Homebrew KitKat/NTRViewer-like client for Android/Roku/Chomecast/Etc.?

Shawn ShyGuy

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The title sums it up for the most part, but is there any alternative to KitKat/NTRViewer that lets me cast my 3DS to my TV? I think the most likely is an Android app, and then I can cast my phone to my TV. I'm wondering, though, is there an app for this? And if there isn't, how easy/hard would it be to make one?
 

Dracari

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i dont think most Android devices have a robust enough Wifi Chipset to handle the constant video/audio stream.
 

Dracari

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NTR only streams video. not streaming audio should already clear that up. As well, it's only a 400x480 resolution. That shouldn't be too tasking on a phone's wifi chip.
its allready been put into question in the KitKat topic. and the guy behind it said they had no plans because of said issue.
 

Shawn ShyGuy

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Even if your phone could handle the three (!) screens streaming straight to it, there's no way it could then cast to the TV on the same Wi-Fi chip. That's just too much bandwidth.
ah, yeah, i didn't take the phone > TV bandwidth into consideration. Thanks for the feedback, though
 
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TheCyberQuake

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Phone can't handle streaming 3DS!? but can do PCs at 720p+ with Moonlight or something, ok then...
Seriously I can perfectly stream and even play games from my computer remotely from an android device (the nvidia shield portable specifically) so I don't see where the bottleneck everyone is talking about. Theoretically if you can stream properly to your PC, and have a decent 802.11 AC router and android device, there should be no reason there isn't enough bandwidth to stream a much smaller picture when I can stream 720p gameplay, along with sending controls back to the PC. I may just not be understanding this bottleneck people are talking about so if someone could kindly explain where my reasoning is wrong.
 

kidasquid

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Seriously I can perfectly stream and even play games from my computer remotely from an android device (the nvidia shield portable specifically) so I don't see where the bottleneck everyone is talking about. Theoretically if you can stream properly to your PC, and have a decent 802.11 AC router and android device, there should be no reason there isn't enough bandwidth to stream a much smaller picture when I can stream 720p gameplay, along with sending controls back to the PC. I may just not be understanding this bottleneck people are talking about so if someone could kindly explain where my reasoning is wrong.

Your PC make a nicer compressed stream. The 3ds is a fat messy stream.


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