That's odd. It should work in docked mode fineI didn't go through the whole thread, but this emulator isn't working in docked mode, right?
I get an error as soo as I launch it in docked mode or put my Switch in the dock while the emu is running.
That's odd. It should work in docked mode fineI didn't go through the whole thread, but this emulator isn't working in docked mode, right?
I get an error as soo as I launch it in docked mode or put my Switch in the dock while the emu is running.

This works in docked mode. At least it has worked for me while playing docked. I have no issues at all playing robopon 2.I didn't go through the whole thread, but this emulator isn't working in docked mode, right?
I get an error as soo as I launch it in docked mode or put my Switch in the dock while the emu is running.
I didn't go through the whole thread, but this emulator isn't working in docked mode, right?
I get an error as soo as I launch it in docked mode or put my Switch in the dock while the emu is running.
This works in docked mode. At least it has worked for me while playing docked. I have no issues at all playing robopon 2.
Try everything. Have a game running when you dock it. Power cycle the dock (just unplug it and plug it back in after 10 second. Sounds weird but I have had an issues with the dock not communicating with the TV and not powering off the switch when my TV is turned off so it is an idea to try.
Works fine for me with the latest VBA NEXT
But i moved onto retro arc as its better..
Im using exfat with latest retro arc no probblems for meI tried almost everything. Rebooting Switch, launching the Emu while docked, starting a game undocked and then docking it. It results in an error-code and I have to reboot my Switch. I'm using SX OS btw.
Will try to powercycle the dock next time.
I'd love to use retro arch, but it doesn't support exfat and I'm too lazy to split all my XCIs and NSPs.
I just learned this too but the retroarch cores work with exfat. Retronx doesn't though. I just don't like the ui for retroarch so I use vba next and psnesI tried almost everything. Rebooting Switch, launching the Emu while docked, starting a game undocked and then docking it. It results in an error-code and I have to reboot my Switch. I'm using SX OS btw.
Will try to powercycle the dock next time.
I'd love to use retro arch, but it doesn't support exfat and I'm too lazy to split all my XCIs and NSPs.
Could you point me to the version you are using?Im using exfat with latest retro arc no probblems for me
Was just last night playin pokemon crystal open world with exfat
Head to this discord https://discord.gg/rqv5upgCould you point me to the version you are using?
https://gbatemp.net/threads/development-thread-retroarch-libnx.505672/Could you point me to the version you are using?

I want to test Cheat menu, someone can give just one file with the cheat inside ?
In the latest version(https://github.com/RSDuck/vba-next-switch/releases) cheats are available and it's already out for quite some time. Press X while a game is running to get into the cheat menu. There you can add cheats right on the Switch. For multiline cheats just use multiple cheats, one per line.how do you make the .cheat files? or where can I download them?
Ok, but you can't add a cheat file and load it in your game ?In the latest version(https://github.com/RSDuck/vba-next-switch/releases) cheats are available and it's already out for quite some time. Press X while a game is running to get into the cheat menu. There you can add cheats right on the Switch. For multiline cheats just use multiple cheats, one per line.
say for example you have a rom called Pokemon Emerald nointro (whatever).gba then you can create a file called Pokemon Emerald nointro (whatever).txt and put your cheats in the following format into it:Ok, but you can't add a cheat file and load it in your game ?
#cheat description
cheatcode true
cheatcodewiththesamedescription true
#another cheat description
someothercheatcode true
Ok thanks !say for example you have a rom called Pokemon Emerald nointro (whatever).gba then you can create a file called Pokemon Emerald nointro (whatever).txt and put your cheats in the following format into it:
(the true can be replaced with false, to disable the cheat)Code:#cheat description cheatcode true cheatcodewiththesamedescription true #another cheat description someothercheatcode true
[HP does not reduce]
ON=41310,33,8;41312,33,8
[Missile does not reduce]
ON=41314,E7,3;41316,E7,3
[Bomb does not reduce]
ON=41318,63;41319,63
*HP does not reduce
41310,33,8;41312,33,8 true
*Missile does not reduce
41314,E7,3;41316,E7,3 true
*Bomb does not reduce
41318,63;41319,63 true



