The Hybrid Era

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I think it’s safe to say we’ve spent most of our gaming lives on this train barreling towards improvement in gaming. It’s always been about the next big upgrade and the era of something. The 8-bit, the 3D era, the HD era, and the weird place we exist in now that I’ve begun to dub the “Hybrid era.”

The hybrid era consists of the current platforms we have to work with. We have the PlayStation 4 and its many physical forms of pro and slim that play games in slightly different ways. On the other side, we have the Xbox One that has been struggling to keep to the standard Sony has edged them out on for the past four years or so. And in the middle, we have Nintendo, fresh out the gate with something that, to most people, they don’t consider in the same league or playing the same competitive game.

Outside of the consoles in this hybrid era, we also have the lukewarm beginnings of VR that people can’t seem to latch onto, and the ever-advancing race to power in the PC realm. A race that Sony and Microsoft seem keen to join in on as of late.

An interesting mashup of ideas that are slightly similar yet at the same time manage to be completely different from each other. The progress towards power is high with Sony and Microsoft, yet Nintendo seems to prefer to cash in on the games make the hardware mantra. Not to say that Sony isn’t killing it with software either, as evidenced by the vast amount of 2017 games already in contention for game of the year, but I digress.

What I find fascinating about the hybrid era are the common ideas and differences that come together to make unique and exciting content that is no longer available on a single platform. It’s an age that I feel began with the Wii console's introduction.

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I’ve heard the seventh generation of consoles be dubbed the Wii60 era, as everyone played a majority of their games on a 360 console when Microsoft dominated the early years of the generation, and still needed their Nintendo fix with the Wii. If you owned only the Wii, you missed out on some of the most impactful first and third party games in decades. If you didn’t own the Wii, the same could be said for some of Nintendo’s finer first party offerings.

It’s a weird yet new socially accepted concept. The competition used to be all about a one-sided war. You either went all in on Nintendo, Sony, or Microsoft. The Wii began the notion of Nintendo being too underpowered for third parties to keep up, so you needed another platform if you still cared enough to want to play those properties. The same concept carried over as the Wii U, PS4 and One rolled out, albeit to a lesser extent.

The Wii U was quite obviously unable to survive on only its first party support, and the competition managed to swallow the market around it. The minority of individuals that did happen to own one, however, still tended to have a PS4 or One to get the full generational experience.

The saying of owning Nintendo to play Nintendo had never been truer, but the hidden point remains that owning Nintendo meant missing out on the full spectrum of games. Some people are content with this to this day, yet others were left feeling empty and left out of the race altogether.

While this may seem to target Nintendo in particular, this isn’t the intention. Because the same shenanigans are being pulled on the console platform completely, and on the PC platform to boot.

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The hybrid era has brought us to this marketing war zone where timed exclusivity and, “better on ours,” ideas are rampant. Some games come to Sony first, or third parties stay on Sony and never make it over to other consoles or PC. PC users find themselves continually being shafted by timed exclusives on the PS4 and Xbox One that they won’t get to see for months if not years, or even at all. I mean, Red Dead Redemption never made its way to PC and the second doesn’t look likely to either. And GTA V took almost a year and a half to make its debut on PC finally!

Xbox One has nearly killed individual franchises, (ala Rise of The Tomb Raider,) thanks to their timed exclusivity to keep the games from the competition for as long as possible to sell hardware.

And what makes all of this marketing is interesting, is how well it’s working. Looking at the signatures of the replies to this article alone will show you some people that have shared platforms now. To most of us, it’s become the only way to feel like we’re getting the full buffet of games and not getting stuck in the corner with the salad bar meal deal.

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I have a PC, a Nintendo Switch and a PS4 for this generation. The Switch is to play the Nintendo games I want to play. The PS4 will let me play the JRPG’s and Sony exclusives I want to play that I’ll never see on Switch or PC. The PC is to play all the third-party games that aren’t locked to Sony or Nintendo’s console to their full potential. Each console serves an overall purpose that contributes to the full hybrid generation I play games on.

I think the argument could be made that Sony has the healthiest balance of all the console platforms at the moment. They have shafted the competition in every possible way to secure incredible exclusives both first and third party. The people who grew up Nintendo could never leave behind the allegiance to Zelda and Mario they grew up with. They also have a hard time leaving behind all the other titles they’ll never see on their console thanks to Nintendo’s lack of power.

You could also argue this mentality of hybrid platforms goes back to the beginning of gaming, but I don’t see it that way. There was a balance of third parties that attempted to contribute to all the platforms up until the seventh generation.

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You can recall the days of seeing the new Need for Speed game on GameCube, Xbox, and PS2. The sports games were all platform. The weird movie tie-in games went to each system. The third parties catered to each property they could to make the most money on each platform.

This led to the fight for strong exclusives and power that separated the generations in ways that forced you to think you needed to go all in on one platform.

The incentive now is to cater to where the money is most likely to be, even if that means alienating separate userbases. An incentive that has forced the hand of many gamers to spread out to experience everything they want to play.

The hybrid era is something I’ve come to accept as normal now. As much as I have love Nintendo, I could never see them actively trying to play the game of the competition. I think they are resigned to doing their own thing, meaning I’ll continue to buy into their platform for their games and seek out the other games on other platforms. Sony and Microsoft will keep butting heads and gobble up anything they can use against the other. PC users can be content with the third parties they do get to play and wait for the, “console exclusive first’s,” to eventually make their way to the platform.

I don’t see this era indeed fading in the future either. The market competition offers no hope for that kind of change. I think we’ll continue to see an uglier battle of divided franchises among platforms that continues to make it difficult to stick to one company. And I find that incredibly ironic in a lot of ways as well.

Because a majority of us aren’t sticking to a single company anymore.
 
It's just that these Microsoft franchises are so strong that most people who never had a Xbox always have them come to mind. They have great franchises going on (State of decay, sea of thieves, halo wars, they still own fable) but with their 1p titles coming back to W10 their mainstream console main appeal is that a $150 PC is absolute crap and if scorpio comes at $500 one doesn't get a 4k 60 fps rig for less that $1000.
And that's another issue. The Xbox exclusives-ish are also on PC which makes it lose its point to owning an Xbox since they're also available on another platform.

Microsoft's Xbox console is more geared towards multiplats than actual exclusive games.
 
I'm not really sure how to interpret the article. When it comes to the switch, it's pretty obvious that it's a hybrid with its console and handheld capabilities. There are laptops that double as tablets, and you don't even mention games that are developed for both mobile and consoles (okay...not much full blown AAA-titles yet, but with phones quickly catching up in horsepower it's bound to happen sooner or later). However, the gist of the article is more about a lessening in brand loyalty from the audience than something actively pursued by manufacturers.

In any case: if you ask me, this whole "console war" thing was over years ago. If PC wasn't an option, I'd say that the console wars is now one of a cartel of 3 manufacturers against their customers. The fact that PC's are just there and just get nearly all games just makes things rather awkward (why the hell would I even want a console if I can get every game I want from it on PC?).

Erm...you are aware of the irony that PC always has been 'hybrid' in the context as of how it's used in this thread, right? :unsure:
I don't really consider it a hybrid, it's a tablet with an HDMI Out disguised as a dock. The dock doesn't really add anything to the package, which I consider to be wasted potential. The least they could've implemented was a hard drive.
 
I absolutely detest exclusive software
While you may feel that way it's the way to sell consoles. Nintendo and PlayStation are great for gamers because they have actual exclusive titles unlike Xbox which are also available on PC (and PS3, PSV, Switch, WiiU if you consider Minecraft).
 
Regarding the 360 it really depends on who you ask. I can confirm that the UK was 360-landia, both games and consoles continue to sell even today. By 2013 the 360 outsold not only the PS3, but even the Wii.
Where did you learn that the xbox 360 outsold the wii? I checked wikipedia and it still says the wii sold higher. Although it may not have been updated in some time. :unsure:
 
Honestly I think Nintendo's consols are only ones worth to buy, handheld or home doesn't matter, BECAUSE unlike his competitors, it's the only consol which can survive with its own IPs ...

Well, ALL HAIL TO MARIO AND ZELDA!!
 
Honestly I think Nintendo's consols are only ones worth to buy, handheld or home doesn't matter, BECAUSE unlike his competitors, it's the only consol which can survive with its own IPs ...

Well, ALL HAIL TO MARIO AND ZELDA!!
As I mentioned in the article, the opposite is true. The Wii U attempted to survive only on its first parties and it died 4 years into its lifecycle.
 
I don't really consider it a hybrid, it's a tablet with an HDMI Out disguised as a dock. The dock doesn't really add anything to the package, which I consider to be wasted potential. The least they could've implemented was a hard drive.
Good point. Sorry...lemme rephrase that:

When it comes to the switch, it's pretty obvious that it's marketed as a hybrid with its console and handheld capabilities.


I'm not sure why nintendo keeps saying it's a console first either (probably to sell more of those new 3DS'es without 3D), but it remains to be seen how the thing will really be used by the general audience.
 
Good point. Sorry...lemme rephrase that:

When it comes to the switch, it's pretty obvious that it's marketed as a hybrid with its console and handheld capabilities.


I'm not sure why nintendo keeps saying it's a console first either (probably to sell more of those new 3DS'es without 3D), but it remains to be seen how the thing will really be used by the general audience.
I'm just really disappointed that the dock is under-utilised, there is so much you can do with USB-C, it has tons of throughput. All they're using it for are the USB ports when it could've been so much more. I imagine future hybrids having actual hardware in the dock, properly enhancing gameplay on the big screen, with the tablet section having a smaller solid state memory for games you select to work on-the-go, that seems sensible to me. Your dock could do all of your downloading while you're out, even with the smallest and cheapest of co-processors. Oh well, wishful thinking.
Where did you learn that the xbox 360 outsold the wii? I checked wikipedia and it still says the wii sold higher. Although it may not have been updated in some time. :unsure:
It outsold the Wii in the UK, that's what the post was about. Globally the Wii came in first by a large margin. ;)
While you may feel that way it's the way to sell consoles. Nintendo and PlayStation are great for gamers because they have actual exclusive titles unlike Xbox which are also available on PC (and PS3, PSV, Switch, WiiU if you consider Minecraft).
And yet the Xbox One crushed the Wii U despite the fact that the Wii U had a head start and a mountain of exclusives. Hardcore fans aside, average customers want to play games in general, not just exclusives. Exclusive content may nudge you towards a certain machine, but we live in the age of third-party dominance - you either have support or you sink. The Wii U sunk, and there's a lesson to be learned from that.
 
And yet the Xbox One crushed the Wii U despite the fact that the Wii U had a head start and a mountain of exclusives. Hardcore fans aside, average customers want to play games in general, not just exclusives. Exclusive content may nudge you towards a certain machine, but we live in the age of third-party dominance - you either have support or you sink. The Wii U sunk, and there's a lesson to be learned from that.
The WiiU was dead on arrival and the library of games that it had was pathetically small so no surprise there that Xbox One sold more, Xbox has third party support from every publisher and a solid online service so despite not having exclusives it is a very good gaming console.
 
The WiiU was dead on arrival and the library of games that it had was pathetically small so no surprise there that Xbox One sold more, Xbox has third party support from every publisher and a solid online service so despite not having exclusives it is a very good gaming console.
Yes, because a paid online service seems more attractive than one that's free. The Wii U sold great at launch, sales died down once the hardcore fans bought one and everybody else realised that there are better options on the horizon that offer more oomph and more games. My point was that first-party exclusives are not enough and third-party games are monumentally more important, and the Wii U is the evidence of that. Naturally the PS4 proves that it's best to have both, but otherwise the point stands.
 
Yes, because a paid online service seems more attractive than one that's free. The Wii U sold great at launch, sales died down once the hardcore fans bought one and everybody else realised that there are better options on the horizon that offer more oomph and more games. My point was that first-party exclusives are not enough and third-party games are monumentally more important, and the Wii U is the evidence of that. Naturally the PS4 proves that it's best to have both, but otherwise the point stands.
The online being paid for doesn't matter, Xbox customers have always knew and lived with it since the Original Xbox.
 
Oh the systems I own...

Xbox original (only for Blinx)
PS2
PS Vita
PS4
PSVR (does that count as a separate system?)
Nintendo DSi (broken triggers but otherwise works)
Nintendo New 3DS XL
Nintendo Wii (keep selling and rebuying)
Nintendo Switch
PC (only a crappy one but never the less)
 
The online being paid for doesn't matter, Xbox customers have always knew and lived with it since the Original Xbox.
You have to think beyond your own audience, otherwise you'll never expand. To me paid online doesn't matter, but to many it's a deal breaker.
Hard drives suck. Flash memory is better but more expensive. That's why you get so little of it. The SD card you can add is sort of like a hard drive.
Yes, solid state memory is superior in every way *except* for capacity per dollar spent. With mainstream games coming out at 25GB for the bare game plus gigs upon gigs of updates, patches and DLC the built-in 32GB is a joke and even with a sizable SD you're still stretching it. SSD's are great, but when designing a system you need to balance the price point against the feature set, and at that point SSD's are going straight out the window on stock configurations. The PS4 and the XBO launched with 500GB storage and even that isn't enough, to the point that 500GB models of the PS4 are being retired in the nearby future and both consoles now support external HDD's. You can hook up an external drive, sure, but it's not convenient. The dock could've had a normal SATA connector like the PS4, then you could shove an SSD in there if you wanted to or keep the cheap stock drive, but you don't get that option. 1TB should be this generation's standard, the Switch is nowhere near reaching that threshold.
 
The solution? Vote with your wallet.

I refuse to support third party devs that sell off for silly exclusivity deals. It's one thing if they received first part but when they're just doing it for extra money so one company can give a virtual middle finger to those associating with competitors.
 
Choosing is losing. Sticking to one platform narrows down your horizons and prevents you from experiencing everything gaming has to offer. I have all three current gens (all four? Does the Wii U still count?) and I'm quite happy. The PS4 Pro is my primary gaming machine, the other two are there for exclusive games and features that I can't get on PlayStation. I've done the same with last gen, the gen before it and I apply the same philosophy to handhelds. Ideally you'd only need one machine to sort out all of your gaming needs, however the industry leans towards an anti-consumer model and lures users with exclusive software caged on a specific platform rather than with the merits of the actual system, so I don't really have a choice. Not that I would do any different if I could own all games on one platform as I'm a collector, but I do understand that my approach is unusual.

I agree somewhat. Although this gen I'd be content with just a switch and a PC, only game's on PS4 that I wanted/want to play were/are Horizon, FFXV, uncharted 4 and FFVII.
 
Why do you call this the "Hybrid era" and then talk mainly about exlusive features and games?

What nintendo ment with the Switch being a hybrid console is that it's a hybrid between handheld and home console.
What's so hybrid about the PS4 or Xbox One? They can't double as anything else than what they are?

A true Hybrid era would start when most of our devices can double as different things. And it's been on the wall for a long time.
Come home, put your phone in your TV connected dock and it becomes a full desktop experience.

That would be a Smartphone/Desktop hybrid.

And we had tablet/Notebook hybrids.

I wanna see Sony and Microsoft take the same route as Nintendo because the hybrid feature is why I love my Switch more than my PS4.
 
You have to think beyond your own audience, otherwise you'll never expand. To me paid online doesn't matter, but to many it's a deal breaker.
Yes, solid state memory is superior in every way *except* for capacity per dollar spent. With mainstream games coming out at 25GB for the bare game plus gigs upon gigs of updates, patches and DLC the built-in 32GB is a joke and even with a sizable SD you're still stretching it. SSD's are great, but when designing a system you need to balance the price point against the feature set, and at that point SSD's are going straight out the window on stock configurations. The PS4 and the XBO launched with 500GB storage and even that isn't enough, to the point that 500GB models of the PS4 are being retired in the nearby future and both consoles now support external HDD's. You can hook up an external drive, sure, but it's not convenient. The dock could've had a normal SATA connector, then you could shove an SSD in there if you wanted to or keep the cheap stock drive, but you don't get that option. 1TB should be this generation's standard, the Switch is nowhere near reaching that threshold.
This could easily be fixed if Nintendo let us plug in external HDD's. And before someone says "That ruins the portability!" They should've at least given people the option, its not like the system would crash if it were pulled out while playing a HDD game, the game is still on the RAM so it could literally just tell you to put your system back into your dock or shut it down.
 
This could easily be fixed if Nintendo let us plug in external HDD's. And before someone says "That ruins the portability!" They should've at least given people the option, its not like the system would crash if it were pulled out while playing a HDD game, the game is still on the RAM so it could literally just tell you to put your system back into your dock or shut it down.
Wait, what? You mean you *can't* on the Switch? I thought that's what the damned USB 3.0 (well, 3.0 in a future update, right now gimped to 2.1) port was for! Why the hell is it even there if it's just a power source, are they for real stupid? Every single day I learn of a new engineering mistake in the Switch, Jesus Christmas... Wasted throughput.
The solution? Vote with your wallet.

I refuse to support third party devs that sell off for silly exclusivity deals. It's one thing if they received first part but when they're just doing it for extra money so one company can give a virtual middle finger to those associating with competitors.
Correct. It's anti-consumer behaviour, I don't understand why it's celebrated. Exclusives are one big penis measuring contest, meanwhile I want *everyone* to get the chance to enjoy games that I get to enjoy.
 
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Wait, what? You mean you *can't* on the Switch? I thought that's what the damned USB 3.0 (well, 3.0 in a future update, right now gimped to 2.1) port was for! Why the hell is it even there if it's just a power source, are they for real stupid? Every single day I learn of a new engineering mistake in the Switch, Jesus Christmas... Wasted throughput.
Correct. It's anti-consumer behaviour, I don't understand why it's celebrated. Exclusives are one big penis measuring contest, meanwhile I want *everyone* to get the chance to enjoy games that I get to enjoy.
Well, not right now, the usb 3 port is literally just there because the Switch uses type-c.
 

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