Emulation [RELEASE] Cemu - Wii U emulator

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New Stream for the Patreon Version guys! I tested all the games i had but a few near the end didnt record for some reason ;-; but either way here it is! Great work as always on the fixes , @Exzap. Also could you get cemu to remember my input when switching controllers? Itd be a big help :3
 
Only with graphics packs enabled.
Yeah..... we still haven't 100% figured out it this an issue with Cemu itself or not. Theres an absurd number of custom resolutions used in this game compared to most and trying to grab each and every one didn't seem to fix the water, though since there are so many I may have likely missed a few. (either that or it's a very, very strange resolution)

It's also not just water btw, it effects fur too but isn't nearly as noticeable. (ie~ see Funky Kong's fur in his shop or Cranky's beard compared to native res)
 
Last edited by Darkemaste,
Paper mario now at 60fps !

How are the load times at 60 fps? One benefit of the game running at 200% or whatever is that the loading times are fairly fast. If you go to host-based timer, the loading times are unbearably long.

Also I see the graphic "white character" glitch is still there. Too bad, although I can live with it lol. Love the progress!
 
Last edited by gbatempaccount,
Zelda TP still has the flickering, and I noticed some flickering (on very rare cases) in WW HD too, now if it were some way to remove the low battery icon on WW ....
 
How are the load times at 60 fps? One benefit of the game running at 200% or whatever is that the loading times are fairly fast. If you go to host-based timer, the loading times are unbearably long.

Also I see the graphic "white character" glitch is still there. Too bad, although I can live with it lol. Love the progress!
Im using host based timer at that video ! and yeah there is still that graphic glitch "white character" :c
 
For Kirby Rainbow Curse, I'm still getting permanent grey screens (host based timer) or crashes (cycle based). Anything special to get in game with Kirby?
 
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Zelda TP still has the flickering, and I noticed some flickering (on very rare cases) in WW HD too, now if it were some way to remove the low battery icon on WW ....

What about the cell area / water canals with the wolf? is the lighting still broken? something broke it in 1.7.1, 1.7.0 it was fine.
GX2: Reverted change from 1.6.3, R10_G10_B10_A2_SNORM GX2 format is represented using GL_RGBA16_SNORM again.

Also what about mario kart 8 stats screen is it still missing the overlayed text textures?
a transparency issue? it also happens on pause menu and yes / no after race.
 
Yeah..... we still haven't 100% figured out it this an issue with Cemu itself or not. Theres an absurd number of custom resolutions used in this game compared to most and trying to grab each and every one didn't seem to fix the water, though since there are so many I may have likely missed a few. (either that or it's a very, very strange resolution)

It's also not just water btw, it effects fur too but isn't nearly as noticeable. (ie~ see Funky Kong's fur in his shop or Cranky's beard compared to native res)

Yeah, it's really weird... I mean, is the water even a texture?
What is even stranger is that e.g. when you come from the left (e.g. in the second level) and water comes into view in the right, you can see it at first... only once it gets nearer to the middle of the screen, it disappears...
 
Could anyone share a save game


Does someone have a EU save game for Kirby? Without it, I just get a grey screen... even after the video is over (no more sound), nothing happens.
It would be nice to have a save with JUST the 1st level unlocked. Otherwise, kinda spoils it - you don't get to open anything up and see the animations and stuff.
 
Now, @Exzap disappeared when I needed him the most, he doesn't even reply to the PM anymore.
He said he won't forget but I think he forgot.

Well, whatever, I can't do anything about it... It's really up to @Exzap...

Keep up the fantastic work! :D
 

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