clean backup. Tinfoil allows you to delete tickets, but the ticketblob is still invalid afterwards.

It's like "Switch herpes" :P. And a NAND backup is basically going back in time to before you caught it.

I see, then I have to face it. I am so dumb the 1st clean backup did not boot.
 

ciaomao

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Lets assume a virgin switchs nand was dumped. Then it was tried to start a nsp w/o succsess, because a higher fw was required. Right after it was updated from 4.x to the latest 5.1 FW online, w/o burning the 6th fuse. the system menu was used to start the update, it was online for a short period. Airplane mode was turned on as soon as possible, after the update. Does this failed launch of the nsp means the switch got flagged?
 

tubebar

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IMO this whole thread is useless, as you go online w/ CFW there is a ban risk period. Use common sense. Don't delete error logs, don't restore an old NAND (i.e. you purchased a demo and forgot to backup that NAND and restore a NAND that is missing it) etc.

I have 2 Switches, one stays legit, the other I have NAND swapped (correctly) and played all the pirated games I want, never had any ban. When it's in CFW the internet settings are deleted, airplane mode is on. That's how you do it NOT all these possibilities and questions, no one knows how Nintendo detects anything and why they ban for sure, their policy is always changing anyway. Stay offline in CFW or be at risk.
 
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Khim09

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Can I clean my NAND using this method?

---

Tools, courtesy of Rajkosto: https://switchtools.sshnuke.net/

--

Get & extract HacDiskMount to a folder.

Get & extract TegraRcmSmash to a folder.

Get & extract biskeydump.zip's "biskeydump.bin" to TegraRcmSmash's folder.

Get & extract memloader.zip's "memloader.bin" to TegraRcmSmash's folder.

Move all of your SD files to their own folder on the SD root.

Extract the "memloader.zip\sample\" files to the Switch's MicroSD root.

[[ If you don't have an SD reader, you can use TegraRcmGUI's "UMS Tool" to hook into the SD card, alternatively. ]]

Put Switch in RCM mode if not already.

--

[[ To use .bins with TegraRcmSmash, drag and drop them onto the .exe while the Switch is in RCM mode. ]]

BIS Keys:

Send the biskeydump.bin payload to your Switch.

Copy down your BIS Keys or use a QR scanner to email them to you.

Power off back to RCM.

--

HacDiskMount to wipe installed Titles from NAND:

1. Send the memloader.bin payload to your Switch.

2. On Switch, navigate with Volume - / + to ums_emmc.ini and launch it with Power

3. Open HacDiskMount as Administrator, File > Open Physical Drive - Select [ Linux UMS disk 0 (29.121 GiB) ]

[[ On Windows, if after launching the ums_emmc.ini ... in Windows's Device Manager, if you see a device with a yellow exclamation mark - Right-click and uninstall it, then click the "Scan for Hardware Changes" button / menu option in order to get it to appear properly. ]]

4. Select the SYSTEM location, open it.

5. Paste the contents of BIS Key 2; if mismatch, write them by hand.

6. Set a drive letter, mount it.

7. Go to the mounted drive on your PC, open it.

8. Open the SAVE folder, #DELETE# everything EXCEPT for [8]000000000000[120]

9. Go back one directory, go to the USER folder... #DELETE# everything.

9. Dismount the drive in HacDiskMount, power off your Switch.

10. Resend the memloader.bin payload, select ums_sd.ini to boot into SD mode.

11. Move your SD files back to root. Rename Nintendo folder temporarily, or you will be asked to format SD when using the Switch.

12. Hold Vol- while you boot your normal payload with TegraRcmSmash. Boot Stock Firmware. System Initialize / Reformat your Switch (Settings > Bottom) just to make sure you're fine.

13. Resend memloader.bin, select ums_sd.ini, delete the new Nintendo folder, rename yours back to Nintendo.

14. Boot Stock Firmware again [ Booting CFW might leave logs, only boot stock! Make a NAND Backup if you want to avoid this in the future. ]

15. Install your stuff again if its legitimate, otherwise do what you want before you pollute your NAND with detectable CFW junk.

- Done -
 

Raiden_Wins

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IMO this whole thread is useless, as you go online w/ CFW there is a ban risk period. Use common sense. Don't delete error logs, don't restore an old NAND (i.e. you purchased a demo and forgot to backup that NAND and restore a NAND that is missing it) etc.
Exactly! I think all the time I spend looking at forum trying to find ways not to get banned is futile. At this point I would welcome the ban that I know I will get just so I can take it from my mind. Anyway....online is for ps4s,Xbox and pc not switch lol
 

Cortexfou

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I have a fear about the cloud save. We know that the cartridges have unique IDs and that Nintendo can see the ID of the game used online. Do you think they will be able to see the ID of the cartridge from which the save is put on the cloud (even if the upload is done in ofw) ? If this is the case, users of SX and others will have to avoid using the save cloud, otherwise they will be banned
 

thorasgar

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@Cortexfou I would count on N using every tool and trick they can think of ban hackers (in a random manner of course) with the cloud save service. I also wouldn’t put it past them to corrupt the save.
 

CzeroXCI

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I have a fear about the cloud save. We know that the cartridges have unique IDs and that Nintendo can see the ID of the game used online. Do you think they will be able to see the ID of the cartridge from which the save is put on the cloud (even if the upload is done in ofw) ? If this is the case, users of SX and others will have to avoid using the save cloud, otherwise they will be banned

Cloud save is mandatory ? Just wanted to disable the option (even if my Switch were not hacked).
 

Draxzelex

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IMO this whole thread is useless, as you go online w/ CFW there is a ban risk period. Use common sense. Don't delete error logs, don't restore an old NAND (i.e. you purchased a demo and forgot to backup that NAND and restore a NAND that is missing it) etc.

I have 2 Switches, one stays legit, the other I have NAND swapped (correctly) and played all the pirated games I want, never had any ban. When it's in CFW the internet settings are deleted, airplane mode is on. That's how you do it NOT all these possibilities and questions, no one knows how Nintendo detects anything and why they ban for sure, their policy is always changing anyway. Stay offline in CFW or be at risk.
2 things:
  1. The rule that going online with CFW presents a ban risk never really rang true on Nintendo devices in the past. The only applicable scenario of this was the 3DS where no one was ever able to pinpoint a ban cause; from piracy to homebrew, people were banned randomly. However, on the Switch, while it has improved security, has more rhyme and reason to the bans. For one thing, everyone banned except for one person was due to piracy plain and simple. Outside of clearing error logs, no one has been banned for using homebrew. So I think this alleviates some of the fear for getting banned due to homebrew alone and reinforces the mentality that people who pirate should be banned.
  2. If we instead assume the fear-mongering opinion that you'll be banned for using CFW period but without this gloriously pinned thread, who knows how many "Will I be banned?" threads you would have to deal with. Mods wouldn't even be able to shut them down since there's no appropriate place to ask such questions. I don't know about you, but I wouldn't be able to handle responding to all those threads let alone a guarantee that you'll receive an objective yet satisfactory answer. But please, if you feel like you can cater to the noobs better than I can about being banned, be my guest ;)

Can I clean my NAND using this method?

---

Tools, courtesy of Rajkosto: https://switchtools.sshnuke.net/

--

Get & extract HacDiskMount to a folder.

Get & extract TegraRcmSmash to a folder.

Get & extract biskeydump.zip's "biskeydump.bin" to TegraRcmSmash's folder.

Get & extract memloader.zip's "memloader.bin" to TegraRcmSmash's folder.

Move all of your SD files to their own folder on the SD root.

Extract the "memloader.zip\sample\" files to the Switch's MicroSD root.

[[ If you don't have an SD reader, you can use TegraRcmGUI's "UMS Tool" to hook into the SD card, alternatively. ]]

Put Switch in RCM mode if not already.

--

[[ To use .bins with TegraRcmSmash, drag and drop them onto the .exe while the Switch is in RCM mode. ]]

BIS Keys:

Send the biskeydump.bin payload to your Switch.

Copy down your BIS Keys or use a QR scanner to email them to you.

Power off back to RCM.

--

HacDiskMount to wipe installed Titles from NAND:

1. Send the memloader.bin payload to your Switch.

2. On Switch, navigate with Volume - / + to ums_emmc.ini and launch it with Power

3. Open HacDiskMount as Administrator, File > Open Physical Drive - Select [ Linux UMS disk 0 (29.121 GiB) ]

[[ On Windows, if after launching the ums_emmc.ini ... in Windows's Device Manager, if you see a device with a yellow exclamation mark - Right-click and uninstall it, then click the "Scan for Hardware Changes" button / menu option in order to get it to appear properly. ]]

4. Select the SYSTEM location, open it.

5. Paste the contents of BIS Key 2; if mismatch, write them by hand.

6. Set a drive letter, mount it.

7. Go to the mounted drive on your PC, open it.

8. Open the SAVE folder, #DELETE# everything EXCEPT for [8]000000000000[120]

9. Go back one directory, go to the USER folder... #DELETE# everything.

9. Dismount the drive in HacDiskMount, power off your Switch.

10. Resend the memloader.bin payload, select ums_sd.ini to boot into SD mode.

11. Move your SD files back to root. Rename Nintendo folder temporarily, or you will be asked to format SD when using the Switch.

12. Hold Vol- while you boot your normal payload with TegraRcmSmash. Boot Stock Firmware. System Initialize / Reformat your Switch (Settings > Bottom) just to make sure you're fine.

13. Resend memloader.bin, select ums_sd.ini, delete the new Nintendo folder, rename yours back to Nintendo.

14. Boot Stock Firmware again [ Booting CFW might leave logs, only boot stock! Make a NAND Backup if you want to avoid this in the future. ]

15. Install your stuff again if its legitimate, otherwise do what you want before you pollute your NAND with detectable CFW junk.

- Done -
Well like the Tutorial states, it wipes installed titles and most of the saves but still not everything. After a NAND backup made before hacking, this would take the #2 spot in terms of being safe. Plus unlike a NAND backup, it involves a lot more steps that makes me question how far people would go to avoid getting banned considering that online is paid for.
 
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