Hacking [PSA] Strong anti-piracy measures implemented by Nintendo for online.

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Alright, time to sit back and wait then. I haven't touched it since It was way to fishy for me and probably the reason why TX have told everyone to keep their CFW switches offline.

@Chary maybe good to warn everyone?
 
Last edited by linuxares,
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  • If you are playing a gamecard, your certification is your gamecard's unique certificate. This is signed by Nintendo using RSA-2048-PCKS#1 at the time your gamecard is written, and contains encrypted information about your gamecard (this includes what game is on the gamecard, among other, unknown details).

Another thing, this would mean that TX's SX will also get you banned when you play online.

Ofc, with regards to the main topic here, going online outside the pirated game (i.e going to eshop, or making a system update, and such) is still debatable if it's safe or not.
 
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PSA: people be dumb,

ofc Nintendo will be adapting to previous mistakes, the whole freeshop situation was a complete embarrassment for them, not only having people pirate games but then you actively serving up the warez, anyone who thought playing online with backups would be safe have to be pretty dumb, as for dumping carts and using them online with TX, idk I guess Nintendo couldn't really just ban people for using shared cart cert's on the basis that someone could just go to a rental place and dump the game and then everyone else who rents the game gets banned for no good reason, I guess they would either go the route of trying to get the OS to detect and report the use of CFW or have a sort of "three strikes" system where if you try connecting with 3 known dumped carts you are issued a ban (although again, its possible for 1 pirate to rent 3 games and other people also rent those games and get unfairly hit with a ban)

if you care about online play, just don't pirate, if your kinda "meh" just play it safe, keep backups offline and if we get emunand soon, try to stick to backups in emunand mode only to reduce the chance of error flags persisting across when you go online, that said its also possible (depending on how hardline Nintendo want to go) that they could simply scan your SD for the existence of CFW related files and emunand
 
Last edited by gamesquest1,
PSA: people be dumb,

ofc Nintendo will be adapting to previous mistakes, the whole freeshop situation was a complete embarrassment for them, not only having people pirate games but then you actively serving up the warez, anyone who thought playing online with backups would be safe have to be pretty dumb, as for dumping carts and using them online with TX, idk I guess Nintendo couldn't really just ban people for using shared cart cert's on the basis that someone could just go to a rental place and dump the game and then everyone else who rents the game gets banned for no good reason, I guess they would either go the route of trying to get the OS to detect and report the use of CFW or have a sort of "three strikes" system where if you try connecting with 3 known dumped carts you are issued a ban (although again, its possible for 1 pirate to rent 3 games and other people also rent those games and get unfairly hit with a ban)

if you care about online play, just don't pirate, if your kinda "meh" just play it safe, keep backups offline and if we get emunand soon, try to stick to backups in emunand mode only to reduce the chance of error flags persisting across when you go online
It's just like the PS3 and Xbox 360 era all over again! I think it's laughable that people think Nintendo didn't learn. Of course they would. Especially with this puppy!
 
That won't change anything since your emunand will be banned immediately when you go online. Better than a banned sysnand but you still can't play online.

The whole console get's banned. Not only a single nand.

The point in using emunand is to keep your homebrew-/backup-/piracy-actions completely offline,
to make sure that Nintendo doesn't notice.

But if they somehow get to know what you did with your console,
they might ban it completely.
 
Last edited by MHDestination,
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What's the general policy on dealing with banned consoles? If someone sells his banned console to an unwitting buyer, will Nintendo restore the buyer's console ID, or just ignore him for fear that he is a pirate?
 
What's the general policy on dealing with banned consoles? If someone sells his banned console to an unwitting buyer, will Nintendo restore the buyer's console ID, or just ignore him for fear that he is a pirate?
they just ignore them, otherwise the bans simply mean nothing as people will just sell the console, get a new one and the old one will be unbanned, if they ban it completely it might at least mean the original pirate has to take a hit on price when selling a banned system
 
Last edited by gamesquest1,
What about a utikdownloadhelper for switch? like the wii u, the perfect method to get a legit digital game directly from nintendo servers.
 
What about a utikdownloadhelper for switch? like the wii u, the perfect method to get a legit digital game directly from nintendo servers.

Not possible.
Nintendo will always know if you bought that game or not. It's linked to your account (on their servers).

Doesn't matter where you got the data on your console from.
 
Last edited by MHDestination,
Why not? It's just $20. Less if you buy it with a group of people. Plus you get a lot of NES games with added multiplayer. For the price I don't get why it is considered that shitty. If they charged what Sony/Microsoft was charging that would be one thing, but it can cost as little as $5 for the year if you bought it as a group of 7.

The only reason I might not get it is because I may get banned before lol. If I pay $20 or less and they ban me I won't cry it is just $20. I will get over it.
it's hard to quantify how better nintendo's deal is compared to sony and MS, considering all 3 are selling a retard tax that is a non-service.
 
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What's the general policy on dealing with banned consoles? If someone sells his banned console to an unwitting buyer, will Nintendo restore the buyer's console ID, or just ignore him for fear that he is a pirate?
If the seller doesn't mention that the console has been banned, I'm sure the buyer can return it. Besides, I think that Nintendo doesn't care if you have bought a banned console.
 

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