3DS art junk files

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Alex4U

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Meh, just want to share this trash i drew.
I have more, but i liked more this draws.
some draws are from Game Notes and one is from Porkyman Art Academy (aka cave story)
Bah, no more.
probably later i'll add more.
 

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  • HNI_0004.JPG
    HNI_0004.JPG
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  • HNI_0012.JPG
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  • HNI_0019.JPG
    HNI_0019.JPG
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  • HNI_0025.JPG
    HNI_0025.JPG
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  • HNI_0029.JPG
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No... the 3DS has a set resolution. So, no program has better resolution above others.
Although, Inchworm animation can create huge pictures.
But let's say that, if you choose a 300px x 300px you will have lots and lots of "ink"

BUT if you choose a 2000px x 2000px picture, your ammount of "ink" will be cut.
What I'm saying is that, in Inchworm you can make big sized pictures, but you WONT be able to draw pretty much in the entire canvas, while with short pictures, you can do pretty much whatever you want.

--------------------- MERGED ---------------------------

If you have used Colors! 3D for large periods of time, you should know that, after 3:00 hours of continous painting, you won't be able to erase your previous strokes anymore.
That's how Inchworm works.
After a "set" canvas size (don't know for sure what size) you can't draw anymore into it, nor erase anything.

I presume it has to do with the virtual memory...? stuff...?
 
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No... the 3DS has a set resolution. So, no program has better resolution above others.
Although, Inchworm animation can create huge pictures.
But let's say that, if you choose a 300px x 300px you will have lots and lots of "ink"

BUT if you choose a 2000px x 2000px picture, your ammount of "ink" will be cut.
What I'm saying is that, in Inchworm you can make big sized pictures, but you WONT be able to draw pretty much in the entire canvas, while with short pictures, you can do pretty much whatever you want.

--------------------- MERGED ---------------------------

If you have used Colors! 3D for large periods of time, you should know that, after 3:00 hours of continous painting, you won't be able to erase your previous strokes anymore.
That's how Inchworm works.
After a "set" canvas size (don't know for sure what size) you can't draw anymore into it, nor erase anything.

I presume it has to do with the virtual memory...? stuff...?
It might be memory limitations, on colors after you reach the 3 hours limit when you try to import the drawing it might import inconrrectly, resulting on missing pixels.
 

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