Homebrew Citra - Unofficial \ Chinese builds discussion

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Check citra-canary
https://github.com/citra-emu/citra-canary/releases

I used it's branch in mine, looks they there where quote a lot of pull request / merged to this one.
No problems with canary build

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These games is also stopped work with your latest build:
Michael Jackson The Experience 3D
Tales of Abyss
Splinter Cell 3D
 
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I have test Ever Oasis with this build but no way to pass the first Chaos flower at the beginning :( why?
I would like to know if this is possible to add to your build a way to use gamepad xbox360 or others?

What is this Chaos flower ?, So not played into the game, No White screens at start some times ?

As for xbox 360 pad can be used regardless this this page.
https://community.citra-emu.org/t/temporary-controller-configurations-for-citra/1061

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texture type 1

Have you try your build yet ?, maybe turning off the down count ticks in game play might help.
 
Last edited by drwhojan,
is not a coretiming issue

Ok anyonethought of using a pr-save pass the part ?..
-------

On delete of the game, you can restart it, no they is no sand where they should be to blow out with the wind Y button.



I'm stating to feel yes its a save issue now the texture.
Code:
[   5.210647] Service.FS <Error> core\file_sys\savedata_archive.cpp:FileSys::SaveDataArchive::OpenFile:53: Non-existing file D:\CitraBuild\bin\Release/user/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/001a4900/data/00000001/AGORA_S01.bin
can't be open without mode create.
[   5.212933] Service.FS <Error> core\hle\service\fs\fs_user.cpp:Service::FS::OpenFile:94:
 failed to get a handle for file [Wchar: //AGORA_S01.bin]
 
Last edited by drwhojan,
Ok anyonethought of using a pr-save pass the part ?..
-------

On delete of the game, you can restart it, no they is no sand where they should be to blow out with the wind Y button.



I'm stating to feel yes its a save issue now the texture.
Code:
[   5.210647] Service.FS <Error> core\file_sys\savedata_archive.cpp:FileSys::SaveDataArchive::OpenFile:53: Non-existing file D:\CitraBuild\bin\Release/user/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/001a4900/data/00000001/AGORA_S01.bin
can't be open without mode create.
[   5.212933] Service.FS <Error> core\hle\service\fs\fs_user.cpp:Service::FS::OpenFile:94:
 failed to get a handle for file [Wchar: //AGORA_S01.bin]

yeah the plant isn't here , like sand sometime too. Hope you can solve this problem :)
 
yeah the plant isn't here , like sand sometime too. Hope you can solve this problem :)

The game works, it just a saving issue now, "can't be open without mode create."

It cannot create somethink with the save file AGORA_S01.bin

Making the game not play the way it should be played.
This type of source coding is beyond me.

The full list just be four the first save is, of unimplemented services are
---->
424334243.jpg
 
Last edited by drwhojan,

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