That doesn't sound right lol I can't wait to get home and test!Ran the CMD, got this -
https://imgur.com/PH0iSSp
Version is v0.5.2, using WiiVC Injector Script [2.2.0]
That doesn't sound right lol I can't wait to get home and test!Ran the CMD, got this -
https://imgur.com/PH0iSSp
Version is v0.5.2, using WiiVC Injector Script [2.2.0]
also another thing, from nfs2iso2nfs 0.5.4 onwards for things like nintendont the "-homebrew" flag isnt enough, it'll also need "-passthrough" to work with the gamepad, I dont see that option implemented at all either. only things like the vwii channel booter dont need "-passthrough" as that actually makes use of the official gamepad wiimote/classic controller emu.
that and you'll have to edit the script to include -passthrough into the script nfs2iso2nfs cmd since you'll be using it with nintendont.So we have to use the latest version you sent from MEGA?
How in the world did I do that LOL.wait, if I see this right in the script, it still has nfs2iso2nfs v0.5.2?! what exactly is going on here @KhaderWelaye ?
that and you'll have to edit the script to include -passthrough into the script nfs2iso2nfs cmd since you'll be using it with nintendont.
How in the world did I do that LOL.
So basically what we are looking at is that every script since 2.1.3 has been using Pirate's nfs2iso2nfs 0.5.3 (His help command reflects the wrong version).
I have no idea how that got missed on the upload. @FIX94 can you push the latest version of nfs2iso2nfs as a release on your github for it and I'll re-release the script as 2.1.4 with the REAL up to date build?
sure.How in the world did I do that LOL.
So basically what we are looking at is that every script since 2.1.3 has been using Pirate's nfs2iso2nfs 0.5.3 (His help command reflects the wrong version).
I have no idea how that got missed on the upload. @FIX94 can you push the latest version of nfs2iso2nfs as a release on your github for it and I'll re-release the script as 2.2.2 with the REAL up to date build?
sure.
https://github.com/FIX94/nfs2iso2nfs/releases/tag/v0.5.5
please make sure to add -passthrough to the -homebrew flag though for nintendont/homebrew files, and maybe for homebrew files add an option to also not have -passthrough so homebrew that doesnt use it (like the channel booter) will work properly.
because a lot of virus detectors just take a guess at what would be a virus, guess it doesnt like my .net framework version or something.Why it always detects yours as a virus LOL
NOW I remember, @FIX94 I had stayed at Pirate's older less feature-filled version because Windows Defender is stupid. Anyways I'll work on getting this up to date.Why it always detects yours as a virus LOL
because a lot of virus detectors just take a guess at what would be a virus, guess it doesnt like my .net framework version or something.
I just used 2.2.1 & the lates 466 build, With autoboot & it worked just fine.
https://drive.google.com/open?id=0BwHWrfNdO8bST2ZTM2p6RVRWLVE
yep, that should work.Like this would do?
IF "%gamefile%"=="game.gcm" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -homebrew -passthrough -iso "game.iso"
Ill upload the video now.. Sorry lolLike this would do?
IF "%gamefile%"=="game.gcm" ..\..\TOOLS\Storage\nfs2iso2nfs.exe -enc -homebrew -passthrough -iso "game.iso"
That's a video of a little kid fighting you or something like that LOL
no one tested it but if you are desperate you can use RE4 through nintendont with perfect gamepad controls lol.RE4 will work with gamepad emulation of Classic controller with nfs2iso2nfs v0.5.5 or need to do something else?