Rom hack will retain its original version's save type. Just check it with Gbata.exeActually, It's a rom hack, and the person who made it specifically said it needs a 128k flash.
Rom hack will retain its original version's save type. Just check it with Gbata.exeActually, It's a rom hack, and the person who made it specifically said it needs a 128k flash.
Not always. There are hacks that expand save files.Rom hack will retain its original version's save type. Just check it with Gbata.exe
Try this out. I was having the same issue, but this fixed it.When I run Pokemon: Apollo Version, it says the 1m circuit board is not installed, what do i do? I believe apollo version is a Firered hack but I could be wrong. I read somewhere to set saving as 128K but that didn't fix it or save either.

When I run Pokemon: Apollo Version, it says the 1m circuit board is not installed, what do i do? I believe apollo version is a Firered hack but I could be wrong. I read somewhere to set saving as 128K but that didn't fix it or save either.
I did download it, and I appreciate your work for the community. Yet, there is some type of error when I open it, and it won't tell me what it is. The error is probably my PC's, and not the injector. Later today I will try to find the error.Use my New Super Ultimate Injector. I uploaded a public beta in the 3dshacks subreddit. Search for it.
It just injects GBA roms in the correct way.
I have used hex editing to fix the saves also. Yet I get a save corruption message, but my save seems to be fine. Maybe I get this message because of the hex editing, but nothing is wrong. I do not know yet. Thanks for the reply!Try this out. I was having the same issue, but this fixed it.
https://gbatemp.net/threads/tutorial-fix-all-save-problems-for-pokémon-games-vc-gba.433266/
I can do everything except export or save it. When i try exporting the CIA to the file I want, it tells me it doesn't find specific files, which I didn't need for the old injector you made. And when i save the CIA it doesn't do anything at all. Do I have to have a tree of files within files? The old injector works fine for me.Use my New Super Ultimate Injector. I uploaded a public beta in the 3dshacks subreddit. Search for it.
It just injects GBA roms in the correct way.
I have used hex editing to fix the saves also. Yet I get a save corruption message, but my save seems to be fine. Maybe I get this message because of the hex editing, but nothing is wrong. I do not know yet. Thanks for the reply!
you might want to try a cia>3ds converter(i believe those exist? not sure)Is there a way to save the files as .3ds so I can use them with my Gateway card? Thanks!![]()
you might want to try a cia>3ds converter(i believe those exist? not sure)
.3ds is a format used by flashcards to emulate a cartridge, virtual console games were never released as a cartridge so it probably won't work. but we won't know for sure until someone confirms it.
I have a few SEGA games in .3ds format but I think what they did is take a Sonic game and inyect the game there because all the games have the same menu, even when I search for cheat codes using Gateway they all share the same game ID...![]()
download the new injector on reddit kekMost probably discussed already but can anyone tell me what is wrong with Pokemon Mystery Dungeon Red Rescue team save type, I can see its flash type but 1MB version, FLASH1M_V102 (1024Kbit) to be precise and the current Injector supports 512KB!!! What can I do??




