The Legend of Zelda: Twilight Princess
HD Shadows.
Code:[TextureRedefine] width = 384 height = 384 overwriteWidth = 2048 overwriteHeight = 2048
If I wanted to do this with SM3DW, how could I do this?
I wouldn't want such super-crisp shadows, just a bit more since the shaggy shadows don't really fit to 5k graphics.