Homebrew bgm error when in 3ds

Portal2player56

Well-Known Member
OP
Member
Joined
Jan 24, 2016
Messages
256
Trophies
0
XP
361
Country
United States
so the songs i convert don't have any problems to start with and when i use them in usagi editor to make a theme it seems fine like everything is normal,when i put it and the theme bin file it is for in my 3ds this happens: it plays like normal until bout 3/4ths in the bgm's length (it's at the limit or under for a bgm to work i make sure of that) it skips like a broken record repeating the last 2 seconds.this seems to only happen when i try to make a good quality bgm (no mesh or garble sounds,how it sounds in the regular music file) now i do not know why it is that it does this? any tips and/or help? i use BRSTM conversion tool 2.0.
 

Portal2player56

Well-Known Member
OP
Member
Joined
Jan 24, 2016
Messages
256
Trophies
0
XP
361
Country
United States
yeah i know. i keep it at or under that when conversing.BUT when i get it in,it either does these 2 things: plays with mesh or plays high quality and skips at 3/4ths way in of bgm.i'm trying to get it to go in the middle where it is good quality with no mesh or garble AND no 3/4th way skipping.
 
Last edited by Portal2player56,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: Att did offer a $500gc tempting to use it for 6 months and cancel