Gaming It looks like we may have a repeat of last year once again

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ThoD

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didn't do that with meteoroid and i was alright
For the last time, just because you have avoided a ban in the past does NOT mean you can just do whatever you want when there's a risk for a permaban! What's so hard to understand in that? Not everyone who connected online with Sun/Moon before release got banned, but a LOT of people, the vast majority did, so stop repeating the "I avoided a ban once so I'm never getting banned so why bother playing things safe?" nonsense.
 

Garblant

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There's already an IPS patch for that, just look couple pages back or at the thread about IPS patching US/UM...
haven't tested yet

[Instant Messages]
003D08FC E3A05003
003D0058 E3A04003

[Able to rename any Pokemon]
004C527C E3A00001

[guarantee shininess for anything not locked]
203208CF 000000EA
This code still prevents any Pokemon that are shiny locked from becoming shiny in-game...
 

Garblant

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as I said:lol:
Yeah, I was just replying to the other user, since including that, I don't see any other codes/patches in the thread that aren't effected by the shiny lock (Since I know it was done in SM before in the early days of the games being "out")
 
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Sonansune

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Yeah, I was just replying to the other user, since including that, I don't see any other codes/patches in the thread that aren't effected by the shiny lock (Since I know it was done in SM before in the early days of the games being "out")
someone shared a shiny lock removal ips in my thread. check the usum ips thread if you want to use it
 
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ThoD

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Yeah, I was just replying to the other user, since including that, I don't see any other codes/patches in the thread that aren't effected by the shiny lock (Since I know it was done in SM before in the early days of the games being "out")
Why do you want to remove the shiny lock? Do you want to get banned this early? Don't forget that Nintendo does in-game banwaves too and the first one is always shortly after release for such things as hacked mons! If you want the shiny-locked ones shiny, then just use PkHeX after the first banwave passes...
 

Garblant

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Why do you want to remove the shiny lock? Do you want to get banned this early? Don't forget that Nintendo does in-game banwaves too and the first one is always shortly after release for such things as hacked mons! If you want the shiny-locked ones shiny, then just use PkHeX after the first banwave passes...
If I was going to play online at any point for this game, then I wouldn't do it. However, since I can get all of the event Pokemon in the future without connecting to the internet, & have no friends with the game that I could possibly also trade with, I'm fine getting hacked Pokemon.

Also, when I do connect the game to the Pokemon global link, it'll just be a dummy account on a different save file without anything out of the ordinary.
 
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ThoD

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If I was going to play online at any point for this game, then I wouldn't do it. However, since I can get all of the event Pokemon in the future without connecting to the internet, & have no friends with the game that I could possibly also trade with, I'm fine getting hacked Pokemon.

Also, when I do connect the game to the Pokemon global link, it'll just be a dummy account on a different save file without anything out of the ordinary.
I guess you could do things that way... Still, PkHeX works fine for getting you the shiny-locked mons unlocked and even competitive battle-ready ones:P But you do you.
 
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ThoD

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how do i clear my acitity log since i played ultra moon with out clearing it
Can't find the thread for it, but there's one that asks that, use the search.

Quick question since I'm almost at Necrozma (walking up to it), can someone post a spoiler here with the base stats of all the new Pokemon and new forms? Solgaleo, Lunala, Necrozma, etc..
 

ThoD

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necrozma is really tough and im stuck on this part. Looks like im going to have to grind a heap because it takeing out all my pokemon in 1 hit. its going to take hours of grinding
What level are you at? I still haven't bothered with it (standing right next to where the event starts). Currently, my team is at levels 65-68... It does have crazy high stats, but does it have a Totem Aura too? Also, is it catchable in that forme? If so, just toss the Masterball at it:P If it's battle only though, then use the Rotom Boosts (the one for the stats on your bulkiest mon).

By the way, regarding my last post, I found these base stats for the new mons/formes, but can someone tell me if I forgot any?
======
803 - Poipole - 803 (Stage: 3)
======
Base Stats: 067.073.067.073.067.073 (BST: 420)
EV Yield: 0.0.0.0.0.1
Abilities: Beast Boost (1) | Beast Boost (2) | Beast Boost (H)
Type: Poison
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 00.6 m, Weight: 001.8 kg, Color: Purple
Move Tutors: 1,4,10,11,28,30,32,46,50,57

======
804 - Naganadel - 804 (Stage: 3)
======
Base Stats: 073.073.073.127.073.121 (BST: 540)
EV Yield: 0.0.0.3.0.0
Abilities: Beast Boost (1) | Beast Boost (2) | Beast Boost (H)
Type: Poison / Dragon
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 03.6 m, Weight: 150.0 kg, Color: Purple
Move Tutors: 4,10,11,28,30,32,35,38,39,44,46,50,55,57,61,65,66

======
805 - Stakataka - 805 (Stage: 3)
======
Base Stats: 061.131.211.053.101.013 (BST: 570)
EV Yield: 0.0.3.0.0.0
Abilities: Beast Boost (1) | Beast Boost (2) | Beast Boost (H)
Type: Rock / Steel
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 05.5 m, Weight: 820.0 kg, Color: Gray
Move Tutors: 5,15,16,19,20,21,23,27,31,32,36,52,53,56,58,59,60,61,64

======
806 - Blacephalon - 806 (Stage: 3)
======
Base Stats: 053.127.053.151.079.107 (BST: 570)
EV Yield: 0.0.0.3.0.0
Abilities: Beast Boost (1) | Beast Boost (2) | Beast Boost (H)
Type: Fire / Ghost
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 01.8 m, Weight: 013.0 kg, Color: White
Move Tutors: 11,18,22,32,33,35,40,48,49,51,56

======
807 - Zeraora - 807 (Stage: 3)
======
Base Stats: 088.112.075.102.080.143 (BST: 600)
EV Yield: 0.0.0.0.0.3
Abilities: Volt Absorb (1) | Volt Absorb (2) | Volt Absorb (H)
Type: Electric
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 01.5 m, Weight: 044.5 kg, Color: Yellow
Move Tutors: 3,8,9,12,13,23,24,30,32,33,42,43,44,54,55,57,65,66

======
969 - Necrozma 1 - 969 (Stage: 3)
======
Base Stats: 097.157.127.113.109.077 (BST: 680)
EV Yield: 0.3.0.0.0.0
Abilities: Prism Armor (1) | Prism Armor (2) | Prism Armor (H)
Type: Psychic / Steel
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 03.8 m, Weight: 460.0 kg, Color: Yellow
Sunsteel Strike + Solganium Z => Searing Sunraze Smash
Move Tutors: 4,5,17,19,20,21,28,29,32,33,35,44,55,56,58,60,61

======
970 - Necrozma 2 - 970 (Stage: 3)
======
Base Stats: 097.113.109.157.127.077 (BST: 680)
EV Yield: 0.0.0.3.0.0
Abilities: Prism Armor (1) | Prism Armor (2) | Prism Armor (H)
Type: Psychic / Ghost
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 04.2 m, Weight: 350.0 kg, Color: Blue
Moongeist Beam + Lunalium Z => Menacing Moonraze Maelstrom
Move Tutors: 4,5,17,19,20,21,28,29,32,33,35,44,55,56,58,60,61

======
971 - Necrozma 3 - 971 (Stage: 3)
======
Base Stats: 097.167.097.167.097.129 (BST: 754)
EV Yield: 0.1.0.1.0.1
Abilities: Neuroforce (1) | Neuroforce (2) | Neuroforce (H)
Type: Psychic / Dragon
Item 1 (50%):
Item 2 (5%):
Item 3 (1%):
EXP Group: Slow
Egg Group: Undiscovered
Hatch Cycles: 120
Height: 07.5 m, Weight: 230.0 kg, Color: Yellow
Photon Geyser + Ultranecrozium Z => Light That Burns the Sky
Move Tutors: 4,5,17,19,20,21,28,29,32,33,35,44,55,56,58,60,61
 

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