Nintendo Announces Breath Of The Wild Documentary - The Making of BOTW

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Nintendo of America announced on Twitter today that they will be showing off a 3-part documentary this week, on The Legend of Zelda: Breath of The Wild.

A trailer included in the tweet shows off some concept art, clips, and musical scores. The Documentary will feature interviews with key developers on the project.

The series debuts March 14, 2017 at 6 AM Pacific Standard Time.

 

sarkwalvein

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It's fine for us Wii U users, cause we already undubbed the game and restored the original japanese voice acting while having english subtitles, but I feel sorry for the Switch users.
It is also fine for people that, albeit loving Japanese games, manga, anime, and everything from Japan, aren't weeb enough to feel the unbearable necessity of listening to it in Japanese. As if the English VA was bad or anything. You know, it would be nice to have a Japanese VA option, but with the system being region-free you can always go to the Japanese eShop and get the Japanese game.
 
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Monado_III

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It is also fine for people that, albeit loving Japanese games, manga, anime, and everything from Japan, aren't weeb enough to feel the unbearable necessity of listening to it in Japanese. As if the English VA was bad or anything. You know, it would be nice to have a Japanese VA option, but with the system being region-free you can always go to the Japanese eShop and get the Japanese game.
or just switch your system language to japanese :/
 
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zac122

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Lol. Even easier. I don't know why people complain. They want Japanese voices but can't handle kanjis.
Nobody wants to take the time to learn a new language, but feel they're missing something if they don't hear the same voices that the Japanese players did. Imo the V/A for the western release is fine. No complaints so far. It's not like it's a 4kids dub lol.
 

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Why? Just why? Was it really that interesting?
I always like to see behind-the-scene stuff and the creative process, the early ideas and doodles and how they evolved into the final design we see in the game. They are often wildly different.
 

The Catboy

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I always like to see behind-the-scene stuff and the creative process, the early ideas and doodles and how they evolved into the final design we see in the game. They are often wildly different.
Same reason movies have commentary tracks. Fans want to know the process. Team Zelda there poured their hearts and souls into this game, and that sort of passion is always fun to learn more about.
Alright.
I hope it turns out interesting. I mean the more I think about it, the more I remember that this game was first announced in 2014.
 
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