Hacking Need help getting WiiU gamepad enabled GameCube games to work

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So I used WIIU USB Helper to make my installable files for the WiiU, I used Mario Sunshine and paper Mario isos, and they installed fine on my WiiU with WUP Installer. Unfortunately, when I tried to boot the games, it said "boot.dol not found". So, I went to the Nintendont github page and downloaded the loader.dol, and then renamed it. Then when I put that on the SD card, it now says "ninconfig.bin not found". I have no idea how to get this file, or where to put it. Thanks for any help
 
ninconfig is a file generated the first time you run a game off of Nintendont. Basically, you need to put Nintendont on your SD card, put one of your isos in a folder called "games" on the root of your SD, then go to the Homebrew Launcher and run Nintendont. It will prompt you to run a game off of your SD, but before you do that, go to settings and customize your settings. Make sure you turn on memory card emulation so Nintendont can save your progress. Wii U Widescreen is also recommended. Then run the game and it'll save the ninconfig to the root of your SD. You don't have to save the game or anything, just boot it up and it should generate the ninconfig.

Alternatively, I think someone posted their ninconfig in the thread about the injector script, you could download it from there and just put it on the root of your SD.
 
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ninconfig is a file generated the first time you run a game off of Nintendont. Basically, you need to put Nintendont on your SD card, put one of your isos in a folder called "games" on the root of your SD, then go to the Homebrew Launcher and run Nintendont. It will prompt you to run a game off of your SD, but before you do that, go to settings and customize your settings. Make sure you turn on memory card emulation so Nintendont can save your progress. Wii U Widescreen is also recommended. Then run the game and it'll save the ninconfig to the root of your SD. You don't have to save the game or anything, just boot it up and it should generate the ninconfig.

Alternatively, I think someone posted their ninconfig in the thread about the injector script, you could download it from there and just put it on the root of your SD.
thank you. I tried just launching Nintendont but that didn't seem to work.
 
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What happened when you tried to launch Nintendont?

By the way, here's the link to the ninconfig you can download: https://gbatemp.net/attachments/nincfg-7z.99549 (courtesy of wicksand420). You'll need 7-zip to unzip it.
it just loads normally and would let me pick a game. for some reason though it crashes when I try to pick the SD option to pick a game.
 
it just loads normally and would let me pick a game. for some reason though it crashes when I try to pick the SD option to pick a game.

I had this same issue when trying to load Gamecube games on the original Wii, IDK if this will reflect anything here, but have you made sure the SD Card is formatted in Fat32 32kb cluster size? It would give me issues even trying to load games from an HDD in default cluster size instead of 32kb cluster.
 
I had this same issue when trying to load Gamecube games on the original Wii, IDK if this will reflect anything here, but have you made sure the SD Card is formatted in Fat32 32kb cluster size? It would give me issues even trying to load games from an HDD in default cluster size instead of 32kb cluster.
it does load games off of my USB, so thats good. I don't want to have to reformat my sd card
 
So I used WIIU USB Helper to make my installable files for the WiiU, I used Mario Sunshine and paper Mario isos, and they installed fine on my WiiU with WUP Installer. Unfortunately, when I tried to boot the games, it said "boot.dol not found". So, I went to the Nintendont github page and downloaded the loader.dol, and then renamed it. Then when I put that on the SD card, it now says "ninconfig.bin not found". I have no idea how to get this file, or where to put it. Thanks for any help
Did you ever resolve this issue? I'm having the same problem.
 

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ninconfig is a file generated the first time you run a game off of Nintendont. Basically, you need to put Nintendont on your SD card, put one of your isos in a folder called "games" on the root of your SD, then go to the Homebrew Launcher and run Nintendont. It will prompt you to run a game off of your SD, but before you do that, go to settings and customize your settings. Make sure you turn on memory card emulation so Nintendont can save your progress. Wii U Widescreen is also recommended. Then run the game and it'll save the ninconfig to the root of your SD. You don't have to save the game or anything, just boot it up and it should generate the ninconfig.

Alternatively, I think someone posted their ninconfig in the thread about the injector script, you could download it from there and just put it on the root of your SD.

Just used your ninconfig file to solve my issue as well, thanks my friend!
 
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If you used USB Helper, you should've gotten the option to prepare an SD card for Nintendont (and if I remember correctly it also warned you that without having a prepared SD card none of the injected GC titles will work) ...
 
ninconfig is a file generated the first time you run a game off of Nintendont. Basically, you need to put Nintendont on your SD card, put one of your isos in a folder called "games" on the root of your SD, then go to the Homebrew Launcher and run Nintendont. It will prompt you to run a game off of your SD, but before you do that, go to settings and customize your settings. Make sure you turn on memory card emulation so Nintendont can save your progress. Wii U Widescreen is also recommended. Then run the game and it'll save the ninconfig to the root of your SD. You don't have to save the game or anything, just boot it up and it should generate the ninconfig.

Alternatively, I think someone posted their ninconfig in the thread about the injector script, you could download it from there and just put it on the root of your SD.
Thanks, I was getting an issue trying to run VC injected GCN games about a missing nincfg, but didn't realize that I needed to actually boot up an ISO to have it created xD
 

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