Official hakchi2 - NES Mini very simple pimp tool

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OK, so I'm planning to upgrade to hakchi2 CE, and I have a few questions: Do I have to only paste the files over the original hakchi2 folder and overwrite? Also, do I have to reflash my SNES Classic with the original kernel and start all over?

Edit: I found the answer.
 
Last edited by MushGuy,
Does the hakchi/transfer/ directory still work for installing hmods etc?

Specifically is it ok to use the tool to push saves to USB?
 
Since my OTG adapter is one of those with 3 usb ports, I've been toying with it a little,
using my usb mouse.

Mario Paint works flawlessly (though the mouse sensitivity is a little high)

but any Super Scope games I can't quite get to being actually able to play them.
The best that seems to work is ONLY the -x axis.

Is there any chance this can be worked on in a future core update or is it of too little significance?
(Sorry if this has all been asked before, I did search, but didn't find anything)
 
Then i would say copyright the file from Hand.

Or Have you the commander line like you postet with Space fields ?

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yes I put a space before --sram
I wanted to test this method for the game PS1 FF8 which does not work in eboot 4cd for me and so I had to do it by CD, I made a backup with the CD1 then launch the CD2 see if it recognizes the backup that is in the folder CLV-Z-IFWVD but it does not work. The goal is also that some game uses the backup of another game like for example Arc the lad 2 which takes the backup of arc the lad 1
but I'm dry, because it's obviously an eboot and the end of the command line is cartridge.sfrom and that's what I do not understand then it should be cartridge.sram

basically it gives me that
/ bin / pcsx /usr/share/games/CLV-Z-LBJAL/EBOOT.PBP --sram-file /var/lib/clover/profiles/0/CLV-Z-IFWVD/cartridge.sfrom
 
Last edited by alucard733,
You don't have to restart Game after selecting Cheat. Just resume after it is applied.


I'm on my NES Mini, 2.17, non USB Host, installed 3 mods only (km retroarch 170, km retroarch nes, use nestopia), and don't add retroarch shortcut on the GUI.

When I pushed Select + Start to open retroarch menu, it only shows up on games that have "--retroarch --use fceumm/nestopia" (like Akumajou Boku Dracula Kun and Gryzor) on their command lines, so I can't load any cheat for other games. What did I do wrong?

----

Also, I tried to get Patapon installed, managed to reach the main screen, but the screen turned black after one minute prologue.
 
Last edited by maande80,
hi finally got around to doing my snes classic is it normal for some games to display slightly offset. is there a fix for this thanks.have attache an image to better show want am trying to explain.



Edit: Issue solved ntsc roms dont have this issue and those games that do not have a ntsc version just use an ntsc patch to fix
 

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Last edited by johnnytheboy12,
What happens if I save too many savestates and end the memory? Will it freeze, brick the console or just refuse to save?
At this point I have 30mb free I fear that the console will be unplayable if I save too many states
 
What happens if I save too many savestates and end the memory? Will it freeze, brick the console or just refuse to save?
At this point I have 30mb free I fear that the console will be unplayable if I save too many states

Surely there's some games you can trim off the list?
 
New video out on compatibility of some PS1 games on the SNES Classic! In the video Castlevania seems to run at half speed but I just found that if you change the game region in the retroarch menu to NTSC, the it runs well. You have to do this every time you open the game, but at least it's a fix.

 
UPDATE 2-5-18 Things are a changing, this time around:) There are now 4 RetroArchs! Fixes have been applied to all of them to help with Saves & Proper Exiting of RetroArch (Thanks for the help CompCom:) This also changes how N64 Saves handle with Mupen/Glupen & GBA Saves handle with MGba! N64 (Nearly every Game that has ability for in-game sram saves, now should work!) GBA (in-game sram may not function for the largest of the Games. But, suspend states should!!) Saves should also be universally more stable, all across the board (for Cores that supported them to begin with!). Of course, it is always recommended to back up your saves! Enjoy the Update! Next up will be a PSP Performance Upgrade, in the next Update:) I am currently working on that! As an added bonus, if you are looking to be able to use your own Canoe Custom Borders, check out this great Mod (Called defkorns_bordershack.hmod; Click on it for info, right click on it to download!) that my good friend Defkorns put together at: https://github.com/DefKorns/Project-mini/ Lastly, I will get a video or few out later today! And, the Update:) https://github.com/KMFDManic/NESC-SNESC-Modifications/releases/
 
Last edited by KMFDManic,
Wow KMFDManic. That ZIP file is starting to look busy. I don't even know where to start, selecting the correct HMODs.

I just want a set up for Retroarch, Mame 2003, Sega arcades, Megadrive and NeoGeo, and maybe CPS.
 
Some knew if the hakchi 2 Ce kernel Use var/games and var/saves or the Old paths?

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New video out on compatibility of some PS1 games on the SNES Classic! In the video Castlevania seems to run at half speed but I just found that if you change the game region in the retroarch menu to NTSC, the it runs well. You have to do this every time you open the game, but at least it's a fix.

Strange castlevania runs normal at my snes

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yes I put a space before --sram
I wanted to test this method for the game PS1 FF8 which does not work in eboot 4cd for me and so I had to do it by CD, I made a backup with the CD1 then launch the CD2 see if it recognizes the backup that is in the folder CLV-Z-IFWVD but it does not work. The goal is also that some game uses the backup of another game like for example Arc the lad 2 which takes the backup of arc the lad 1
but I'm dry, because it's obviously an eboot and the end of the command line is cartridge.sfrom and that's what I do not understand then it should be cartridge.sram

basically it gives me that
/ bin / pcsx /usr/share/games/CLV-Z-LBJAL/EBOOT.PBP --sram-file /var/lib/clover/profiles/0/CLV-Z-IFWVD/cartridge.sfrom

Lol you miss it!
The ingame saves (like memory card and Co) are in the cartridge.sram!

. Sfrom are the super snes Rom on the Mini snes not the i game saves.

For ps1 games you should but All ff8 disc in 1 eboot (ps1 Format for the psp) file and change the disc in retroarch.
Then you Have only 1 save file

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Lol you miss it!
The ingame saves (like memory card and Co) are in the cartridge.sram!

. Sfrom are the super snes Rom on the Mini snes not the i game saves.

For ps1 games you should but All ff8 disc in 1 eboot (ps1 Format for the psp) file and change the disc in retroarch.
Then you Have only 1 save file

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yes but precisely the eboot of ff8 is over 2go and hakchi does not support games of this size. Even if I include it manually in the usb it refuses to launch.
 
**HOTFIX UPDATE** 2-6-18

Minor bugfix to take care of conflict, where pushing reset or home button pulls up RetroArch Menu for a split second before exiting:) Sorry for any inconvenience! Next Update will have a PSP Performance Upgrade:) Thank You! Bugfix applied to the RetroArchs:)

https://github.com/KMFDManic/NESC-SNESC-Modifications/releases
 
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