Confirmed Nintendo Switch is using stock Nvidia Tegra X1, no modifications.

All is confirmed the Nintendo Switch is powered by stock Nvidia Tegra X1, same chipset used in Shield TV. The most surprising is the retention of 4 Cortex A53 processor cores, which have no use in the Nintendo switch as they can't be operated at the same time when Cortex A57 cores are running due to the ARM big.little configuration setup.

main-unit-6.jpg

Nvidia-T210.jpg


After subsequent processing of the GPU from the Nintendo Switch, we have determined that the processor is the Nvidia Tegra T210. The T210 CPU features 4 Cortex A57 and 4 Cortex A53 processor cores and the GPU is a GM20B Maxell core.

http://techinsights.com/about-techinsights/overview/blog/nintendo-switch-teardown/

Nvidia Tegra X1 features
  • 8 core CPU (4 x Cortex A57 and 4 x Cortex A53)
  • GPU is a GM20B Maxell core

A comparison to Shield TV. Switch specs on the left, and Shield TV on the right. The clock speeds are reported from Eurogamer, which are very much true.

  • RAM: 4GB vs 3GB
  • CPU: 1Ghz vs. 2Ghz
  • GPU: 3 modes:307.2Mhz/384Mhz/768Mhz vs 1Ghz

Shield TV is clocked higher initially in both CPU and GPU, but don't forget Shield TV can't keep these clock speeds up for long, it throttles down to the exact switch's dock clockspeeds. Which further supports a stock X1.
 
Last edited by heartgold,
it struggles to run 900p. and literally what games run 900p these days? only the most un-optimized games, most games on Xbox one and PS4 are running 1080p. And Zelda runs 720p smoother than 900p. Can't maintain 30fps at all, 720p or not. the X1 was simply made to only run 720p, not 900p. That is why it struggles so hard.

It has framedrops because of sheer underpower. the fact that it's running on ancient hardware. The performance takes a hit when wifi is on, like wtf.
It suffering the same issue as the last guardian, But not to the same extent. Let's just say It Did not get the supposed boost in tv mode since the project start with the wii u.
 
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it struggles to run 900p. and literally what games run 900p these days? only the most un-optimized games, most games on Xbox one and PS4 are running 1080p. And Zelda runs 720p smoother than 900p. Can't maintain 30fps at all, 720p or not. the X1 was simply made to only run 720p, not 900p. That is why it struggles so hard.

It has framedrops because of sheer underpower. the fact that it's running on ancient hardware. The performance takes a hit when wifi is on, like wtf.

Wrong. Most xbox one games are running 900p to 920p on the original xbox one model upscaled to 1080p. On the S model a small few of those games are running native 1080p. Then their are a even smaller number with 4k support and HDR support, xbox one s model only.
 
But it proved that power isn't everything.
DS vs PSP
3DS vs Vita
PS2 vs Xbox

In those battles, the weaker hardware always won because of the software, not the specs.


Proof that hardware doesn't save a console if the library and marketing are shit

Power AND marketing is everything (though I'd say marketing has a bigger impact by far). There's not too much of a reason to get a 3DS in Japan unless you really want the nintendo titles, as even their phones can provide better games in terms of specs. Monster Hunter is somewhat keeping it alive, due to the large number of hunter players in Japan, but they choose the Vita regardless as there's quite a large number of hunter games for the Vita (that we'll sadly never get). The PS2 may have been the weakest of it's time, but it wasn't COMPLETELY overshadowed by the competition, and it was marketed well to both developers and customers. At the moment Nintendo doesn't seem to be meeting these standards.
 
Last edited by s157,
A console is only as good as its library, no amount of FXAA, MSAA, 5 GHz, 32 GB RAM, etc is going to salvage it.
Exactly! Hell the Gameboy was crap compared to Sega Game Gear. Yet it outsold it by millions.

I do understand peoples worries however, but the Wii didn't get all the 3rd party titles either and yet did extremely well.
 
I meant that considering the WHOLE console itself is basically like a small tablet and having it compete to something like PS4 and/or XBOne at a lower price was kinda saying much.
And taking the console to homes, work place or school to play Mario Kart 8 Deluxe is another reason I bought the thing even if I own a wii u.
 
Power AND marketing is everything (though I'd say marketing has a bigger impact by far). There's not too much of a reason to get a 3DS in Japan unless you really want the nintendo titles, as even their phones can provide better games in terms of specs. Monster Hunter is somewhat keeping it alive, due to the large number of hunter players in Japan, but they choose the Vita regardless as there's quite a large number of hunter games for the Vita (that we'll sadly never get). The PS2 may have been the weakest of it's time, but it wasn't COMPLETELY overshadowed by the competition, and it was marketed well to both developers and customers. At the moment Nintendo doesn't seem to be meeting these standards.

It was still hella weak compared to the Gamecube, but the marketing and library helped PS2 outsell, proving power is only a PART of the puzzle, that's it.

Just 1gb graphic card on it?

And?
 
Just 1gb graphic card on it?
Shared 4gb, no dedicated graphic ram. Possibly large cache.

--------------------- MERGED ---------------------------

It was still hella weak compared to the Gamecube, but the marketing and library helped PS2 outsell, proving power is only a PART of the puzzle, that's it.



And?
And DVD player. They really missed the chance of selling It in China since sony believe Chinese government would use It to develop missiles.
 
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Well, it's enough for portable mode.

Now it's sure they will sell for Christmas a new dock containing another chip, more power for tv mode. I see it priced at $200-$250.
And it will sell well.
 
The article is from 2016, which the new chip production was still underway. Also 20 to 25 percent performace boost is already enough For x1 to surpass x2 in gaming, and matches the improvement from 20nm to 16nm as opposed to pc line from 28nm to 16nm.
I read the performance boost was because it doesn't struggle to maintain the max clock speeds of the x1, so still 500 gigaflops but more stable
 
Where is it reported that the Nvidia Shield TV is constantly throttling speeds? I've had one for almost a year and mine doesn't get hot under any circumstances and certainly isn't throttling anywhere.
 

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