ROM Hack [Release] Every File Explorer

mariosonicds

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How to fix this import error?
I got This texture format is currently not supported for importing.
(I want to edit kid icarus uprising)

Or can I replace bfres files inside arc?

Here's a screenshot
Lg9HzF5.png
Well I could always add suport to my build of ohana rebirth.
 

pietempgba

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my assumptions are that it's like a rpk file so all the graphics are packed in there so you don't edit the rdb files you extract the images from it
 
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Kenny9907

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So I unpacked the rom of Pokemon Rumble Blast yesterday, and I found these files for the models of the Pokemon:
YWUsqMY.png

They look like they are just .bcres files with an extra extension, but they don't open in Every File Explorer as .bcres files or any other common 3DS model file. Does anyone know what could be causing this, and how can I open the models?

Here is one of the files for reference: ABAGOORA.bcres.cx

Thanks in advance for any help you can provide!
Hi, i know this is an old thread, but i'm trying to get the pokemon rumble 3d models from the wii ware, same as you were. i used Sowmiiwads, and i end up whit this file, an arc.cx and i dont know what to do, can you help me? i really want those models
file CX.png
 

powerKitten

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Hey, when I try and open models inside a compressed narc, the textures get all messed up. See "md3" inside "pldm_02_01_lz7.narc" from Sonic Rush Adventure (U) for an example.
The models show up like this, which clearly isn't correct.
unknown.png

unknown.png
 

I2000C

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Error Every File Explorer (EFE).png
Hello, I am new in this post and I have a problem with EFE. I want to edit the textures of a Mario Kart 7 circuit that are in .bcmdl format. To do this, I open the file containing the textures, I select the .png image that I want to edit and I click on "export". Then I customize the image. Finally, I click on "import" and I select the custom image. When I already changed the image, I click on "save", but the program gives me an error. Please, could you help me solve it?
 

gryz

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Can we get ZAR, GAR, and ZSI format support from OoT and MM3D please? Being able to rebuild cmb models and repack ZAR and GAR archives would be awesome :D Thanks
 
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trainboy2019

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I have some files that each have an image inside, how would I go about batch exporting them. Each file has a subdirectory called root, in root, there is a folder called timg, and inside timg, there is an image called D_enemy.bclim. Is there a way to batch extract all of these images? I have about 350 files to go through.
 

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