Hacking VitaCheat/FinalCheat Database

DEMONDICE

K-K-Kureiji
Member
Joined
Dec 7, 2013
Messages
1,014
Trophies
1
Age
33
XP
2,016
Country
United States
The thing I get only happens on digimon cyber sleuth, the menu gets glitched with double selection u derlines and I end up clicking on something else when I think it shouldn't. sorry I can't explain it better than that lol
I guess it depends on the game. So far none of the games have had issues for me yet, not even the second Digimon Story. I haven't tried the first yet. It's hit and miss I guess.
I see tons and tons of people updating. So I hope someone who can create codes does as well.
 

psp06

Member
Newcomer
Joined
Nov 12, 2016
Messages
13
Trophies
0
Age
36
XP
112
Country
Indonesia
anyone can help me?
My vita is 3.65 enso
I have put vitacheat plugin z03 vitacheat.skprx to ur0:vitacheat and vitacheat.suprx to ux0:vitacheat.
I have change config, and reload config in molleculershel
but, why cheat menu not show up, I have push L+rigth dpad
this my config
anyone can give me advice
sory for my bad english
 

Attachments

  • config.txt
    674 bytes · Views: 357

GearCross

Well-Known Member
Member
Joined
Jun 8, 2016
Messages
103
Trophies
0
XP
1,729
Country
Antarctica
anyone can help me?
My vita is 3.65 enso
I have put vitacheat plugin z03 vitacheat.skprx to ur0:vitacheat and vitacheat.suprx to ux0:vitacheat.
I have change config, and reload config in molleculershel
but, why cheat menu not show up, I have push L+rigth dpad
this my config
anyone can give me advice
sory for my bad english


A couple things wrong with your config file...

You didn't add the vitacheat.suprx to the config file, you have the vitacheat.skprx entry added in twice.

Also why do you have henkaku.suprx? You shouldn't need it.

Try with this config:

Code:
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/nonpdrm.skprx
ur0:tai/gamesd.skprx
ur0:vitacheat/vitacheat.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*ALL
ux0:vitacheat/vitacheat.suprx

Just copy and past that into the config.txt and reboot your vita. Let me know how it goes.
 
  • Like
Reactions: Roah and Smoker1

psp06

Member
Newcomer
Joined
Nov 12, 2016
Messages
13
Trophies
0
Age
36
XP
112
Country
Indonesia
A couple things wrong with your config file...

You didn't add the vitacheat.suprx to the config file, you have the vitacheat.skprx entry added in twice.

Also why do you have henkaku.suprx? You shouldn't need it.

Try with this config:

Code:
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/nonpdrm.skprx
ur0:tai/gamesd.skprx
ur0:vitacheat/vitacheat.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
*ALL
ux0:vitacheat/vitacheat.suprx

Just copy and past that into the config.txt and reboot your vita. Let me know how it goes.

I use config z04 and use file skprx and suprx from z03.
Now I change config like your tutor, now menu can show up.
But when I power off vita, device will be stuck, and must hold power button to force shoutdown, make vita to save mode
Thanks bro
 
Last edited by psp06,

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
The only issue with z03 it seems is that the Live Area might freeze if you linger on it too long with Vitacheat activated. But that's all. I haven't encountered any bugs in game at all. But that's just my personal experience.
This happens to me too. It got to the point it was locking up my Vita shortly after unlocking it. I needed to temporarily disable the cheat plugin to get it to stop.
 

Roah

Well-Known Member
Member
Joined
Sep 30, 2016
Messages
206
Trophies
0
Age
33
XP
416
Country
Burkina Faso
This happens to me too. It got to the point it was locking up my Vita shortly after unlocking it. I needed to temporarily disable the cheat plugin to get it to stop.
Because you're setting the suprx as ALL. Point plugin into a specific game.

Use this example:

*GAMEID
ur0:tai/vitacheat.suprx
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
Is this your config(https://gbatemp.net/threads/vitacheat-finalcheat-database.485343/page-25#post-7882968)? Iirc vitacheat used to work by defining it at the kernel level. My old config was deleted when i updated to 3.65cfw.
Almost, I have both the plugins on ux0 rather than one on ur0 and one on ux0. Other then that, it's basically the same. Z04 Beta only had you load the kernel plugin (it loaded the user plugin by itself) but Z03 Beta doesn't do that, hence why it still works but needs to be set up slightly differently.
 
  • Like
Reactions: Roah

alip026

Member
Newcomer
Joined
Jan 25, 2018
Messages
16
Trophies
0
Age
28
XP
52
Country
Malaysia
Hello,
anyone can post here cheat for Digimon Hackers Memory?
I tried , but with no luck. Does I need to scan using 8bit/16bit/32bit?
thank you in advance
 

deathboy

Well-Known Member
Newcomer
Joined
Aug 15, 2012
Messages
47
Trophies
1
Age
53
XP
886
Country
United States
Because you're setting the suprx as ALL. Point plugin into a specific game.

Use this example:

*GAMEID
ur0:tai/vitacheat.suprx


Just did that! Thanks so much for the suggestion. Fixed my Live Area lockup problem...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
    Karma177 @ Karma177: do y'all think having an sd card that has a write speed of 700kb/s is a bad idea? trying to...