Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

ShadowOne333

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no one tested it but if you are desperate you can use RE4 through nintendont with perfect gamepad controls lol.
The Gamecube version is inferior compared to the Wii one.
Not only do we have proper widescreen support, but we also get all of the bonus added for the Wii version, like additional weapons, costumes, Separate Ways, etc.
 

pedro702

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The Gamecube version is inferior compared to the Wii one.
Not only do we have proper widescreen support, but we also get all of the bonus added for the Wii version, like additional weapons, costumes, Separate Ways, etc.
well nintendont widescreen patch does work perfectly on re4 but yeah it has less content but the main game is therea and graphics are like 99% the same :P
 

FIX94

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Nope, not detecting as a virus now! :D What changed with that?
Since its just a single .cs file I compiled it with the command-line compiler from .net framework 4 before, now I just made an empty .net framework 4 project in visual studio, put it in and compiled it there, so it has some more info I guess? The filesize didnt change so not exactly a whole lot changed...
 

FIX94

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I assume windows defender isnt a big fan of "generic" looking .net files compiled in a cmd I guess, a lot of virus scanners love to detect files like that as viruses, often times when I compile like a library or something and it tests my gcc version for c code I have to disable virus scanners as well as they love to detect it as one, even if it just contains 1 line of code lol.
 
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huma_dawii

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ShadowOne333

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Its always USER fault, system does a lot, user are the ones that break machines.
It is most of the time, I agree.
But keep in mind that Windows loves to run a lot of shit at boot, and not even mention that it does a poor job at handling resources properly.

Still though, hope you can get the injections working again with the latest build.
Let us know if you do.
Oh and please test RE4 Wii with it. :lol:
 

huma_dawii

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BREAKING NEWS!

Using the LATEST of EVERYTHING, the game WORK! (Including the modification of the Script I made, and the new 0.5.5 nfs2iso and Nintendont v5.466)

(Still wont boot my previous packed games that work just fine with v464) so yeah, whats the point of updating Nintendont when it will break the previous packaged games? @FIX94 there is people that packed their whole library already xD

the Script still FREEZES my beautiful computer tho >:(
 

FIX94

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huma_dawii

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having the controls improved by better stick range for example. now could you try out this build with your "broken" files?
https://mega.nz/#!g4B1xYwY!sFwc1JCDZbeQwUpPWq720dwpp0IQp2-i4p1_BcLbdfg
Testing right away!

BTW

v5.464 runs even my new repackaged game! So can we do something? D: because it seems that v464 will work for the old and the new nfs2iso and the old script!

--------------------- MERGED ---------------------------

Testing right away!

BTW

v5.464 runs even my new repackaged game! So can we do something? D: because it seems that v464 will work for the old and the new nfs2iso and the old script!

EDIT:
The new file (test.dol) works with my NEW Repackaged game... and it runs with my OLD Repackaged games!!! :DDDDD what did you do? D:

That fixes the whole issue! the previous one and the new one :3
 

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