Official hakchi2 - NES Mini very simple pimp tool

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Also, speaking of which, is there a way we can customize the folder icons used in the GUI like this if ever? I'd love to be able to customize or atleast have a selection of how the folders look in the menu screen. :) This would be a good addition to your next update. :)

Create your own folder artwork and build the program yourself with your artwork in place
 
With the 2.11 version is it possible to turn off folders? I don't really want them and it is very unlikely that I will upload up to 90 games. If it isn't possible then I will stick with 2.10.


Just set max game per page to 90 games in settings on 2.11 and upload less then 90 games and you won't have folders. Simples:)
 
Just set max game per page to 90 games in settings on 2.11 and upload less then 90 games and you won't have folders. Simples:)
Thanks! I'll try it when I get my hands on an NES Classic Edition. My birthday is in a week. *hint* *hint*
 
Retro_City_Rampage_cover.png


Sadly corrupt graphics when playing the Gta demake Rom City Rampage on nes mini. :(
 
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I have some cover sets downloaded from various places. Is there currently an option to import a full set of covers, or to auto search a folder instead of google, selecting the best match by filename? - The covers are named slightly differently from the .nes files.
 
I have some cover sets downloaded from various places. Is there currently an option to import a full set of covers, or to auto search a folder instead of google, selecting the best match by filename? - The covers are named slightly differently from the .nes files.

It is there completed as a GitHub commit post-2.11. It will be part of the next release. You could always use Visual Studio Community and compile the current files for yourself. Just a note on it, I find you need the .nes files extracted before they can be detected. The way it works is you name the cover art the same (i.e. if the file is "Super Mario Bros (USA).nes", the image has to be "Super Mario Bros (USA).jpg" or .png and located in the same directory) as the .nes file and it will add it when adding the game.
 
Last edited by baconcow,
It is there completed as a GitHub commit post-2.11. It will be part of the next release. You could always use Visual Studio Community and compile the current files for yourself. Just a note on it, I find you need the .nes files extracted before they can be detected. The way it works is you name the cover art the same (i.e. if the file is "Super Mario Bros (USA).nes", the image has to be "Super Mario Bros (USA).jpg" or .png and located in the same directory) as the .nes file and it will add it when adding the game.

That's the issue, it's far too much work to rename either all of the images, or all of the .nes files.
 
Mario Adventure


But not me, somebody that has a TV with a Playstation in nick, guide to me to success ;)

Rgs.


First i want to thanks Cluster for his time he is spending @ this amazing project.

The second thing is, can you (nesito) or PlaystationTV point us to the right Rom, the Name would be fine and the Patch for me and the other who are looking forward to play Mario Adventure on Nes Mini?

Thanks in Advance!
 
Never heard of Mario Adventure. so important?

There is also Mario Adventure 2?

It's a great Hack with new Items new Levels and new Enemies of SMB3, overall a complete Remake! :)

Mario Adventure 2 is an hack of SMB but it's not as good as the SMB3 Game!
 
Last edited by _Alex_,
I'm not having any success with the hack. Installed the driver it reads and writes to Nes mini , I've backed up my kernel all ok. But when I send games to the nes mini it says to wait for light to go out which it does for a couple of seconds but then it comes on again. I've reset the nes mini (take power cable out) then reattach and boot with hdmi in and no signal is created and it doesn't boot. When I put original kernel back on it boots ok and as original.

I'm running win 10 and I've got the toms with single nes file in zip. Have tried adding multiple games and single games with same effect.
 

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