Hacking Capcom will now 'rent' their games - pirate proof?

Capcom has just announced that they will be selling RE7 on Switch through cloud streaming. Is this the beginning of the end for backup? It's the best method to defeat piracy. :unsure:

That's ok. I will stick with PS4 version. Screw them. A cloud streaming is not the answer. It will fail.

I'll just repeat myself again:

ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN
ONLY IN JAPAN

For now. They might surprise us at E3 for Western release. However, who cares ? I will stick with PS4 version. A cloud streaming is not the answer at all. Stupid decision, indeed.
 
For now. They might surprise us at E3 for Western release. However, who cares ? I will stick with PS4 version. A cloud streaming is not the answer at all. Stupid decision, indeed.


Japan got one of world's best internet service, and since the country's relatively small, they can afford to make an exclusive release like this because most of the population will be able to play the game without issues. Unfortunally, the rest of the world doesn't share this kind of enviroment. Even in US, there are some places that internet service isn't great. Jeez, there are people who still uses dial-up connection. I don't see Crapcom doing something like this overseas because it simply doesn't work. It would probably fine as a test but c'mon, we know the investment won't give any return to them.
 
It hopefully download while you're playing. So you got X amount of data stored already.
That's not how cloud streaming works... it's more like streaming the game from your PS4 to your Vita. None of the game's binary is downloaded, it's all executed and runs on the server.
 
That's ok. I will stick with PS4 version. Screw them. A cloud streaming is not the answer. It will fail.



For now. They might surprise us at E3 for Western release. However, who cares ? I will stick with PS4 version. A cloud streaming is not the answer at all. Stupid decision, indeed.

LOL, Nintendo probably didn't tell us all the details of their paid online services, maybe they will revealed it at E3 - and it will includes cloud streaming of their games. Just speculating, don't get upset. :nayps3:
 
"we" said the same thing when streaming music and videos came along, it would never work. Now i make sure i have an album or two downloaded on google play for when i go in the tunnels and have no reception. And the morning before I fly out I make sure I've got some shows offline on netflix.

It will be the same for "streaming" games eventually too. And yes, then piracy will be difficult.
 
"we" said the same thing when streaming music and videos came along, it would never work. Now i make sure i have an album or two downloaded on google play for when i go in the tunnels and have no reception. And the morning before I fly out I make sure I've got some shows offline on netflix.

It will be the same for "streaming" games eventually too. And yes, then piracy will be difficult.
Piracy will be difficult like it is now for movies and music?
 
"we" said the same thing when streaming music and videos came along, it would never work. Now i make sure i have an album or two downloaded on google play for when i go in the tunnels and have no reception. And the morning before I fly out I make sure I've got some shows offline on netflix.

It will be the same for "streaming" games eventually too. And yes, then piracy will be difficult.


It will EVENTUALLY be like this, but as things are for now, I really doubt the business model will change. Also, the gaming community seems to be more conservative towards this kinda change.


TL;DR
I'd wait at least 10 years before this change happens
 
Piracy will be difficult like it is now for movies and music?
yeah if you don't have access to the files it would be extremely difficult, the only way you could realistically "pirate" a game that is only available via such a streaming platform you be either using stolen credit cards/game codes or maybe using tunneling software to share games with multiple people (assuming the platform has limits on the amount of devices allowed, and even then any accounts doing that could be banned if they share their account too much)....or some major hacking work to break into their servers and obtain a copy of the game from there, definitely not the most realistic things to do

movies etc can be pirated easily as its just a audio/visual medium that can always be copied no matter how hard they try to DRM it, short of some very strictly guarded exclusive viewings with xray machines etc to stop people taking cameras in

but yeah I think steaming exclusive games are going to be a good while off yet as it would cripple the potential sales to only the most determined people with great internet connections
 
Last edited by gamesquest1,
Capcom has just announced that they will be selling RE7 on Switch through cloud streaming. Is this the beginning of the end for backup? It's the best method to defeat piracy. :unsure:

It's likely just so they can get Resident Evil 7 on the Switch with minimal visual downgrade. I don't think it will be commonplace.
 

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