Hacking Decrypt9WIP vs GodMode9?

  • Thread starter Thread starter Cyber Akuma
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Again, as I was saying, to you it's simple just because you have used it before, to you it's easy because you are experienced with it and know what to do.

But that is not true for the average user. Having had to teach many people how to do some of the most basic functions like Print on a computer, I have seen how something that is obvious to someone with experience in a product can be confusing to those who are not experienced in it.

As I and others have pointed out, in DM9 all your menu options are just plain right there, and they are in a way where they made perfect sense for me my first time using it. Sysnand options all are an option on the main menu, Emunand options are all there on the main menu, Cart Dumping options are all there on the main menu, etc etc etc.

The very first step you mentioned "find the file" will be confusing to many, ESPECIALLY the concept of even knowing that you have to look for a file and not a "dump cart" or "dump nand" option... and then to know you have to select the file on the top screen and then see that it is selected on the bottom screen. Again, to you, because you are experienced in using it, this is simple... but to anyone who has NOT used it, it is a confusing mess.

Furthermore the fact that to dump a game you have to "select a file" (even this concept, that the cart is represented as a virtual file, will be confusing to others)... but to dump the nand you don't, first you have to even KNOW that a home menu exists, and then know that the nand dumping is under "More...".

To anyone who has not used either DS9 or GM9, GM9 is not going to be straightforward, at ALL. Like I said, your viewpoint is skewed because you have been using it, you can't see the viewpoints of others who have not used it.
Again, I understand your point. GM9 was easy and intuitive for me because, well, it just was. It wasn't because I used it a whole lot (I haven't still used it that much), and it isn't because I read instructions (I did not until recently which just confirmed usage).

It was intuitive to me because I understood the design very quickly. It's UI is very well done. But sure, I understand that I knew my way around the system already and I knew the terms from being on here so much. It can be just as easy for anyone if they calm down, relax, try for themselves, or read a guide, and actually learn. Versus just knowing that if you want to do task X, load up this program and hit these buttons. People not wanting to learn, to me, is not a reason to noobify things.

Now, I noticed the new version with sighax compatibility. Perhaps D9WIP will end up being the program that we use to install ntrboothax. That or d0k3 was just tired of people asking where the new version is, even after he announced he was done with it. So now people can use their D9WIP again. I still hope people will reach out, take a few moments and learn how to use GM9, thereby learning a little more about their 3DS. Who knows. It would even help people when they run into problems. But alas, that is a perfect world and we don't live in one of those. :rofl::rofl2::rofl2:
 
I do wish Decrypt9 was still being maintained. GodMode9 might do everything Decrypt9 does, but it's more a tool for experts, whereas Decrypt9 is more for intermediate users. Most things are easier and faster to do in Decrypt9.
For example, dumping/injecting friendsave.bin, nnidsave.bin etc., in Decrypt9 you have those options easily available whereas in GodMode9 you have to know exactly where the files are located and what they're called (no they're not normally called friendsave.bin and nnidsave.bin, they're just numerical names, and they are pretty hard to remember) in order to dump/inject them, or you have to Google the filenames every time.
Even as someone experienced with the various 3DS hacks and homebrew, I still find that to be a hassle that I would rather avoid if possible.
Selecting the game cart, CTRNAND etc. in order to dump it is intuitive and simple enough, it's just that certain more specialized tasks are much more easily accessible in Decrypt9.
 
Last edited by The Real Jdbye,
I do wish Decrypt9 was still being maintained. GodMode9 might do everything Decrypt9 does, but it's more a tool for experts, whereas Decrypt9 is more for intermediate users. Most things are easier and faster to do in Decrypt9.
For example, dumping/injecting friendsave.bin, nnidsave.bin etc., in Decrypt9 you have those options easily available whereas in GodMode9 you have to know exactly where the files are located and what they're called (no they're not normally called friendsave.bin and nnidsave.bin, they're just numerical names, and they are pretty hard to remember) in order to dump/inject them, or you have to Google the filenames every time.
Even as someone experienced with the various 3DS hacks and homebrew, I still find that to be a hassle that I would rather avoid if possible.
Selecting the game cart, CTRNAND etc. in order to dump it is intuitive and simple enough, it's just that certain more specialized tasks are much more easily accessible in Decrypt9.
It was literally updated 2 days ago for bootstrap 1.1/1.2 compatibility, and of course, stability improvements (https://github.com/d0k3/Decrypt9WIP/releases/tag/20170607). Other than that, what features do you think it still needs, or that you would like to see in it?
 
I do wish Decrypt9 was still being maintained. GodMode9 might do everything Decrypt9 does, but it's more a tool for experts, whereas Decrypt9 is more for intermediate users. Most things are easier and faster to do in Decrypt9.

When Godmode9 was first released, it was very clearly labeled for advanced users, and that regular users should stick to Hourglass9, or Decrypt9WIP for intermediate users. I picked up godmode9 fairly quickly, but for the things I actually use these apps for, d9wip is still just faster for me.

With both being open source and a decent chunk of the community liking d9wip, I imagine someone will port over any major features that gm9 adds if d0k3 doesn't.
 
Last edited by bakageta,
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Gm9 is the better file editer for both the ctr NAND and the sysnand.While gm9 does everything dycrpt9 does such as injecting and NAND backups,the features are kind of hard to remember unless you read a guide or something.Overall dycryt9 is simpler to figure out while godmode9 does everything dycrypt9 does with more features.
 
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Again, as I was saying, to you it's simple just because you have used it before, to you it's easy because you are experienced with it and know what to do.

But that is not true for the average user. Having had to teach many people how to do some of the most basic functions like Print on a computer, I have seen how something that is obvious to someone with experience in a product can be confusing to those who are not experienced in it.

As I and others have pointed out, in DM9 all your menu options are just plain right there, and they are in a way where they made perfect sense for me my first time using it. Sysnand options all are an option on the main menu, Emunand options are all there on the main menu, Cart Dumping options are all there on the main menu, etc etc etc.

The very first step you mentioned "find the file" will be confusing to many, ESPECIALLY the concept of even knowing that you have to look for a file and not a "dump cart" or "dump nand" option... and then to know you have to select the file on the top screen and then see that it is selected on the bottom screen. Again, to you, because you are experienced in using it, this is simple... but to anyone who has NOT used it, it is a confusing mess.

Furthermore the fact that to dump a game you have to "select a file" (even this concept, that the cart is represented as a virtual file, will be confusing to others)... but to dump the nand you don't, first you have to even KNOW that a home menu exists, and then know that the nand dumping is under "More...".

To anyone who has not used either DS9 or GM9, GM9 is not going to be straightforward, at ALL. Like I said, your viewpoint is skewed because you have been using it, you can't see the viewpoints of others who have not used it.
uwotm8?
Which part of going to a file, copy and paste over another file is hard?
Its a file explorer. Like, i dont know... WINDOWS EXPLORER? Even MacOS surely has a file explorer wih copy paste function.
 
uwotm8?
Which part of going to a file, copy and paste over another file is hard?
Its a file explorer. Like, i dont know... WINDOWS EXPLORER? Even MacOS surely has a file explorer wih copy paste function.
There's nothing in the app that tells you this. You only know because you have used it before.
 
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uwotm8?
Which part of going to a file, copy and paste over another file is hard?
Its a file explorer. Like, i dont know... WINDOWS EXPLORER? Even MacOS surely has a file explorer wih copy paste function.
Uh, knowing which file is the one you're looking for?

1:/sys/rw/SecureInfo_A doesn't sound to me like a typical file that's read and written often...
And certainly it doesn't suggest it contains serial number and region settings
 
Last edited by Ryccardo,
There's nothing in the app that tells you this. You only know because you have used it before.
Of course you wouldnt. Thats why you read manuals and read tutorials.
I wouldnt magically know how to unban myself by copypasta the localfriendcodeseed i found on the internet onto the one in my nand without somebody telling me so.

The same would be the case if nobody tells me where to find the option to inject the file in d9. Even if i stumbled upon that option, i wouldnt know what it does without reading some tutorial first.

Unless ofcourse theres a whole tutorial on how to unban yourself embed inside D9 itself

Uh, knowing which file is the one you're looking for?

1:/sys/rw/SecureInfo_A doesn't sound to me like a typical file that's read and written often...
And certainly it doesn't suggest it contains serial number and region settings
Instruction: Copy this serialinfo_a and paste over the one in such path
"Alright! Ive managed to navigate to the path that was told by that instruction. Now, where is this secureinfo_a that was told by that instruction? Is it this secureinfo_a inside this path ive navigated based on that instruction?"

Or dont tell me you dont know how to operate a file explorer? That would be next level shit.

The things is, most of you guys are just biased agaisnt GM9 because decrypt9 was the first utility you guys ever used.
Another problem would be you guys were following ancient tutorials where they still use the word "inject" when it actually just means "copy and paste".
 
Last edited by xelrix,
Of course you wouldnt. Thats why you read manuals and read tutorials.
IMG_2417.GIF
This is why we are saying D9 and the like are so good - they are intuitive, nobody ever needed a manual or tutorial to work out how to do what they needed to do. This sentence has basically just proved everyone else's point lol.
 
View attachment 89468 This is why we are saying D9 and the like are so good - they are intuitive, nobody ever needed a manual or tutorial to work out how to do what they needed to do. This sentence has basically just proved everyone else's point lol.
And yet so many people misinject the h&s app into fbi instead of the other way around during a9lh era.
 
And yet so many people misinject the h&s app into fbi instead of the other way around during a9lh era.
That wouldn't be possible. FBI is not a NAND app. You can't inject anything into it. If you mean they reinjected the hs.app into the injected FBI - then that means they successfully injected FBI to start with, and they managed to put H&S back, which is exactly what they were supposed to do...
 
That wouldn't be possible. FBI is not a NAND app. You can't inject anything into it. If you mean they reinjected the hs.app into the injected FBI - then that means they successfully injected FBI to start with, and they managed to put H&S back, which is exactly what they were supposed to do...
Apparently they did. You can try it now yourself. D9 didnt do such check whether its a valid app or not.
 
Apparently they did. You can try it now yourself. D9 didnt do such check whether its a valid app or not.
But it isn't even an option to be able to do that. Unless they forked D9 and reprogrammed it to get that option (and the option wouldn't even do anything) there's no way they could do that.
 
But it isn't even an option to be able to do that. Unless they forked D9 and reprogrammed it to get that option (and the option wouldn't even do anything) there's no way they could do that.
Of course theres no option to inject h&s into other app.
The option in d9 asked to chose the dumped h&s, then asked for cia to be injected.
Some people get confused and instead chose the the injectable fbi first instead of the dumped h&s.
This may seem absurd to you (and me the whole time i was in that help channel) but my point is d9 presets can be as nonintuitive as you think with how gm9 do things.

Btw, i cant really accept it when youre saying d9 is so intuitive, you dont need anyone (or any tutorial) to tell what to do. You have already gotten used to d9, of course you would know what option does what, which menu is which.
Give d9 to newbies without any sort of tutorials and they will struggle looking for those options and understanding the presets function.
Tutorials and manuals are integral. Else, we wont have plailect bust his ass maintaining the guide.
 
Btw, i cant really accept it when youre saying d9 is so intuitive, you dont need anyone (or any tutorial) to tell what to do. You have already gotten used to d9, of course you would know what option does what, which menu is which.
The fact that a manual for the use of GodMode9 only appeared once D9 stopped being used should be a bit of a clue. In all of the two years that a9lh was around, there was never a D9 or HG9 or E9 manual. They were not needed, even with all the thousands of noobs - people with zero prior experience with any of the tools. But suddenly now that GM9 is the only tool - we get one. Do you really think that's a coincidence?
 
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The fact that a manual for the use of GodMode9 only appeared once D9 stopped being used should be a bit of a clue. In all of the two years that a9lh was around, there was never a D9 or HG9 or E9 manual. They were not needed, even with all the thousands of noobs - people with zero prior experience with any of the tools. But suddenly now that GM9 is the only tool - we get one. Do you really think that's a coincidence?
Because the guide explained the steps sufficient enough.
Before b9s, you need to do a nand backup before ctr transfer to 2.1. The guide clearly explained how to do that using d9 (before hg9). Again, clearly explained how to get otp using d9 along the way.
Now, gm9 wasnt even needed until the finalizing step.
Current stub for gm9 is just there just for neatness sake. Plus, its a convenient place for a manual.

Ask a newbie how to dump a cart using d9 and he will need to look for tutorials to actually know how to do it.
Magically know how to do something out of nowhere is absurd.
 

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