Nope. It's working 100%. Even Monkey Ball Jr works fine now. (Used to not save.)no elite 4 save error? or "save is corrupted" error messages?
Will it help only with games that use to be troublemaker or is there new features that justify re-injecting games that work fine already?
Of course it does. It's just an injector. If the VC works on o3DS then the injector will.Hey @Asdolo, if the New Super Ultimate Injector works with the Old3DS, I can test some things for you. Hit me up in the DMs!
Just as a general question with GBA VC, maybe it applies to the new injector, but could you do link trades wirelessly like in Pokemon? Or you need some patch to enable that?
Maybe Nintendo is working on oneInjected GBA games are run with hardware, rather than a software emulator like other virtual console systems. This same hardware disables all wireless features while running a GBA game, meaning that no injected GBA game can ever use link or wireless adapter features.
The only possibility is a GBA emulator with wireless features built-in, but I haven't heard of one being made yet.
Because when you're the developer, you're allowed to release code how you want to. =)Why didn't he upload the beta version publicly already? It's obvious that everyone wants it.
I can't speak for Asdolo, nor do I claim to know his reasons to not post this beta to everyone, but I wouldn't want to release something that could lead to potential mass misunderstandings (errors, failure to inject, saving problems, supposed console bricks, if that's even possible) without some proper testing from a small group. I'm not implying the users of these forums are all idiots, mind you, but from what I've read around, some problems are assumed to be on the developer's side instead of a user's mistake.Because when you're the developer, you're allowed to release code how you want to. =)
What could an injected bad GBA game do other than not work at all?I can't speak for Asdolo, nor do I claim to know his reasons to not post this beta to everyone, but I wouldn't want to release something that could lead to potential mass misunderstandings (errors, failure to inject, saving problems, supposed console bricks, if that's even possible) without some proper testing from a small group. I'm not implying the users of these forums are all idiots, mind you, but from what I've read around, some problems are assumed to be on the developer's side instead of a user's mistake.
That said and done, I hope this new injector works fine and can be released as soon as possible, without many issues.